// dialog.cxx: implementation of an XML-configurable dialog box.
-#include <stdlib.h> // atof()
+#ifdef HAVE_CONFIG_H
+# include "config.h"
+#endif
#include <Input/input.hxx>
+#include <Scripting/NasalSys.hxx>
#include "dialog.hxx"
#include "new_gui.hxx"
-
-#include "puList.hxx"
#include "AirportList.hxx"
+#include "property_list.hxx"
#include "layout.hxx"
+
+enum format_type { f_INVALID, f_INT, f_LONG, f_FLOAT, f_DOUBLE, f_STRING };
+static const int FORMAT_BUFSIZE = 255;
+
+/**
+ * Makes sure the format matches '%[ -+#]?\d*(\.\d*)?(l?[df]|s)', with
+ * only one number or string placeholder and otherwise arbitrary prefix
+ * and postfix containing only quoted percent signs (%%).
+ */
+static format_type
+validate_format(const char *f)
+{
+ bool l = false;
+ format_type type;
+ for (; *f; f++) {
+ if (*f == '%') {
+ if (f[1] == '%')
+ f++;
+ else
+ break;
+ }
+ }
+ if (*f++ != '%')
+ return f_INVALID;
+ while (*f == ' ' || *f == '+' || *f == '-' || *f == '#' || *f == '0')
+ f++;
+ while (*f && isdigit(*f))
+ f++;
+ if (*f == '.') {
+ f++;
+ while (*f && isdigit(*f))
+ f++;
+ }
+
+ if (*f == 'l')
+ l = true, f++;
+
+ if (*f == 'd') {
+ type = l ? f_LONG : f_INT;
+ } else if (*f == 'f')
+ type = l ? f_DOUBLE : f_FLOAT;
+ else if (*f == 's') {
+ if (l)
+ return f_INVALID;
+ type = f_STRING;
+ } else
+ return f_INVALID;
+
+ for (++f; *f; f++) {
+ if (*f == '%') {
+ if (f[1] == '%')
+ f++;
+ else
+ return f_INVALID;
+ }
+ }
+ return type;
+}
+
+
+////////////////////////////////////////////////////////////////////////
+// Implementation of GUIInfo.
+////////////////////////////////////////////////////////////////////////
+
+/**
+ * User data for a GUI object.
+ */
+struct GUIInfo
+{
+ GUIInfo(FGDialog * d);
+ virtual ~GUIInfo();
+ char *format(SGPropertyNode *);
+
+ FGDialog * dialog;
+ vector <SGBinding *> bindings;
+ int key;
+ char *text;
+ char *fmt_string;
+ format_type fmt_type;
+};
+
+GUIInfo::GUIInfo (FGDialog * d)
+ : dialog(d),
+ key(-1),
+ text(0),
+ fmt_string(0),
+ fmt_type(f_INVALID)
+{
+}
+
+GUIInfo::~GUIInfo ()
+{
+ for (unsigned int i = 0; i < bindings.size(); i++) {
+ delete bindings[i];
+ bindings[i] = 0;
+ }
+ delete [] text;
+ delete [] fmt_string;
+}
+
+char *GUIInfo::format(SGPropertyNode *n)
+{
+ if (fmt_type == f_INT)
+ snprintf(text, FORMAT_BUFSIZE, fmt_string, n->getIntValue());
+ else if (fmt_type == f_LONG)
+ snprintf(text, FORMAT_BUFSIZE, fmt_string, n->getLongValue());
+ else if (fmt_type == f_FLOAT)
+ snprintf(text, FORMAT_BUFSIZE, fmt_string, n->getFloatValue());
+ else if (fmt_type == f_DOUBLE)
+ snprintf(text, FORMAT_BUFSIZE, fmt_string, n->getDoubleValue());
+ else
+ snprintf(text, FORMAT_BUFSIZE, fmt_string, n->getStringValue());
+
+ text[FORMAT_BUFSIZE] = '\0';
+ return text;
+}
+
+
+\f
+/**
+ * Key handler.
