#define _FLIGHT_HXX
-#ifndef __cplusplus
+#ifndef __cplusplus
# error This library requires C++
-#endif
+#endif
/* Required get_()
*/
-#include <Include/compiler.h>
+#include <simgear/compiler.h>
#include <math.h>
#include <list>
+#include <vector>
+#include <string>
-#include <Time/timestamp.hxx>
+#include <simgear/constants.h>
+#include <simgear/timing/timestamp.hxx>
-FG_USING_STD(list);
+#include <Main/fgfs.hxx>
-
-#ifndef __cplusplus
-# error This library requires C++
-#endif
+SG_USING_STD(list);
+SG_USING_STD(vector);
+SG_USING_STD(string);
typedef double FG_VECTOR_3[3];
+class FGEngInterface {
+
+private:
+
+ // inputs
+ double Throttle;
+ double Mixture;
+ double Prop_Advance;
+// int Magnetos; // 0=off, 1=left, 2=right, 3=both
+// bool Starter; // flag to indicate the starter switch is on
+
+ // outputs
+ double RPM;
+ double Manifold_Pressure; //inches
+ double MaxHP;
+ double Percentage_Power; //HP
+ double EGT; //deg F
+ double CHT; //deg F
+ double prop_thrust; //lbs
+ double Fuel_Flow; //Gals/hr
+ double Oil_Temp; //deg F
+ double Oil_Pressure; //PSI
+ bool running; //flag to indicate the engine is running self-sustained
+ bool cranking; //flag to indicate the engine is being turned by the starter
+
+ /* others...
+ double PercentN1,N1; //GE,CFM
+ double PercentN2,N2;
+ double EPR; //P&W, RR?
+ double FuelFlow;
+ bool AfterBurner;
+ double InletAngles[3];
+ double InletPosition[3];
+ double ThrustVector[3];
+ */
+
+public:
+ FGEngInterface(void);
+ ~FGEngInterface(void);
+
+ inline double get_Throttle() const { return Throttle; }
+ inline double get_Mixture() const { return Mixture; }
+ inline double get_Prop_Advance() const { return Prop_Advance; }
+ inline double get_RPM() const { return RPM; }
+ inline double get_Manifold_Pressure() const { return Manifold_Pressure; }
+ inline double get_MaxHP() const { return MaxHP; }
+ inline double get_Percentage_Power() const { return Percentage_Power; }
+ inline double get_EGT() const { return EGT; }
+ inline double get_CHT() const { return CHT; }
+ inline double get_prop_thrust() const { return prop_thrust; }
+ inline double get_Fuel_Flow() const { return Fuel_Flow; }
+ inline double get_Oil_Temp() const { return Oil_Temp; }
+ inline double get_Oil_Pressure() const { return Oil_Pressure; }
+ inline bool get_Running_Flag() const { return running; }
+ inline bool get_Cranking_Flag() const { return cranking; }
+
+ inline void set_Throttle( double t ) { Throttle = t; }
+ inline void set_Mixture( double m ) { Mixture = m; }
+ inline void set_Prop_Advance( double p ) { Prop_Advance = p; }
+ inline void set_RPM( double r ) { RPM = r; }
+ inline void set_Manifold_Pressure( double mp ) { Manifold_Pressure = mp; }
+ inline void set_MaxHP( double hp ) { MaxHP = hp; }
+ inline void set_Percentage_Power( double p ) { Percentage_Power = p; }
+ inline void set_EGT( double e ) { EGT = e; }
+ inline void set_CHT( double c ) { CHT = c; }
+ inline void set_prop_thrust( double t ) { prop_thrust = t; }
+ inline void set_Fuel_Flow( double f ) { Fuel_Flow = f; }
+ inline void set_Oil_Temp (double o) { Oil_Temp = o; }
+ inline void set_Running_Flag (bool r) { running = r; }
+ inline void set_Cranking_Flag (bool c) { cranking = c; }
+
+};
+
+typedef vector < FGEngInterface > engine_list;
+
+
// This is based heavily on LaRCsim/ls_generic.h
-class FGInterface {
+class FGInterface : public FGSubsystem {
+
+private:
+
+ // Has the init() method been called. This is used to delay
+ // initialization until scenery can be loaded and we know the true
+ // ground elevation.
+ bool inited;
+
+ // Have we bound to the property system
+ bool bound;
+
+ // periodic update management variable. This is a scheme to run
+ // the fdm with a fixed delta-t. We control how many iteration of
+ // the fdm to run with the fixed dt based on the elapsed time from
+ // the last update. This allows us to maintain sync with the real
+ // time clock, even though each frame could take a random amount
+ // of time. Since "dt" is unlikely to divide evenly into the
+ // elapse time, we keep track of the remainder and add it into the
+ // next elapsed time. This yields a small amount of temporal
+ // jitter ( < dt ) but in practice seems to work well.
+
+ double delta_t; // delta "t"
+ SGTimeStamp time_stamp; // time stamp of last run
+ long elapsed; // time elapsed since last run
+ long remainder; // remainder time from last run
+ int multi_loop; // number of iterations of "delta_t" to run
+
+ // Pilot location rel to ref pt
+ FG_VECTOR_3 d_pilot_rp_body_v;
+
+ // CG position w.r.t. ref. point
+ FG_VECTOR_3 d_cg_rp_body_v;
+ // Forces
+ FG_VECTOR_3 f_body_total_v;
+ FG_VECTOR_3 f_local_total_v;
+ FG_VECTOR_3 f_aero_v;
+ FG_VECTOR_3 f_engine_v;
+ FG_VECTOR_3 f_gear_v;
+
+ // Moments
+ FG_VECTOR_3 m_total_rp_v;
+ FG_VECTOR_3 m_total_cg_v;
+ FG_VECTOR_3 m_aero_v;
+ FG_VECTOR_3 m_engine_v;
+ FG_VECTOR_3 m_gear_v;
+
+ // Accelerations
+ FG_VECTOR_3 v_dot_local_v;
+ FG_VECTOR_3 v_dot_body_v;
+ FG_VECTOR_3 a_cg_body_v;
+ FG_VECTOR_3 a_pilot_body_v;
+ FG_VECTOR_3 n_cg_body_v;
+ FG_VECTOR_3 n_pilot_body_v;
+ FG_VECTOR_3 omega_dot_body_v;
+
+ // Velocities
+ FG_VECTOR_3 v_local_v;
+ FG_VECTOR_3 v_local_rel_ground_v; // V rel w.r.t. earth surface
+ FG_VECTOR_3 v_local_airmass_v; // velocity of airmass (steady winds)
+ FG_VECTOR_3 v_local_rel_airmass_v; // velocity of veh. relative to airmass
+ FG_VECTOR_3 v_local_gust_v; // linear turbulence components, L frame
+ FG_VECTOR_3 v_wind_body_v; // Wind-relative velocities in body axis
+
+ FG_VECTOR_3 omega_body_v; // Angular B rates
+ FG_VECTOR_3 omega_local_v; // Angular L rates
+ FG_VECTOR_3 omega_total_v; // Diff btw B & L
+ FG_VECTOR_3 euler_rates_v;
+ FG_VECTOR_3 geocentric_rates_v; // Geocentric linear velocities
+
+ // Positions
+ FG_VECTOR_3 geocentric_position_v;
+ FG_VECTOR_3 geodetic_position_v;
+ FG_VECTOR_3 euler_angles_v;
+
+ // Miscellaneous Quantities
+ FG_VECTOR_3 d_cg_rwy_local_v; // CG rel. to rwy in local coords
+ FG_VECTOR_3 d_cg_rwy_rwy_v; // CG relative to rwy, in rwy coordinates
+ FG_VECTOR_3 d_pilot_rwy_local_v; // pilot rel. to rwy in local coords
+ FG_VECTOR_3 d_pilot_rwy_rwy_v; // pilot rel. to rwy, in rwy coords.
