* SGD_DEGREES_TO_RADIANS );
double ground_elev_m = globals->get_scenery()->get_cur_elev();
double ground_elev_ft = ground_elev_m * SG_METER_TO_FEET;
- _acmodel->get3DModel()->getFGLocation()->set_cur_elev_m( ground_elev_m );
+ _acmodel->get3DModel()->getSGLocation()->set_cur_elev_m( ground_elev_m );
_set_Runway_altitude ( ground_elev_ft );
if ( fgGetBool("/sim/presets/onground")
|| fgGetDouble("/sim/presets/altitude-ft") < ground_elev_ft ) {
_set_Sea_level_radius( sl_radius * SG_METER_TO_FEET );
if ( getACModel() != NULL ) {
- _set_Runway_altitude( getACModel()->get3DModel()->getFGLocation()->get_cur_elev_m() * SG_METER_TO_FEET );
+ _set_Runway_altitude( getACModel()->get3DModel()->getSGLocation()->get_cur_elev_m() * SG_METER_TO_FEET );
}
_set_sin_lat_geocentric( lat_geoc );
_set_Geodetic_Position( lat_geod, lon, alt );
_set_Sea_level_radius( sl_radius2 * SG_METER_TO_FEET );
- _set_Runway_altitude( getACModel()->get3DModel()->getFGLocation()->get_cur_elev_m() * SG_METER_TO_FEET );
+ _set_Runway_altitude( getACModel()->get3DModel()->getSGLocation()->get_cur_elev_m() * SG_METER_TO_FEET );
_set_sin_lat_geocentric( lat_geoc );
_set_cos_lat_geocentric( lat_geoc );