+ */
+int fgPopup::checkKey(int key, int updown)
+{
+ if (updown == PU_UP || !isVisible() || !isActive() || window != puGetWindow())
+ return false;
+
+ puObject *input = getActiveInputField(this);
+ if (input)
+ return input->checkKey(key, updown);
+
+ puObject *object = getKeyObject(this, key);
+ if (!object)
+ return puPopup::checkKey(key, updown);
+
+ // invokeCallback() isn't enough; we need to simulate a mouse button press
+ object->checkHit(PU_LEFT_BUTTON, PU_DOWN,
+ (object->getABox()->min[0] + object->getABox()->max[0]) / 2,
+ (object->getABox()->min[1] + object->getABox()->max[1]) / 2);
+ object->checkHit(PU_LEFT_BUTTON, PU_UP,
+ (object->getABox()->min[0] + object->getABox()->max[0]) / 2,
+ (object->getABox()->min[1] + object->getABox()->max[1]) / 2);
+ return true;
+}
+
+puObject *fgPopup::getKeyObject(puObject *object, int key)
+{
+ puObject *ret;
+ if (object->getType() & PUCLASS_GROUP)
+ for (puObject *obj = ((puGroup *)object)->getFirstChild();
+ obj; obj = obj->getNextObject())
+ if ((ret = getKeyObject(obj, key)))
+ return ret;
+
+ GUIInfo *info = (GUIInfo *)object->getUserData();
+ if (info && info->key == key)
+ return object;
+
+ return 0;
+}
+
+puObject *fgPopup::getActiveInputField(puObject *object)
+{
+ puObject *ret;
+ if (object->getType() & PUCLASS_GROUP)
+ for (puObject *obj = ((puGroup *)object)->getFirstChild();
+ obj; obj = obj->getNextObject())
+ if ((ret = getActiveInputField(obj)))
+ return ret;
+
+ if (object->getType() & PUCLASS_INPUT && ((puInput *)object)->isAcceptingInput())
+ return object;
+
+ return 0;
+}
+
+/**
+ * Mouse handler.
+ */
int fgPopup::checkHit(int button, int updown, int x, int y)
{
int result = puPopup::checkHit(button, updown, x, y);
- if ( !_draggable)
+ if (!_draggable)
return result;
// This is annoying. We would really want a true result from the
// intersection test (again) to make sure we don't start a drag
// when inside controls.
- if(updown == PU_DOWN && !_dragging) {
- if(!result)
+ if (updown == PU_DOWN && !_dragging) {
+ if (!result)
return 0;
int hit = getHitObjects(this, x, y);
- if(hit & (PUCLASS_BUTTON|PUCLASS_ONESHOT|PUCLASS_INPUT))
+ if (hit & (PUCLASS_BUTTON|PUCLASS_ONESHOT|PUCLASS_INPUT))
return result;
int px, py;
_dragging = true;
_dX = px - x;
_dY = py - y;
- } else if(updown == PU_DRAG && _dragging) {
+ } else if (updown == PU_DRAG && _dragging) {
setPosition(x + _dX, y + _dY);
} else {
_dragging = false;
int fgPopup::getHitObjects(puObject *object, int x, int y)
{
+ if (!object->isVisible())
+ return 0;
+
int type = 0;
- if(object->getType() & PUCLASS_GROUP)
+ if (object->getType() & PUCLASS_GROUP)
for (puObject *obj = ((puGroup *)object)->getFirstChild();
obj; obj = obj->getNextObject())
type |= getHitObjects(obj, x, y);
int cx, cy, cw, ch;
object->getAbsolutePosition(&cx, &cy);
object->getSize(&cw, &ch);
- if(x >= cx && x < cx + cw && y >= cy && y < cy + ch)
+ if (x >= cx && x < cx + cw && y >= cy && y < cy + ch)
type |= object->getType();
return type;
}
// Callbacks.
////////////////////////////////////////////////////////////////////////
-/**
- * User data for a GUI object.
- */
-struct GUIInfo
-{
- GUIInfo (FGDialog * d);
- virtual ~GUIInfo ();
-
- FGDialog * dialog;
- vector <FGBinding *> bindings;
-};
-
-
/**
* Action callback.