+
+ // Inertias
+ double mass, i_xx, i_yy, i_zz, i_xz;
+
+ // Normal Load Factor
+ double nlf;
+
+ // Velocities
+ double v_rel_wind, v_true_kts, v_rel_ground, v_inertial;
+ double v_ground_speed, v_equiv, v_equiv_kts;
+ double v_calibrated, v_calibrated_kts;
+
+ // Miscellaneious Quantities
+ double t_local_to_body_m[3][3]; // Transformation matrix L to B
+ double gravity; // Local acceleration due to G
+ double centrifugal_relief; // load factor reduction due to speed
+ double alpha, beta, alpha_dot, beta_dot; // in radians
+ double cos_alpha, sin_alpha, cos_beta, sin_beta;
+ double cos_phi, sin_phi, cos_theta, sin_theta, cos_psi, sin_psi;
+ double gamma_vert_rad, gamma_horiz_rad; // Flight path angles
+ double sigma, density, v_sound, mach_number;
+ double static_pressure, total_pressure, impact_pressure;
+ double dynamic_pressure;
+ double static_temperature, total_temperature;
+ double sea_level_radius, earth_position_angle;
+ double runway_altitude, runway_latitude, runway_longitude;
+ double runway_heading;
+ double radius_to_rwy;
+ double climb_rate; // in feet per second
+ double sin_lat_geocentric, cos_lat_geocentric;
+ double sin_longitude, cos_longitude;
+ double sin_latitude, cos_latitude;
+ double altitude_agl;
+ double Tank1Fuel; // Gals
+ double Tank2Fuel; // Gals
+
+ double daux[16]; // auxilliary doubles
+ float faux[16]; // auxilliary floats
+ int iaux[16]; // auxilliary ints
+
+ // Engine list
+ engine_list engines;
+
+ // SGTimeStamp valid_stamp; // time this record is valid
+ // SGTimeStamp next_stamp; // time this record is valid
+
+// protected:
public:
+ // deliberately not virtual so that
+ // FGInterface constructor will call
+ // the right version
+ void _setup();
+
+ void _busdump(void);
+ void _updatePosition( double lat_geoc, double lon, double alt );
+ void _updateWeather( void );
+
+ inline void _set_Inertias( double m, double xx, double yy,
+ double zz, double xz)
+ {
+ mass = m;
+ i_xx = xx;
+ i_yy = yy;
+ i_zz = zz;
+ i_xz = xz;
+ }
+ inline void _set_CG_Position( double dx, double dy, double dz ) {
+ d_cg_rp_body_v[0] = dx;
+ d_cg_rp_body_v[1] = dy;
+ d_cg_rp_body_v[2] = dz;
+ }
+ inline void _set_Accels_Local( double north, double east, double down ) {
+ v_dot_local_v[0] = north;
+ v_dot_local_v[1] = east;
+ v_dot_local_v[2] = down;
+ }
+ inline void _set_Accels_Body( double u, double v, double w ) {
+ v_dot_body_v[0] = u;
+ v_dot_body_v[1] = v;
+ v_dot_body_v[2] = w;
+ }
+ inline void _set_Accels_CG_Body( double x, double y, double z ) {
+ a_cg_body_v[0] = x;
+ a_cg_body_v[1] = y;
+ a_cg_body_v[2] = z;
+ }
+ inline void _set_Accels_Pilot_Body( double x, double y, double z ) {
+ a_pilot_body_v[0] = x;
+ a_pilot_body_v[1] = y;
+ a_pilot_body_v[2] = z;
+ }
+ inline void _set_Accels_CG_Body_N( double x, double y, double z ) {
+ n_cg_body_v[0] = x;
+ n_cg_body_v[1] = y;
+ n_cg_body_v[2] = z;
+ }
+ void _set_Nlf(double n) { nlf=n; }
+ inline void _set_Velocities_Local( double north, double east, double down ){
+ v_local_v[0] = north;
+ v_local_v[1] = east;
+ v_local_v[2] = down;
+ }
+ inline void _set_Velocities_Ground(double north, double east, double down) {
+ v_local_rel_ground_v[0] = north;
+ v_local_rel_ground_v[1] = east;
+ v_local_rel_ground_v[2] = down;
+ }
+ inline void _set_Velocities_Local_Airmass( double north, double east,
+ double down)
+ {
+ v_local_airmass_v[0] = north;
+ v_local_airmass_v[1] = east;
+ v_local_airmass_v[2] = down;
+ }
+ inline void _set_Velocities_Wind_Body( double u, double v, double w) {
+ v_wind_body_v[0] = u;
+ v_wind_body_v[1] = v;
+ v_wind_body_v[2] = w;
+ }
+ inline void _set_V_rel_wind(double vt) { v_rel_wind = vt; }
+ inline void _set_V_ground_speed( double v) { v_ground_speed = v; }
+ inline void _set_V_equiv_kts( double kts ) { v_equiv_kts = kts; }
+ inline void _set_V_calibrated_kts( double kts ) { v_calibrated_kts = kts; }
+ inline void _set_Omega_Body( double p, double q, double r ) {
+ omega_body_v[0] = p;
+ omega_body_v[1] = q;
+ omega_body_v[2] = r;
+ }
+ inline void _set_Euler_Rates( double phi, double theta, double psi ) {
+ euler_rates_v[0] = phi;
+ euler_rates_v[1] = theta;
+ euler_rates_v[2] = psi;
+ }
+ inline void _set_Geocentric_Rates( double lat, double lon, double rad ) {
+ geocentric_rates_v[0] = lat;
+ geocentric_rates_v[1] = lon;
+ geocentric_rates_v[2] = rad;
+ }
+#if 0
+ inline void _set_Radius_to_vehicle(double radius) {
+ geocentric_position_v[2] = radius;
+ }
+#endif
+ inline void _set_Geocentric_Position( double lat, double lon, double rad ) {
+ geocentric_position_v[0] = lat;
+ geocentric_position_v[1] = lon;
+ geocentric_position_v[2] = rad;
+ }
+ inline void _set_Latitude(double lat) { geodetic_position_v[0] = lat; }
+ inline void _set_Longitude(double lon) { geodetic_position_v[1] = lon; }
+ inline void _set_Altitude(double altitude) {
+ geodetic_position_v[2] = altitude;
+ }
+ inline void _set_Altitude_AGL(double agl) {
+ altitude_agl = agl;
+ }
+ inline void _set_Geodetic_Position( double lat, double lon, double alt ) {
+ geodetic_position_v[0] = lat;
+ geodetic_position_v[1] = lon;
+ geodetic_position_v[2] = alt;
+ }
+ inline void _set_Euler_Angles( double phi, double theta, double psi ) {
+ euler_angles_v[0] = phi;
+ euler_angles_v[1] = theta;
+ euler_angles_v[2] = psi;
+ }
+ inline void _set_T_Local_to_Body( int i, int j, double value) {
+ t_local_to_body_m[i-1][j-1] = value;
+ }
+ inline void _set_T_Local_to_Body( double m[3][3] ) {
+ int i, j;
+ for ( i = 0; i < 3; i++ ) {
+ for ( j = 0; j < 3; j++ ) {
+ t_local_to_body_m[i][j] = m[i][j];
+ }
+ }
+ }
+ inline void _set_Alpha( double a ) { alpha = a; }
+ inline void _set_Beta( double b ) { beta = b; }
+ inline void _set_Cos_phi( double cp ) { cos_phi = cp; }
+ inline void _set_Cos_theta( double ct ) { cos_theta = ct; }
+ inline void _set_Gamma_vert_rad( double gv ) { gamma_vert_rad = gv; }
