FGGroundCache::GroundProperty mGroundProperty;
};
-FGGroundCache::FGGroundCache()
+FGGroundCache::FGGroundCache() :
+ ground_radius(0.0),
+ cache_ref_time(0.0),
+ wire_id(0),
+ reference_wgs84_point(SGVec3d(0, 0, 0)),
+ reference_vehicle_radius(0.0),
+ found_ground(false),
+ _material(0)
{
- ground_radius = 0.0;
- cache_ref_time = 0.0;
- wire_id = 0;
- reference_wgs84_point = SGVec3d(0, 0, 0);
- reference_vehicle_radius = 0.0;
- found_ground = false;
}
FGGroundCache::~FGGroundCache()