*/
}
-static void
-format_callback(puObject *obj, int dx, int dy, void *n)
-{
- SGPropertyNode *node = (SGPropertyNode *)n;
- const char *format = node->getStringValue("format"), *f = format;
- bool number, l = false;
- // make sure the format matches '[ -+#]?\d*(\.\d*)?l?[fs]'
- for (; *f; f++) {
- if (*f == '%') {
- if (f[1] == '%')
- f++;
- else
- break;
- }
- }
- if (*f++ != '%')
- return;
- if (*f == ' ' || *f == '+' || *f == '-' || *f == '#')
- f++;
- while (*f && isdigit(*f))
- f++;
- if (*f == '.') {
- f++;
- while (*f && isdigit(*f))
- f++;
- }
- if (*f == 'l')
- l = true, f++;
-
- if (*f == 'f')
- number = true;
- else if (*f == 's') {
- if (l)
- return;
- number = false;
- } else
- return;
-
- for (++f; *f; f++) {
- if (*f == '%') {
- if (f[1] == '%')
- f++;
- else
- return;
- }
- }
-
- char buf[256];
- const char *src = obj->getLabel();
-
- if (number) {
- float value = atof(src);
- snprintf(buf, 256, format, value);
- } else {
- snprintf(buf, 256, format, src);
- }
-
- buf[255] = '\0';
-
- SGPropertyNode *result = node->getNode("formatted", true);
- result->setStringValue(buf);
- obj->setLabel(result->getStringValue());
-}
-
-
\f
////////////////////////////////////////////////////////////////////////
// Static helper functions.
{
// Treat puText objects specially, so their "values" can be set
// from properties.
- if(object->getType() & PUCLASS_TEXT) {
- object->setLabel(node->getStringValue());
+ if (object->getType() & PUCLASS_TEXT) {
+ GUIInfo *info = (GUIInfo *)object->getUserData();
+ if (info && info->fmt_string)
+ object->setLabel(info->format(node));
+ else
+ object->setLabel(node->getStringValue());
return;
}
copy_from_pui (puObject * object, SGPropertyNode * node)
{
// puText objects are immutable, so should not be copied out
- if(object->getType() & PUCLASS_TEXT)
+ if (object->getType() & PUCLASS_TEXT)
return;
switch (node->getType()) {
node->setFloatValue(object->getFloatValue());
break;
default:
- // Special case to handle lists, as getStringValue cannot be overridden
- if(object->getType() & PUCLASS_LIST)
- {
- node->setStringValue(((puList *) object)->getListStringValue());
- }
- else
- {
- node->setStringValue(object->getStringValue());
- }
+ const char *s = object->getStringValue();
+ if (s)
+ node->setStringValue(s);
break;
}
}
-\f
-////////////////////////////////////////////////////////////////////////
-// Implementation of GUIInfo.
-////////////////////////////////////////////////////////////////////////
-
-GUIInfo::GUIInfo (FGDialog * d)
- : dialog(d)
-{
-}
-
-GUIInfo::~GUIInfo ()
-{
- for (unsigned int i = 0; i < bindings.size(); i++) {
- delete bindings[i];
- bindings[i] = 0;
- }
-}
-
-
\f
////////////////////////////////////////////////////////////////////////
// Implementation of FGDialog.
FGDialog::FGDialog (SGPropertyNode * props)
: _object(0),
- _gui((NewGUI *)globals->get_subsystem("gui"))
+ _gui((NewGUI *)globals->get_subsystem("gui")),
+ _props(props)
{
- char* envp = ::getenv( "FG_FONTS" );
- if ( envp != NULL ) {
- _font_path.set( envp );
- } else {
- _font_path.set( globals->get_fg_root() );
- _font_path.append( "Fonts" );
+ _module = string("__dlg:") + props->getStringValue("name", "[unnamed]");
+ SGPropertyNode *nasal = props->getNode("nasal");
+ if (nasal) {
+ _nasal_close = nasal->getNode("close");
+ SGPropertyNode *open = nasal->getNode("open");
+ if (open) {
+ const char *s = open->getStringValue();
+ FGNasalSys *nas = (FGNasalSys *)globals->get_subsystem("nasal");
+ nas->createModule(_module.c_str(), _module.c_str(), s, strlen(s), props);
+ }
}
-
display(props);
}
FGDialog::~FGDialog ()
{
+ int x, y;
+ _object->getAbsolutePosition(&x, &y);
+ _props->setIntValue("lastx", x);
+ _props->setIntValue("lasty", y);
+
+ FGNasalSys *nas = (FGNasalSys *)globals->get_subsystem("nasal");
+ if (_nasal_close) {
+ const char *s = _nasal_close->getStringValue();
+ nas->createModule(_module.c_str(), _module.c_str(), s, strlen(s), _props);
+ }
+ nas->deleteModule(_module.c_str());
+
puDeleteObject(_object);
unsigned int i;
-
- // Delete all the arrays we made
- // and were forced to keep around
- // because PUI won't do its own
- // memory management.