+ inline void _set_Density( double d ) { density = d; }
+ inline void _set_Mach_number( double m ) { mach_number = m; }
+ inline void _set_Static_pressure( double sp ) { static_pressure = sp; }
+ inline void _set_Static_temperature( double t ) { static_temperature = t; }
+ inline void _set_Sea_level_radius( double r ) { sea_level_radius = r; }
+ inline void _set_Earth_position_angle(double a) {
+ earth_position_angle = a;
+ }
+ inline void _set_Runway_altitude( double alt ) { runway_altitude = alt; }
+ inline void _set_Climb_Rate(double rate) { climb_rate = rate; }
+ inline void _set_sin_lat_geocentric(double parm) {
+ sin_lat_geocentric = sin(parm);
+ }
+ inline void _set_cos_lat_geocentric(double parm) {
+ cos_lat_geocentric = cos(parm);
+ }
+ inline void _set_sin_cos_longitude(double parm) {
+ sin_longitude = sin(parm);
+ cos_longitude = cos(parm);
+ }
+ inline void _set_sin_cos_latitude(double parm) {
+ sin_latitude = sin(parm);
+ cos_latitude = cos(parm);
+ }
+
+ inline void _set_daux( int n, double value ) { daux[n] = value; }
+ inline void _set_faux( int n, float value ) { faux[n] = value; }
+ inline void _set_iaux( int n, int value ) { iaux[n] = value; }
+
+public:
+
+ FGInterface();
+ FGInterface( double dt );
+ virtual ~FGInterface();
+
+ virtual void init ();
+ virtual void bind ();
+ virtual void unbind ();
+ virtual void update ();
+ virtual bool update( int multi_loop );
+ virtual bool ToggleDataLogging(bool state) { return false; }
+ virtual bool ToggleDataLogging(void) { return false; }
+
// Define the various supported flight models (many not yet implemented)
enum {
- // Slew (in MS terminology)
- FG_SLEW = 0,
-
+ // Magic Carpet mode
+ FG_MAGICCARPET = 0,
+
// The NASA LaRCsim (Navion) flight model
FG_LARCSIM = 1,
// Jon S. Berndt's new FDM written from the ground up in C++
FG_JSBSIM = 2,
+ // Christian's hot air balloon simulation
+ FG_BALLOONSIM = 3,
+
+ // Aeronautical DEvelopment AGEncy, Bangalore India
+ FG_ADA = 4,
+
// The following aren't implemented but are here to spark
// thoughts and discussions, and maybe even action.
- FG_ACM = 3,
- FG_SUPER_SONIC = 4,
- FG_HELICOPTER = 5,
- FG_AUTOGYRO = 6,
- FG_BALLOON = 7,
- FG_PARACHUTE = 8,
+ FG_ACM = 5,
+ FG_SUPER_SONIC = 6,
+ FG_HELICOPTER = 7,
+ FG_AUTOGYRO = 8,
+ FG_PARACHUTE = 9,
// Driven externally via a serial port, net, file, etc.
- FG_EXTERNAL = 9
+ FG_EXTERNAL = 10
};
-/*================== Mass properties and geometry values ==================*/
+ // initialization
+ inline bool get_inited() const { return inited; }
+ inline void set_inited( bool value ) { inited = value; }
+
+ inline bool get_bound() const { return bound; }
+
+ // time and update management values
+ inline double get_delta_t() const { return delta_t; }
+ inline void set_delta_t( double dt ) { delta_t = dt; }
+ inline SGTimeStamp get_time_stamp() const { return time_stamp; }
+ inline void set_time_stamp( SGTimeStamp s ) { time_stamp = s; }
+ inline void stamp() { time_stamp.stamp(); }
+ inline long get_elapsed() const { return elapsed; }
+ inline void set_elapsed( long e ) { elapsed = e; }
+ inline long get_remainder() const { return remainder; }
+ inline void set_remainder( long r ) { remainder = r; }
+ inline int get_multi_loop() const { return multi_loop; }
+ inline void set_multi_loop( int ml ) { multi_loop = ml; }
+
+ // Positions
+ virtual void set_Latitude(double lat); // geocentric
+ virtual void set_Longitude(double lon);
+ virtual void set_Altitude(double alt); // triggers re-calc of AGL altitude
+ virtual void set_AltitudeAGL(double altagl); // and vice-versa
+ virtual void set_Latitude_deg (double lat) {
+ set_Latitude(lat * SGD_DEGREES_TO_RADIANS);
+ }
+ virtual void set_Longitude_deg (double lon) {
+ set_Longitude(lon * SGD_DEGREES_TO_RADIANS);
+ }
+
+ // Speeds -- setting any of these will trigger a re-calc of the rest
+ virtual void set_V_calibrated_kts(double vc);
+ virtual void set_Mach_number(double mach);
+ virtual void set_Velocities_Local( double north, double east, double down );
+ inline void set_V_north (double north) {
+ set_Velocities_Local(north, v_local_v[1], v_local_v[2]);
+ }
+ inline void set_V_east (double east) {
+ set_Velocities_Local(v_local_v[0], east, v_local_v[2]);
+ }
+ inline void set_V_down (double down) {
+ set_Velocities_Local(v_local_v[0], v_local_v[1], down);
+ }
+ virtual void set_Velocities_Wind_Body( double u, double v, double w);
+ virtual void set_uBody (double uBody) {
+ set_Velocities_Wind_Body(uBody, v_wind_body_v[1], v_wind_body_v[2]);
+ }
+ virtual void set_vBody (double vBody) {
+ set_Velocities_Wind_Body(v_wind_body_v[0], vBody, v_wind_body_v[2]);
+ }
+ virtual void set_wBody (double wBody) {
+ set_Velocities_Wind_Body(v_wind_body_v[0], v_wind_body_v[1], wBody);
+ }
+
+ // Euler angles
+ virtual void set_Euler_Angles( double phi, double theta, double psi );
+ virtual void set_Phi (double phi) {
+ set_Euler_Angles(phi, get_Theta(), get_Psi());
+ }
+ virtual void set_Theta (double theta) {
+ set_Euler_Angles(get_Phi(), theta, get_Psi());
+ }
+ virtual void set_Psi (double psi) {
+ set_Euler_Angles(get_Phi(), get_Theta(), psi);
+ }
+ virtual void set_Phi_deg (double phi) { set_Phi(phi * SGD_DEGREES_TO_RADIANS); }
+ virtual void set_Theta_deg (double theta) {
+ set_Theta(theta * SGD_DEGREES_TO_RADIANS);
+ }
+ virtual void set_Psi_deg (double psi) { set_Psi(psi * SGD_DEGREES_TO_RADIANS); }
+
+ // Flight Path
+ virtual void set_Climb_Rate( double roc);
+ virtual void set_Gamma_vert_rad( double gamma);
+
+ // Earth
+ virtual void set_Sea_level_radius(double slr);
+ virtual void set_Runway_altitude(double ralt);
+
+ virtual void set_Static_pressure(double p);
+ virtual void set_Static_temperature(double T);
+ virtual void set_Density(double rho);
+
+ virtual void set_Velocities_Local_Airmass (double wnorth,
+ double weast,
+ double wdown );