- for (i = 0; i < _char_arrays.size(); i++) {
- for (int j = 0; _char_arrays[i][j] != 0; j++)
- free(_char_arrays[i][j]); // added with strdup
- delete[] _char_arrays[i];
- }
-
// Delete all the info objects we
// were forced to keep around because
// PUI cannot delete its own user data.
delete (GUIInfo *)_info[i];
_info[i] = 0;
}
-
// Finally, delete the property links.
for (i = 0; i < _propertyObjects.size(); i++) {
delete _propertyObjects[i];
}
void
-FGDialog::updateValue (const char * objectName)
+FGDialog::updateValues (const char * objectName)
{
+ if (objectName && !objectName[0])
+ objectName = 0;
+
for (unsigned int i = 0; i < _propertyObjects.size(); i++) {
const string &name = _propertyObjects[i]->name;
- if (name == objectName)
- copy_to_pui(_propertyObjects[i]->node,
- _propertyObjects[i]->object);
- }
-}
+ if (objectName && name != objectName)
+ continue;
-void
-FGDialog::applyValue (const char * objectName)
-{
- for (unsigned int i = 0; i < _propertyObjects.size(); i++) {
- if (_propertyObjects[i]->name == objectName)
- copy_from_pui(_propertyObjects[i]->object,
- _propertyObjects[i]->node);
+ puObject *obj = _propertyObjects[i]->object;
+ if ((obj->getType() & PUCLASS_LIST) && (dynamic_cast<GUI_ID *>(obj)->id & FGCLASS_LIST)) {
+ fgList *pl = static_cast<fgList *>(obj);
+ pl->update();
+ } else
+ copy_to_pui(_propertyObjects[i]->node, obj);
}
}
void
-FGDialog::updateValues ()
+FGDialog::applyValues (const char * objectName)
{
- for (unsigned int i = 0; i < _propertyObjects.size(); i++)
- copy_to_pui(_propertyObjects[i]->node, _propertyObjects[i]->object);
-}
+ if (objectName && !objectName[0])
+ objectName = 0;
+
+ for (unsigned int i = 0; i < _propertyObjects.size(); i++) {
+ const string &name = _propertyObjects[i]->name;
+ if (objectName && name != objectName)
+ continue;
-void
-FGDialog::applyValues ()
-{
- for (unsigned int i = 0; i < _propertyObjects.size(); i++)
copy_from_pui(_propertyObjects[i]->object,
_propertyObjects[i]->node);
+ }
}
void
// Let the layout widget work in the same property subtree.
LayoutWidget wid(props);
- puFont *fnt = _gui->getDefaultFont();
- wid.setDefaultFont(fnt, int(fnt->getPointSize()));
+ SGPropertyNode *fontnode = props->getNode("font");
+ if (fontnode) {
+ FGFontCache *fc = globals->get_fontcache();
+ _font = fc->get(fontnode);
+ } else {
+ _font = _gui->getDefaultFont();
+ }
+ wid.setDefaultFont(_font, int(_font->getPointSize()));
int pw=0, ph=0;
+ int px, py, savex, savey;
if(!userw || !userh)
wid.calcPrefSize(&pw, &ph);
pw = props->getIntValue("width", pw);
ph = props->getIntValue("height", ph);
- int px = props->getIntValue("x", (screenw - pw) / 2);
- int py = props->getIntValue("y", (screenh - ph) / 2);
+ px = savex = props->getIntValue("x", (screenw - pw) / 2);
+ py = savey = props->getIntValue("y", (screenh - ph) / 2);
+
+ // Negative x/y coordinates are interpreted as distance from the top/right
+ // corner rather than bottom/left.
+ if (userx && px < 0)
+ px = screenw - pw + px;
+ if (usery && py < 0)
+ py = screenh - ph + py;
// Define "x", "y", "width" and/or "height" in the property tree if they
// are not specified in the configuration file.
_object = makeObject(props, screenw, screenh);
// Remove automatically generated properties, so the layout looks
- // the same next time around.
- if(!userx) props->removeChild("x");
- if(!usery) props->removeChild("y");
+ // the same next time around, or restore x and y to preserve negative coords.
+ if(userx)
+ props->setIntValue("x", savex);
+ else
+ props->removeChild("x");
+
+ if(usery)
+ props->setIntValue("y", savey);
+ else
+ props->removeChild("y");
+
if(!userw) props->removeChild("width");
if(!userh) props->removeChild("height");
puObject *
FGDialog::makeObject (SGPropertyNode * props, int parentWidth, int parentHeight)
{
+ if (!props->getBoolValue("enabled", true))
+ return 0;
+
bool presetSize = props->hasValue("width") && props->hasValue("height");
int width = props->getIntValue("width", parentWidth);
int height = props->getIntValue("height", parentHeight);
int y = props->getIntValue("y", (parentHeight - height) / 2);
string type = props->getName();
- if (type == "")
+ if (type.empty())
type = "dialog";
if (type == "dialog") {
return obj;
} else if (type == "list") {
- puList * obj = new puList(x, y, x + width, y + height);
+ int slider_width = props->getIntValue("slider", 20);
+ fgList * obj = new fgList(x, y, x + width, y + height, props, slider_width);
+ if (presetSize)
+ obj->setSize(width, height);
setupObject(obj, props);
setColor(obj, props);
return obj;
} else if (type == "airport-list") {
AirportList * obj = new AirportList(x, y, x + width, y + height);
+ if (presetSize)
+ obj->setSize(width, height);
+ setupObject(obj, props);
+ setColor(obj, props);
+ return obj;
+
+ } else if (type == "property-list") {
+ PropertyList * obj = new PropertyList(x, y, x + width, y + height, globals->get_props());
+ if (presetSize)
+ obj->setSize(width, height);
setupObject(obj, props);
setColor(obj, props);
return obj;
puText * obj = new puText(x, y);
setupObject(obj, props);
- if (props->getNode("format")) {
- SGPropertyNode *live = props->getNode("live");
- if (live && live->getBoolValue())
- obj->setRenderCallback(format_callback, props);
- else
- format_callback(obj, x, y, props);
- }
// Layed-out objects need their size set, and non-layout ones
// get a different placement.
- if(presetSize) obj->setSize(width, height);
- else obj->setLabelPlace(PUPLACE_LABEL_DEFAULT);
+ if (presetSize)
+ obj->setSize(width, height);
+ else
+ obj->setLabelPlace(PUPLACE_LABEL_DEFAULT);
setColor(obj, props, LABEL);
return obj;
obj = new puOneShot(x, y, legend);
else
obj = new puButton(x, y, legend);
- if(presetSize)
+ if (presetSize)
obj->setSize(width, height);
setupObject(obj, props);
setColor(obj, props);
return obj;
} else if (type == "combo") {
- vector<SGPropertyNode_ptr> value_nodes = props->getChildren("value");
- char ** entries = make_char_array(value_nodes.size());
- for (unsigned int i = 0, j = value_nodes.size() - 1;
- i < value_nodes.size();
- i++, j--)
- entries[i] = strdup((char *)value_nodes[i]->getStringValue());
- puComboBox * obj = new puComboBox(x, y, x + width, y + height, entries,