+
+ // Consumables
+ inline void set_Tank1Fuel( double f ) { Tank1Fuel = f; }
+ inline void set_Tank2Fuel( double f ) { Tank2Fuel = f; }
+
+ inline void reduce_Tank1Fuel( double f ) {
+ Tank1Fuel -= f;
+ if(Tank1Fuel < 0)
+ Tank1Fuel = 0;
+ }
+ inline void reduce_Tank2Fuel( double f ) {
+ Tank2Fuel -= f;
+ if(Tank2Fuel < 0)
+ Tank2Fuel = 0;
+ }
+
+
+ // ========== Mass properties and geometry values ==========
// Inertias
- double mass, i_xx, i_yy, i_zz, i_xz;
inline double get_Mass() const { return mass; }
inline double get_I_xx() const { return i_xx; }
inline double get_I_yy() const { return i_yy; }
inline double get_I_zz() const { return i_zz; }
inline double get_I_xz() const { return i_xz; }
- inline void set_Inertias( double m, double xx, double yy,
- double zz, double xz)
- {
- mass = m;
- i_xx = xx;
- i_yy = yy;
- i_zz = zz;
- i_xz = xz;
- }
-
+
// Pilot location rel to ref pt
- FG_VECTOR_3 d_pilot_rp_body_v;
- // inline double * get_D_pilot_rp_body_v() {
- // return d_pilot_rp_body_v;
+ // inline double * get_D_pilot_rp_body_v() {
+ // return d_pilot_rp_body_v;
// }
// inline double get_Dx_pilot() const { return d_pilot_rp_body_v[0]; }
// inline double get_Dy_pilot() const { return d_pilot_rp_body_v[1]; }
} */
// CG position w.r.t. ref. point
- FG_VECTOR_3 d_cg_rp_body_v;
// inline double * get_D_cg_rp_body_v() { return d_cg_rp_body_v; }
inline double get_Dx_cg() const { return d_cg_rp_body_v[0]; }
inline double get_Dy_cg() const { return d_cg_rp_body_v[1]; }
inline double get_Dz_cg() const { return d_cg_rp_body_v[2]; }
- inline void set_CG_Position( double dx, double dy, double dz ) {
- d_cg_rp_body_v[0] = dx;
- d_cg_rp_body_v[1] = dy;
- d_cg_rp_body_v[2] = dz;
- }
-/*================================ Forces =================================*/
+ // ========== Forces ==========
- FG_VECTOR_3 f_body_total_v;
// inline double * get_F_body_total_v() { return f_body_total_v; }
// inline double get_F_X() const { return f_body_total_v[0]; }
// inline double get_F_Y() const { return f_body_total_v[1]; }
f_body_total_v[2] = z;
} */
- FG_VECTOR_3 f_local_total_v;
// inline double * get_F_local_total_v() { return f_local_total_v; }
// inline double get_F_north() const { return f_local_total_v[0]; }
// inline double get_F_east() const { return f_local_total_v[1]; }
f_local_total_v[2] = z;
} */
- FG_VECTOR_3 f_aero_v;
// inline double * get_F_aero_v() { return f_aero_v; }
// inline double get_F_X_aero() const { return f_aero_v[0]; }
// inline double get_F_Y_aero() const { return f_aero_v[1]; }
f_aero_v[2] = z;
} */
- FG_VECTOR_3 f_engine_v;
// inline double * get_F_engine_v() { return f_engine_v; }
// inline double get_F_X_engine() const { return f_engine_v[0]; }
// inline double get_F_Y_engine() const { return f_engine_v[1]; }
f_engine_v[2] = z;
} */
- FG_VECTOR_3 f_gear_v;
// inline double * get_F_gear_v() { return f_gear_v; }
// inline double get_F_X_gear() const { return f_gear_v[0]; }
// inline double get_F_Y_gear() const { return f_gear_v[1]; }
f_gear_v[2] = z;
} */
- /*================================ Moments ================================*/
+ // ========== Moments ==========
- FG_VECTOR_3 m_total_rp_v;
// inline double * get_M_total_rp_v() { return m_total_rp_v; }
// inline double get_M_l_rp() const { return m_total_rp_v[0]; }
// inline double get_M_m_rp() const { return m_total_rp_v[1]; }
m_total_rp_v[2] = n;
} */
- FG_VECTOR_3 m_total_cg_v;
// inline double * get_M_total_cg_v() { return m_total_cg_v; }
// inline double get_M_l_cg() const { return m_total_cg_v[0]; }
// inline double get_M_m_cg() const { return m_total_cg_v[1]; }
m_total_cg_v[2] = n;
} */
- FG_VECTOR_3 m_aero_v;
// inline double * get_M_aero_v() { return m_aero_v; }
// inline double get_M_l_aero() const { return m_aero_v[0]; }
// inline double get_M_m_aero() const { return m_aero_v[1]; }
m_aero_v[2] = n;
} */
- FG_VECTOR_3 m_engine_v;
// inline double * get_M_engine_v() { return m_engine_v; }
// inline double get_M_l_engine() const { return m_engine_v[0]; }
// inline double get_M_m_engine() const { return m_engine_v[1]; }
m_engine_v[2] = n;
} */
- FG_VECTOR_3 m_gear_v;
// inline double * get_M_gear_v() { return m_gear_v; }
// inline double get_M_l_gear() const { return m_gear_v[0]; }
// inline double get_M_m_gear() const { return m_gear_v[1]; }
m_gear_v[2] = n;
} */
- /*============================== Accelerations ============================*/
+ // ========== Accelerations ==========
- FG_VECTOR_3 v_dot_local_v;
// inline double * get_V_dot_local_v() { return v_dot_local_v; }
- // inline double get_V_dot_north() const { return v_dot_local_v[0]; }
- // inline double get_V_dot_east() const { return v_dot_local_v[1]; }
- // inline double get_V_dot_down() const { return v_dot_local_v[2]; }
- /* inline void set_Accels_Local( double north, double east, double down ) {
- v_dot_local_v[0] = north;
- v_dot_local_v[1] = east;
- v_dot_local_v[2] = down;
- } */
+ inline double get_V_dot_north() const { return v_dot_local_v[0]; }
+ inline double get_V_dot_east() const { return v_dot_local_v[1]; }
+ inline double get_V_dot_down() const { return v_dot_local_v[2]; }
- FG_VECTOR_3 v_dot_body_v;
// inline double * get_V_dot_body_v() { return v_dot_body_v; }
inline double get_U_dot_body() const { return v_dot_body_v[0]; }
inline double get_V_dot_body() const { return v_dot_body_v[1]; }
inline double get_W_dot_body() const { return v_dot_body_v[2]; }
- inline void set_Accels_Body( double u, double v, double w ) {
- v_dot_body_v[0] = u;
- v_dot_body_v[1] = v;
- v_dot_body_v[2] = w;
- }
- FG_VECTOR_3 a_cg_body_v;
// inline double * get_A_cg_body_v() { return a_cg_body_v; }
inline double get_A_X_cg() const { return a_cg_body_v[0]; }
inline double get_A_Y_cg() const { return a_cg_body_v[1]; }
inline double get_A_Z_cg() const { return a_cg_body_v[2]; }
- inline void set_Accels_CG_Body( double x, double y, double z ) {
- a_cg_body_v[0] = x;
- a_cg_body_v[1] = y;
- a_cg_body_v[2] = z;
- }
- FG_VECTOR_3 a_pilot_body_v;
// inline double * get_A_pilot_body_v() { return a_pilot_body_v; }
inline double get_A_X_pilot() const { return a_pilot_body_v[0]; }
inline double get_A_Y_pilot() const { return a_pilot_body_v[1]; }
inline double get_A_Z_pilot() const { return a_pilot_body_v[2]; }
- inline void set_Accels_Pilot_Body( double x, double y, double z ) {
- a_pilot_body_v[0] = x;
- a_pilot_body_v[1] = y;
- a_pilot_body_v[2] = z;
- }
- FG_VECTOR_3 n_cg_body_v;
// inline double * get_N_cg_body_v() { return n_cg_body_v; }
- // inline double get_N_X_cg() const { return n_cg_body_v[0]; }
- // inline double get_N_Y_cg() const { return n_cg_body_v[1]; }
- // inline double get_N_Z_cg() const { return n_cg_body_v[2]; }
- /* inline void set_Accels_CG_Body_N( double x, double y, double z ) {
- n_cg_body_v[0] = x;
- n_cg_body_v[1] = y;
- n_cg_body_v[2] = z;
- } */
+ inline double get_N_X_cg() const { return n_cg_body_v[0]; }
+ inline double get_N_Y_cg() const { return n_cg_body_v[1]; }
+ inline double get_N_Z_cg() const { return n_cg_body_v[2]; }
- FG_VECTOR_3 n_pilot_body_v;
// inline double * get_N_pilot_body_v() { return n_pilot_body_v; }
// inline double get_N_X_pilot() const { return n_pilot_body_v[0]; }
// inline double get_N_Y_pilot() const { return n_pilot_body_v[1]; }
// inline double get_N_Z_pilot() const { return n_pilot_body_v[2]; }
- /* inline void set_Accels_Pilot_Body_N( double x, double y, double z ) {
- n_pilot_body_v[0] = x;
- n_pilot_body_v[1] = y;
- n_pilot_body_v[2] = z;
- } */
+ // inline void set_Accels_Pilot_Body_N( double x, double y, double z ) {
+ // n_pilot_body_v[0] = x;
+ // n_pilot_body_v[1] = y;
+ // n_pilot_body_v[2] = z;
+ // }
+
+ inline double get_Nlf(void) { return nlf; }
- FG_VECTOR_3 omega_dot_body_v;
// inline double * get_Omega_dot_body_v() { return omega_dot_body_v; }
// inline double get_P_dot_body() const { return omega_dot_body_v[0]; }
// inline double get_Q_dot_body() const { return omega_dot_body_v[1]; }
} */
- /*============================== Velocities ===============================*/
+ // ========== Velocities ==========
- FG_VECTOR_3 v_local_v;
// inline double * get_V_local_v() { return v_local_v; }
inline double get_V_north() const { return v_local_v[0]; }
inline double get_V_east() const { return v_local_v[1]; }
inline double get_V_down() const { return v_local_v[2]; }
- inline void set_Velocities_Local( double north, double east, double down ) {
- v_local_v[0] = north;
- v_local_v[1] = east;
- v_local_v[2] = down;
+ inline double get_uBody () const { return v_wind_body_v[0]; }
+ inline double get_vBody () const { return v_wind_body_v[1]; }
+ inline double get_wBody () const { return v_wind_body_v[2]; }
+
+ // Please dont comment these out. fdm=ada uses these (see
+ // cockpit.cxx) --->
+ inline double * get_V_local_rel_ground_v() {
+ return v_local_rel_ground_v;
}
+ inline double get_V_north_rel_ground() const {
+ return v_local_rel_ground_v[0];
+ }
+ inline double get_V_east_rel_ground() const {
+ return v_local_rel_ground_v[1];
+ }
+ inline double get_V_down_rel_ground() const {
+ return v_local_rel_ground_v[2];
+ }
+ // <--- fdm=ada uses these (see cockpit.cxx)
- FG_VECTOR_3 v_local_rel_ground_v; // V rel w.r.t. earth surface
- // inline double * get_V_local_rel_ground_v() { return v_local_rel_ground_v; }
- // inline double get_V_north_rel_ground() const {
- // return v_local_rel_ground_v[0];
- // }
- // inline double get_V_east_rel_ground() const {
- // return v_local_rel_ground_v[1];
- // }
- // inline double get_V_down_rel_ground() const {
- // return v_local_rel_ground_v[2];
- // }
- /* inline void set_Velocities_Ground(double north, double east, double down) {
- v_local_rel_ground_v[0] = north;
- v_local_rel_ground_v[1] = east;
- v_local_rel_ground_v[2] = down;
- } */
-
- FG_VECTOR_3 v_local_airmass_v; // velocity of airmass (steady winds)
// inline double * get_V_local_airmass_v() { return v_local_airmass_v; }
- // inline double get_V_north_airmass() const { return v_local_airmass_v[0]; }
- // inline double get_V_east_airmass() const { return v_local_airmass_v[1]; }
- // inline double get_V_down_airmass() const { return v_local_airmass_v[2]; }
- /* inline void set_Velocities_Local_Airmass( double north, double east,
- double down)
- {
- v_local_airmass_v[0] = north;
- v_local_airmass_v[1] = east;
- v_local_airmass_v[2] = down;
- } */
+ inline double get_V_north_airmass() const { return v_local_airmass_v[0]; }
+ inline double get_V_east_airmass() const { return v_local_airmass_v[1]; }
+ inline double get_V_down_airmass() const { return v_local_airmass_v[2]; }
- FG_VECTOR_3 v_local_rel_airmass_v; // velocity of veh. relative to
// airmass
// inline double * get_V_local_rel_airmass_v() {
- //return v_local_rel_airmass_v;
- //}
+ // return v_local_rel_airmass_v;
+ // }
// inline double get_V_north_rel_airmass() const {
- //return v_local_rel_airmass_v[0];
- //}
+ // return v_local_rel_airmass_v[0];
+ // }
// inline double get_V_east_rel_airmass() const {
- //return v_local_rel_airmass_v[1];
- //}
+ // return v_local_rel_airmass_v[1];
+ // }
// inline double get_V_down_rel_airmass() const {
- //return v_local_rel_airmass_v[2];
- //}
+ // return v_local_rel_airmass_v[2];
+ // }
/* inline void set_Velocities_Local_Rel_Airmass( double north, double east,
double down)
{
v_local_rel_airmass_v[2] = down;
} */
- FG_VECTOR_3 v_local_gust_v; // linear turbulence components, L frame
// inline double * get_V_local_gust_v() { return v_local_gust_v; }
// inline double get_U_gust() const { return v_local_gust_v[0]; }
// inline double get_V_gust() const { return v_local_gust_v[1]; }
v_local_gust_v[2] = w;
} */
- FG_VECTOR_3 v_wind_body_v; // Wind-relative velocities in body axis