+ fgComboBox * obj = new fgComboBox(x, y, x + width, y + height, props,
props->getBoolValue("editable", false));
setupObject(obj, props);
- setColor(obj, props, FOREGROUND|LABEL);
+ setColor(obj, props, EDITFIELD);
return obj;
} else if (type == "slider") {
obj->setMinValue(props->getFloatValue("min", 0.0));
obj->setMaxValue(props->getFloatValue("max", 1.0));
setupObject(obj, props);
- if(presetSize)
+ if (presetSize)
obj->setSize(width, height);
setColor(obj, props, FOREGROUND|LABEL);
return obj;
return obj;
} else if (type == "textbox") {
- int slider_width = props->getIntValue("slider", parentHeight);
+ int slider_width = props->getIntValue("slider", 20);
int wrap = props->getBoolValue("wrap", true);
- if (slider_width==0) slider_width=20;
- puLargeInput * obj = new puLargeInput(x, y,
+ puaLargeInput * obj = new puaLargeInput(x, y,
x+width, x+height, 2, slider_width, wrap);
if (props->hasValue("editable")) {
else
obj->enableInput();
}
+ if (presetSize)
+ obj->setSize(width, height);
setupObject(obj, props);
setColor(obj, props, FOREGROUND|LABEL);
return obj;
} else if (type == "select") {
- vector<SGPropertyNode_ptr> value_nodes;
- SGPropertyNode * selection_node =
- fgGetNode(props->getChild("selection")->getStringValue(), true);
-
- for (int q = 0; q < selection_node->nChildren(); q++)
- value_nodes.push_back(selection_node->getChild(q));
-
- char ** entries = make_char_array(value_nodes.size());
- for (unsigned int i = 0, j = value_nodes.size() - 1;
- i < value_nodes.size();
- i++, j--)
- entries[i] = strdup((char *)value_nodes[i]->getName());
- puSelectBox * obj =
- new puSelectBox(x, y, x + width, y + height, entries);
+ fgSelectBox * obj = new fgSelectBox(x, y, x + width, y + height, props);
setupObject(obj, props);
- setColor(obj, props, FOREGROUND|LABEL);
+ setColor(obj, props, EDITFIELD);
return obj;
} else {
return 0;
void
FGDialog::setupObject (puObject * object, SGPropertyNode * props)
{
+ string type = props->getName();
object->setLabelPlace(PUPLACE_CENTERED_RIGHT);
if (props->hasValue("legend"))
object->setBorderThickness( props->getIntValue("border", 2) );
if ( SGPropertyNode *nft = props->getNode("font", false) ) {
- SGPath path( _font_path );
- const char *name = nft->getStringValue("name", "default");
- float size = nft->getFloatValue("size", 13.0);
- float slant = nft->getFloatValue("slant", 0.0);
- path.append( name );
- path.concat( ".txf" );
-
- fntFont *font = new fntTexFont;
- font->load( (char *)path.c_str() );
-
- puFont lfnt(font, size, slant);
- object->setLabelFont( lfnt );
+ FGFontCache *fc = globals->get_fontcache();
+ puFont *lfnt = fc->get(nft);
+ object->setLabelFont(*lfnt);
+ } else {
+ object->setLabelFont(*_font);
}
if (props->hasValue("property")) {
const char * propname = props->getStringValue("property");
SGPropertyNode_ptr node = fgGetNode(propname, true);
copy_to_pui(node, object);
+
PropertyObject* po = new PropertyObject(name, object, node);
_propertyObjects.push_back(po);
- if(props->getBoolValue("live"))
+ if (props->getBoolValue("live"))
_liveObjects.push_back(po);
}
SGPropertyNode * dest = fgGetNode("/sim/bindings/gui", true);
vector<SGPropertyNode_ptr> bindings = props->getChildren("binding");
- if (bindings.size() > 0) {
+ if (type == "text" || bindings.size() > 0) {
GUIInfo * info = new GUIInfo(this);
+ info->key = props->getIntValue("keynum", -1);
+ if (props->hasValue("key"))
+ info->key = getKeyCode(props->getStringValue("key", ""));
for (unsigned int i = 0; i < bindings.size(); i++) {
unsigned int j = 0;
- SGPropertyNode *binding;
+ SGPropertyNode_ptr binding;
while (dest->getChild("binding", j))
j++;
+ const char *cmd = bindings[i]->getStringValue("command");
+ if (!strcmp(cmd, "nasal"))
+ bindings[i]->setStringValue("module", _module.c_str());
+
binding = dest->getChild("binding", j, true);
copyProperties(bindings[i], binding);
- info->bindings.push_back(new FGBinding(binding));
+ info->bindings.push_back(new SGBinding(binding, globals->get_props()));
}
object->setCallback(action_callback);
+
+ if (type == "input" && props->getBoolValue("live"))
+ object->setDownCallback(action_callback);
+
+ if (type == "text") {
+ const char *format = props->getStringValue("format", 0);
+ if (format) {
+ info->fmt_type = validate_format(props->getStringValue("format", 0));
+ if (info->fmt_type != f_INVALID) {
+ info->text = new char[FORMAT_BUFSIZE + 1];
+ info->fmt_string = new char[strlen(format) + 1];
+ strcpy(info->fmt_string, format);
+ } else {
+ SG_LOG(SG_GENERAL, SG_ALERT, "DIALOG: invalid <format> '"
+ << format << '\'');
+ }
+ }
+ }
+
object->setUserData(info);
_info.push_back(info);
}
FGDialog::setColor(puObject * object, SGPropertyNode * props, int which)
{
string type = props->getName();
- if (type == "")
+ if (type.empty())
type = "dialog";
+ if (type == "textbox" && props->getBoolValue("editable"))
+ type += "-editable";
- FGColor *c = new FGColor(_gui->getColor("background"));
- c->merge(_gui->getColor(type));
- c->merge(props->getNode("color"));
- if (c->isValid())
- object->setColourScheme(c->red(), c->green(), c->blue(), c->alpha());
+ FGColor c(_gui->getColor("background"));
+ c.merge(_gui->getColor(type));
+ c.merge(props->getNode("color"));
+ if (c.isValid())
+ object->setColourScheme(c.red(), c.green(), c.blue(), c.alpha());
- const int numcol = 6;
const struct {
int mask;
int id;
const char *name;
const char *cname;
- } pucol[numcol] = {
+ } pucol[] = {
{ BACKGROUND, PUCOL_BACKGROUND, "background", "color-background" },
{ FOREGROUND, PUCOL_FOREGROUND, "foreground", "color-foreground" },
{ HIGHLIGHT, PUCOL_HIGHLIGHT, "highlight", "color-highlight" },
{ LABEL, PUCOL_LABEL, "label", "color-label" },
{ LEGEND, PUCOL_LEGEND, "legend", "color-legend" },
- { MISC, PUCOL_MISC, "misc", "color-misc" }
+ { MISC, PUCOL_MISC, "misc", "color-misc" },
+ { EDITFIELD, PUCOL_EDITFIELD, "editfield", "color-editfield" },
};
+ const int numcol = sizeof(pucol) / sizeof(pucol[0]);
+
for (int i = 0; i < numcol; i++) {
bool dirty = false;
- c->clear();
- c->setAlpha(1.0);
+ c.clear();
+ c.setAlpha(1.0);
- dirty |= c->merge(_gui->getColor(type + '-' + pucol[i].name));
+ dirty |= c.merge(_gui->getColor(type + '-' + pucol[i].name));
if (which & pucol[i].mask)
- dirty |= c->merge(props->getNode("color"));
+ dirty |= c.merge(props->getNode("color"));
- if ((pucol[i].mask == LABEL) && !c->isValid())
- dirty |= c->merge(_gui->getColor("label"));
+ if ((pucol[i].mask == LABEL) && !c.isValid())