// inline double * get_V_wind_body_v() { return v_wind_body_v; }
inline double get_U_body() const { return v_wind_body_v[0]; }
inline double get_V_body() const { return v_wind_body_v[1]; }
inline double get_W_body() const { return v_wind_body_v[2]; }
- inline void set_Velocities_Wind_Body( double u, double v, double w)
- {
- v_wind_body_v[0] = u;
- v_wind_body_v[1] = v;
- v_wind_body_v[2] = w;
- }
-
- double v_rel_wind, v_true_kts, v_rel_ground, v_inertial;
- double v_ground_speed, v_equiv, v_equiv_kts;
- double v_calibrated, v_calibrated_kts;
- // inline double get_V_rel_wind() const { return v_rel_wind; }
+ inline double get_V_rel_wind() const { return v_rel_wind; }
// inline void set_V_rel_wind(double wind) { v_rel_wind = wind; }
// inline double get_V_true_kts() const { return v_true_kts; }
// inline void set_V_inertial(double v) { v_inertial = v; }
inline double get_V_ground_speed() const { return v_ground_speed; }
- inline void set_V_ground_speed( double v) { v_ground_speed = v; }
// inline double get_V_equiv() const { return v_equiv; }
// inline void set_V_equiv( double v ) { v_equiv = v; }
inline double get_V_equiv_kts() const { return v_equiv_kts; }
- inline void set_V_equiv_kts( double kts ) { v_equiv_kts = kts; }
- // inline double get_V_calibrated() const { return v_calibrated; }
- // inline void set_V_calibrated( double v ) { v_calibrated = v; }
+ //inline double get_V_calibrated() const { return v_calibrated; }
+ //inline void set_V_calibrated( double v ) { v_calibrated = v; }
- // inline double get_V_calibrated_kts() const { return v_calibrated_kts; }
- // inline void set_V_calibrated_kts( double kts ) { v_calibrated_kts = kts; }
+ inline double get_V_calibrated_kts() const { return v_calibrated_kts; }
- FG_VECTOR_3 omega_body_v; // Angular B rates
// inline double * get_Omega_body_v() { return omega_body_v; }
inline double get_P_body() const { return omega_body_v[0]; }
inline double get_Q_body() const { return omega_body_v[1]; }
inline double get_R_body() const { return omega_body_v[2]; }
- inline void set_Omega_Body( double p, double q, double r ) {
- omega_body_v[0] = p;
- omega_body_v[1] = q;
- omega_body_v[2] = r;
- }
- FG_VECTOR_3 omega_local_v; // Angular L rates
// inline double * get_Omega_local_v() { return omega_local_v; }
// inline double get_P_local() const { return omega_local_v[0]; }
// inline double get_Q_local() const { return omega_local_v[1]; }
omega_local_v[2] = r;
} */
- FG_VECTOR_3 omega_total_v; // Diff btw B & L
// inline double * get_Omega_total_v() { return omega_total_v; }
// inline double get_P_total() const { return omega_total_v[0]; }
// inline double get_Q_total() const { return omega_total_v[1]; }
omega_total_v[2] = r;
} */
- FG_VECTOR_3 euler_rates_v;
// inline double * get_Euler_rates_v() { return euler_rates_v; }
- // inline double get_Phi_dot() const { return euler_rates_v[0]; }
- // inline double get_Theta_dot() const { return euler_rates_v[1]; }
- // inline double get_Psi_dot() const { return euler_rates_v[2]; }
- /* inline void set_Euler_Rates( double phi, double theta, double psi ) {
- euler_rates_v[0] = phi;
- euler_rates_v[1] = theta;
- euler_rates_v[2] = psi;
- } */
+ inline double get_Phi_dot() const { return euler_rates_v[0]; }
+ inline double get_Theta_dot() const { return euler_rates_v[1]; }
+ inline double get_Psi_dot() const { return euler_rates_v[2]; }
- FG_VECTOR_3 geocentric_rates_v; // Geocentric linear velocities
// inline double * get_Geocentric_rates_v() { return geocentric_rates_v; }
inline double get_Latitude_dot() const { return geocentric_rates_v[0]; }
inline double get_Longitude_dot() const { return geocentric_rates_v[1]; }
inline double get_Radius_dot() const { return geocentric_rates_v[2]; }
- inline void set_Geocentric_Rates( double lat, double lon, double rad ) {
- geocentric_rates_v[0] = lat;
- geocentric_rates_v[1] = lon;
- geocentric_rates_v[2] = rad;
- }
-
- /*=============================== Positions ===============================*/
- FG_VECTOR_3 geocentric_position_v;
+ // ========== Positions ==========
+
// inline double * get_Geocentric_position_v() {
// return geocentric_position_v;
// }
inline double get_Lat_geocentric() const {
return geocentric_position_v[0];
}
- inline double get_Lon_geocentric() const {
+ inline double get_Lon_geocentric() const {
return geocentric_position_v[1];
}
inline double get_Radius_to_vehicle() const {
return geocentric_position_v[2];
}
- inline void set_Radius_to_vehicle(double radius) {
- geocentric_position_v[2] = radius;
- }
- inline void set_Geocentric_Position( double lat, double lon, double rad ) {
- geocentric_position_v[0] = lat;
- geocentric_position_v[1] = lon;
- geocentric_position_v[2] = rad;
- }
-
- FG_VECTOR_3 geodetic_position_v;
// inline double * get_Geodetic_position_v() { return geodetic_position_v; }
inline double get_Latitude() const { return geodetic_position_v[0]; }
- inline void set_Latitude(double lat) { geodetic_position_v[0] = lat; }
inline double get_Longitude() const { return geodetic_position_v[1]; }
- inline void set_Longitude(double lon) { geodetic_position_v[1] = lon; }
inline double get_Altitude() const { return geodetic_position_v[2]; }
- inline void set_Altitude(double altitude) {
- geodetic_position_v[2] = altitude;
+ inline double get_Altitude_AGL(void) const { return altitude_agl; }
+
+ inline double get_Latitude_deg () const {
+ return get_Latitude() * SGD_RADIANS_TO_DEGREES;
}
- inline void set_Geodetic_Position( double lat, double lon, double alt ) {
- geodetic_position_v[0] = lat;
- geodetic_position_v[1] = lon;
- geodetic_position_v[2] = alt;
+ inline double get_Longitude_deg () const {
+ return get_Longitude() * SGD_RADIANS_TO_DEGREES;
}
- FG_VECTOR_3 euler_angles_v;
// inline double * get_Euler_angles_v() { return euler_angles_v; }
inline double get_Phi() const { return euler_angles_v[0]; }