+ dirty |= c.merge(_gui->getColor("label"));
- if (c->isValid() && dirty)
- object->setColor(pucol[i].id, c->red(), c->green(), c->blue(), c->alpha());
+ dirty |= c.merge(props->getNode(pucol[i].cname));
+
+ if (c.isValid() && dirty)
+ object->setColor(pucol[i].id, c.red(), c.green(), c.blue(), c.alpha());
}
}
-char **
-FGDialog::make_char_array (int size)
+
+static struct {
+ const char *name;
+ int key;
+} keymap[] = {
+ {"backspace", 8},
+ {"tab", 9},
+ {"return", 13},
+ {"enter", 13},
+ {"esc", 27},
+ {"escape", 27},
+ {"space", ' '},
+ {"&", '&'},
+ {"and", '&'},
+ {"<", '<'},
+ {">", '>'},
+ {"f1", PU_KEY_F1},
+ {"f2", PU_KEY_F2},
+ {"f3", PU_KEY_F3},
+ {"f4", PU_KEY_F4},
+ {"f5", PU_KEY_F5},
+ {"f6", PU_KEY_F6},
+ {"f7", PU_KEY_F7},
+ {"f8", PU_KEY_F8},
+ {"f9", PU_KEY_F9},
+ {"f10", PU_KEY_F10},
+ {"f11", PU_KEY_F11},
+ {"f12", PU_KEY_F12},
+ {"left", PU_KEY_LEFT},
+ {"up", PU_KEY_UP},
+ {"right", PU_KEY_RIGHT},
+ {"down", PU_KEY_DOWN},
+ {"pageup", PU_KEY_PAGE_UP},
+ {"pagedn", PU_KEY_PAGE_DOWN},
+ {"home", PU_KEY_HOME},
+ {"end", PU_KEY_END},
+ {"insert", PU_KEY_INSERT},
+ {0, -1},
+};
+
+int
+FGDialog::getKeyCode(const char *str)
{
- char ** list = new char*[size+1];
- for (int i = 0; i <= size; i++)
- list[i] = 0;
- _char_arrays.push_back(list);
- return list;
+ enum {
+ CTRL = 0x1,
+ SHIFT = 0x2,
+ ALT = 0x4,
+ };
+
+ while (*str == ' ')
+ str++;
+
+ char *buf = new char[strlen(str) + 1];
+ strcpy(buf, str);
+ char *s = buf + strlen(buf);
+ while (s > str && s[-1] == ' ')
+ s--;
+ *s = 0;
+ s = buf;
+
+ int mod = 0;
+ while (1) {
+ if (!strncmp(s, "Ctrl-", 5) || !strncmp(s, "CTRL-", 5))
+ s += 5, mod |= CTRL;
+ else if (!strncmp(s, "Shift-", 6) || !strncmp(s, "SHIFT-", 6))
+ s += 6, mod |= SHIFT;
+ else if (!strncmp(s, "Alt-", 4) || !strncmp(s, "ALT-", 4))
+ s += 4, mod |= ALT;
+ else
+ break;
+ }
+
+ int key = -1;
+ if (strlen(s) == 1 && isascii(*s)) {
+ key = *s;
+ if (mod & SHIFT)
+ key = toupper(key);
+ if (mod & CTRL)
+ key = toupper(key) - 64;
+ if (mod & ALT)
+ ; // Alt not propagated to the gui
+ } else {
+ for (char *t = s; *t; t++)
+ *t = tolower(*t);
+ for (int i = 0; keymap[i].name; i++) {
+ if (!strcmp(s, keymap[i].name)) {
+ key = keymap[i].key;
+ break;
+ }
+ }
+ }
+ delete[] buf;
+ return key;
}
}
+
+\f
+////////////////////////////////////////////////////////////////////////
+// Implementation of fgValueList and derived pui widgets
+////////////////////////////////////////////////////////////////////////
+
+
+fgValueList::fgValueList(SGPropertyNode *p) :
+ _props(p)
+{
+ make_list();
+}
+
+void
+fgValueList::update()
+{
+ destroy_list();
+ make_list();
+}
+
+fgValueList::~fgValueList()
+{
+ destroy_list();
+}
+
+void
+fgValueList::make_list()
+{
+ vector<SGPropertyNode_ptr> value_nodes = _props->getChildren("value");
+ _list = new char *[value_nodes.size() + 1];
+ unsigned int i;
+ for (i = 0; i < value_nodes.size(); i++)
+ _list[i] = strdup((char *)value_nodes[i]->getStringValue());
+ _list[i] = 0;
+}
+
+void
+fgValueList::destroy_list()
+{
+ for (int i = 0; _list[i] != 0; i++)
+ if (_list[i])
+ free(_list[i]);
+ delete[] _list;
+}
+
+
+
+void
+fgList::update()
+{
+ fgValueList::update();
+ int top = getTopItem();
+ newList(_list);
+ setTopItem(top);
+}
+
// end of dialog.cxx