inline double get_Theta() const { return euler_angles_v[1]; }
inline double get_Psi() const { return euler_angles_v[2]; }
- inline void set_Euler_Angles( double phi, double theta, double psi ) {
- euler_angles_v[0] = phi;
- euler_angles_v[1] = theta;
- euler_angles_v[2] = psi;
- }
+ inline double get_Phi_deg () const { return get_Phi() * SGD_RADIANS_TO_DEGREES; }
+ inline double get_Theta_deg () const { return get_Theta() * SGD_RADIANS_TO_DEGREES; }
+ inline double get_Psi_deg () const { return get_Psi() * SGD_RADIANS_TO_DEGREES; }
- /*======================= Miscellaneous quantities ========================*/
+ // ========== Miscellaneous quantities ==========
- double t_local_to_body_m[3][3]; // Transformation matrix L to B
// inline double * get_T_local_to_body_m() { return t_local_to_body_m; }
inline double get_T_local_to_body_11() const {
return t_local_to_body_m[0][0];
inline double get_T_local_to_body_33() const {
return t_local_to_body_m[2][2];
}
- inline void set_T_Local_to_Body( double m[3][3] ) {
- int i, j;
- for ( i = 0; i < 3; i++ ) {
- for ( j = 0; j < 3; j++ ) {
- t_local_to_body_m[i][j] = m[i][j];
- }
- }
- }
- double gravity; // Local acceleration due to G
// inline double get_Gravity() const { return gravity; }
// inline void set_Gravity(double g) { gravity = g; }
-
- double centrifugal_relief; // load factor reduction due to speed
- // inline double get_Centrifugal_relief() const { return centrifugal_relief; }
- // inline void set_Centrifugal_relief(double cr) { centrifugal_relief = cr; }
- double alpha, beta, alpha_dot, beta_dot; // in radians
+ // inline double get_Centrifugal_relief() const {
+ // return centrifugal_relief;
+ // }
+ // inline void set_Centrifugal_relief(double cr) {
+ // centrifugal_relief = cr;
+ // }
+
inline double get_Alpha() const { return alpha; }
- inline void set_Alpha( double a ) { alpha = a; }
inline double get_Beta() const { return beta; }
- inline void set_Beta( double b ) { beta = b; }
// inline double get_Alpha_dot() const { return alpha_dot; }
// inline void set_Alpha_dot( double ad ) { alpha_dot = ad; }
// inline double get_Beta_dot() const { return beta_dot; }
// inline void set_Beta_dot( double bd ) { beta_dot = bd; }
- double cos_alpha, sin_alpha, cos_beta, sin_beta;
// inline double get_Cos_alpha() const { return cos_alpha; }
// inline void set_Cos_alpha( double ca ) { cos_alpha = ca; }
// inline double get_Sin_alpha() const { return sin_alpha; }
// inline double get_Sin_beta() const { return sin_beta; }
// inline void set_Sin_beta( double sb ) { sin_beta = sb; }
- double cos_phi, sin_phi, cos_theta, sin_theta, cos_psi, sin_psi;
inline double get_Cos_phi() const { return cos_phi; }
- inline void set_Cos_phi( double cp ) { cos_phi = cp; }
// inline double get_Sin_phi() const { return sin_phi; }
// inline void set_Sin_phi( double sp ) { sin_phi = sp; }
inline double get_Cos_theta() const { return cos_theta; }
- inline void set_Cos_theta( double ct ) { cos_theta = ct; }
// inline double get_Sin_theta() const { return sin_theta; }
// inline void set_Sin_theta( double st ) { sin_theta = st; }
// inline double get_Cos_psi() const { return cos_psi; }
// inline double get_Sin_psi() const { return sin_psi; }
// inline void set_Sin_psi( double sp ) { sin_psi = sp; }
- double gamma_vert_rad, gamma_horiz_rad; // Flight path angles
inline double get_Gamma_vert_rad() const { return gamma_vert_rad; }
- inline void set_Gamma_vert_rad( double gv ) { gamma_vert_rad = gv; }
// inline double get_Gamma_horiz_rad() const { return gamma_horiz_rad; }
// inline void set_Gamma_horiz_rad( double gh ) { gamma_horiz_rad = gh; }
- double sigma, density, v_sound, mach_number;
// inline double get_Sigma() const { return sigma; }
// inline void set_Sigma( double s ) { sigma = s; }
- // inline double get_Density() const { return density; }
- // inline void set_Density( double d ) { density = d; }
+ inline double get_Density() const { return density; }
// inline double get_V_sound() const { return v_sound; }
// inline void set_V_sound( double v ) { v_sound = v; }
- // inline double get_Mach_number() const { return mach_number; }
- // inline void set_Mach_number( double m ) { mach_number = m; }
+ inline double get_Mach_number() const { return mach_number; }
- double static_pressure, total_pressure, impact_pressure;
- double dynamic_pressure;
- // inline double get_Static_pressure() const { return static_pressure; }
- // inline void set_Static_pressure( double sp ) { static_pressure = sp; }
+ inline double get_Static_pressure() const { return static_pressure; }
// inline double get_Total_pressure() const { return total_pressure; }
// inline void set_Total_pressure( double tp ) { total_pressure = tp; }
// inline double get_Impact_pressure() const { return impact_pressure; }
// inline double get_Dynamic_pressure() const { return dynamic_pressure; }
// inline void set_Dynamic_pressure( double dp ) { dynamic_pressure = dp; }
- double static_temperature, total_temperature;
- // inline double get_Static_temperature() const { return static_temperature; }
- // inline void set_Static_temperature( double t ) { static_temperature = t; }
+ inline double get_Static_temperature() const { return static_temperature; }
// inline double get_Total_temperature() const { return total_temperature; }
// inline void set_Total_temperature( double t ) { total_temperature = t; }
- double sea_level_radius, earth_position_angle;
inline double get_Sea_level_radius() const { return sea_level_radius; }
- inline void set_Sea_level_radius( double r ) { sea_level_radius = r; }
inline double get_Earth_position_angle() const {
return earth_position_angle;
}
- inline void set_Earth_position_angle(double a) {
- earth_position_angle = a;
- }
- double runway_altitude, runway_latitude, runway_longitude;
- double runway_heading;
inline double get_Runway_altitude() const { return runway_altitude; }
- inline void set_Runway_altitude( double alt ) { runway_altitude = alt; }
// inline double get_Runway_latitude() const { return runway_latitude; }
// inline void set_Runway_latitude( double lat ) { runway_latitude = lat; }
// inline double get_Runway_longitude() const { return runway_longitude; }
- // inline void set_Runway_longitude( double lon ) { runway_longitude = lon; }
+ // inline void set_Runway_longitude( double lon ) {
+ // runway_longitude = lon;
+ // }
// inline double get_Runway_heading() const { return runway_heading; }
// inline void set_Runway_heading( double h ) { runway_heading = h; }
- double radius_to_rwy;
// inline double get_Radius_to_rwy() const { return radius_to_rwy; }
// inline void set_Radius_to_rwy( double r ) { radius_to_rwy = r; }
- FG_VECTOR_3 d_cg_rwy_local_v; // CG rel. to rwy in local coords
// inline double * get_D_cg_rwy_local_v() { return d_cg_rwy_local_v; }
- // inline double get_D_cg_north_of_rwy() const { return d_cg_rwy_local_v[0]; }
- // inline double get_D_cg_east_of_rwy() const { return d_cg_rwy_local_v[1]; }
+ // inline double get_D_cg_north_of_rwy() const {
+ // return d_cg_rwy_local_v[0];
+ // }
+ // inline double get_D_cg_east_of_rwy() const {
+ // return d_cg_rwy_local_v[1];
+ // }
// inline double get_D_cg_above_rwy() const { return d_cg_rwy_local_v[2]; }
/* inline void set_CG_Rwy_Local( double north, double east, double above )
{
d_cg_rwy_local_v[2] = above;
} */
- FG_VECTOR_3 d_cg_rwy_rwy_v; // CG relative to rwy, in rwy coordinates
// inline double * get_D_cg_rwy_rwy_v() { return d_cg_rwy_rwy_v; }
// inline double get_X_cg_rwy() const { return d_cg_rwy_rwy_v[0]; }
// inline double get_Y_cg_rwy() const { return d_cg_rwy_rwy_v[1]; }
d_cg_rwy_rwy_v[2] = h;
} */
- FG_VECTOR_3 d_pilot_rwy_local_v; // pilot rel. to rwy in local coords
// inline double * get_D_pilot_rwy_local_v() { return d_pilot_rwy_local_v; }
// inline double get_D_pilot_north_of_rwy() const {
- //return d_pilot_rwy_local_v[0];
- // }
+ // return d_pilot_rwy_local_v[0];
+ // }
// inline double get_D_pilot_east_of_rwy() const {
-// return d_pilot_rwy_local_v[1];
-// }
+ // return d_pilot_rwy_local_v[1];
+ // }
// inline double get_D_pilot_above_rwy() const {
- //return d_pilot_rwy_local_v[2];
- // }
+ // return d_pilot_rwy_local_v[2];
+ // }
/* inline void set_Pilot_Rwy_Local( double north, double east, double above )
{
d_pilot_rwy_local_v[0] = north;
d_pilot_rwy_local_v[2] = above;
} */
- FG_VECTOR_3 d_pilot_rwy_rwy_v; // pilot rel. to rwy, in rwy coords.
// inline double * get_D_pilot_rwy_rwy_v() { return d_pilot_rwy_rwy_v; }
// inline double get_X_pilot_rwy() const { return d_pilot_rwy_rwy_v[0]; }
// inline double get_Y_pilot_rwy() const { return d_pilot_rwy_rwy_v[1]; }
d_pilot_rwy_rwy_v[2] = h;
} */
- double climb_rate; // in feet per second
inline double get_Climb_Rate() const { return climb_rate; }
- inline void set_Climb_Rate(double rate) { climb_rate = rate; }
- FGTimeStamp valid_stamp; // time this record is valid
- FGTimeStamp next_stamp; // time this record is valid
- inline FGTimeStamp get_time_stamp() const { return valid_stamp; }
- inline void stamp_time() { valid_stamp = next_stamp; next_stamp.stamp(); }
+ // inline SGTimeStamp get_time_stamp() const { return valid_stamp; }
+ // inline void stamp_time() { valid_stamp = next_stamp; next_stamp.stamp(); }
// Extrapolate FDM based on time_offset (in usec)
void extrapolate( int time_offset );
// sin/cos lat_geocentric
- double sin_lat_geocentric;
- double cos_lat_geocentric;
- inline void set_sin_lat_geocentric(double parm) {
- sin_lat_geocentric = sin(parm);
- }
- inline void set_cos_lat_geocentric(double parm) {
- cos_lat_geocentric = cos(parm);
- }
inline double get_sin_lat_geocentric(void) const {
return sin_lat_geocentric;
}
return cos_lat_geocentric;
}
- double sin_longitude;
- double cos_longitude;
- inline void set_sin_cos_longitude(double parm) {
- sin_longitude = sin(parm);
- cos_longitude = cos(parm);
- }
inline double get_sin_longitude(void) const {
return sin_longitude;
}
inline double get_cos_longitude(void) const {
return cos_longitude;
}
-
- double sin_latitude;
- double cos_latitude;
- inline void set_sin_cos_latitude(double parm) {
- sin_latitude = sin(parm);
- cos_latitude = cos(parm);
- }
+
inline double get_sin_latitude(void) const {
return sin_latitude;
}
inline double get_cos_latitude(void) const {
return cos_latitude;
}
+
+ // Auxilliary variables
+ inline double get_daux( int n ) const { return daux[n]; }
+ inline float get_faux( int n ) const { return faux[n]; }
+ inline int get_iaux( int n ) const { return iaux[n]; }
+
+ // Consumables
+ inline double get_Tank1Fuel() const { return Tank1Fuel; }
+ inline double get_Tank2Fuel() const { return Tank2Fuel; }
+
+ // engines
+ inline double get_num_engines() const {
+ return engines.size();
+ }
+
+ inline FGEngInterface* get_engine( int i ) {
+ return &engines[i];
+ }
+
+ inline void add_engine( FGEngInterface e ) {
+ engines.push_back( e );
+ }
};
typedef fdm_state_list::const_iterator const_fdm_state_list_iterator;
-extern FGInterface cur_fdm_state;
+extern FGInterface * cur_fdm_state;
// General interface to the flight model routines
-// Initialize the flight model parameters
-int fgFDMInit(int model, FGInterface& f, double dt);
-
-// Run multiloop iterations of the flight model
-int fgFDMUpdate(int model, FGInterface& f, int multiloop, int jitter);
-
// Set the altitude (force)
-void fgFDMForceAltitude(int model, double alt_meters);
+void fgFDMForceAltitude(const string &model, double alt_meters);
// Set the local ground elevation
-void fgFDMSetGroundElevation(int model, double alt_meters);
-
+void fgFDMSetGroundElevation(const string &model, double alt_meters);
-#endif // _FLIGHT_HXX
+// Toggle data logging on/off
+void fgToggleFDMdataLogging(void);
+#endif // _FLIGHT_HXX