// dialog.cxx: implementation of an XML-configurable dialog box.
+#ifdef HAVE_CONFIG_H
+# include "config.h"
+#endif
+
#include <stdlib.h> // atof()
#include <Input/input.hxx>
#include "AirportList.hxx"
#include "layout.hxx"
+////////////////////////////////////////////////////////////////////////
+// Implementation of GUIInfo.
+////////////////////////////////////////////////////////////////////////
+
+/**
+ * User data for a GUI object.
+ */
+struct GUIInfo
+{
+ GUIInfo (FGDialog * d);
+ virtual ~GUIInfo ();
+
+ FGDialog * dialog;
+ vector <FGBinding *> bindings;
+ int key;
+};
+
+GUIInfo::GUIInfo (FGDialog * d)
+ : dialog(d),
+ key(-1)
+{
+}
+
+GUIInfo::~GUIInfo ()
+{
+ for (unsigned int i = 0; i < bindings.size(); i++) {
+ delete bindings[i];
+ bindings[i] = 0;
+ }
+}
+
+\f
+/**
+ * Key handler.
+ */
+int fgPopup::checkKey(int key, int updown)
+{
+ if (updown == PU_UP || !isVisible() || !isActive() || window != puGetWindow())
+ return false;
+
+ puObject *input = getActiveInputField(this);
+ if (input)
+ return input->checkKey(key, updown);
+
+ puObject *object = getKeyObject(this, key);
+ if (!object)
+ return puPopup::checkKey(key, updown);
+
+ // invokeCallback() isn't enough; we need to simulate a mouse button press
+ object->checkHit(PU_LEFT_BUTTON, PU_DOWN,
+ (object->getABox()->min[0] + object->getABox()->max[0]) / 2,
+ (object->getABox()->min[1] + object->getABox()->max[1]) / 2);
+ object->checkHit(PU_LEFT_BUTTON, PU_UP,
+ (object->getABox()->min[0] + object->getABox()->max[0]) / 2,
+ (object->getABox()->min[1] + object->getABox()->max[1]) / 2);
+ return true;
+}
+
+puObject *fgPopup::getKeyObject(puObject *object, int key)
+{
+ puObject *ret;
+ if(object->getType() & PUCLASS_GROUP)
+ for (puObject *obj = ((puGroup *)object)->getFirstChild();
+ obj; obj = obj->getNextObject())
+ if ((ret = getKeyObject(obj, key)))
+ return ret;
+
+ GUIInfo *info = (GUIInfo *)object->getUserData();
+ if (info && info->key == key)
+ return object;
+
+ return 0;
+}
+
+puObject *fgPopup::getActiveInputField(puObject *object)
+{
+ puObject *ret;
+ if(object->getType() & PUCLASS_GROUP)
+ for (puObject *obj = ((puGroup *)object)->getFirstChild();
+ obj; obj = obj->getNextObject())
+ if ((ret = getActiveInputField(obj)))
+ return ret;
+
+ if (object->getType() & PUCLASS_INPUT && ((puInput *)object)->isAcceptingInput())
+ return object;
+
+ return 0;
+}
+
+/**
+ * Mouse handler.
+ */
int fgPopup::checkHit(int button, int updown, int x, int y)
{
int result = puPopup::checkHit(button, updown, x, y);
// Callbacks.
////////////////////////////////////////////////////////////////////////
-/**
- * User data for a GUI object.
- */
-struct GUIInfo
-{
- GUIInfo (FGDialog * d);
- virtual ~GUIInfo ();
-
- FGDialog * dialog;
- vector <FGBinding *> bindings;
-};
-
-
/**
* Action callback.
*/
}
-\f
-////////////////////////////////////////////////////////////////////////
-// Implementation of GUIInfo.
-////////////////////////////////////////////////////////////////////////
-
-GUIInfo::GUIInfo (FGDialog * d)
- : dialog(d)
-{
-}
-
-GUIInfo::~GUIInfo ()
-{
- for (unsigned int i = 0; i < bindings.size(); i++) {
- delete bindings[i];
- bindings[i] = 0;
- }
-}
-
-
\f
////////////////////////////////////////////////////////////////////////
// Implementation of FGDialog.
////////////////////////////////////////////////////////////////////////
FGDialog::FGDialog (SGPropertyNode * props)
- : _object(0)
+ : _object(0),
+ _gui((NewGUI *)globals->get_subsystem("gui")),
+ _props(props)
{
- char* envp = ::getenv( "FG_FONTS" );
- if ( envp != NULL ) {
- _font_path.set( envp );
- } else {
- _font_path.set( globals->get_fg_root() );
- _font_path.append( "Fonts" );
- }
-
- const sgVec4 background = {0.8, 0.8, 0.9, 0.85};
- const sgVec4 foreground = {0, 0, 0, 1};
- sgCopyVec4(_bgcolor, background);
- sgCopyVec4(_fgcolor, foreground);
display(props);
}
FGDialog::~FGDialog ()
{
+ int x, y;
+ _object->getAbsolutePosition(&x, &y);
+ _props->setIntValue("lastx", x);
+ _props->setIntValue("lasty", y);
puDeleteObject(_object);
unsigned int i;
// Let the layout widget work in the same property subtree.
LayoutWidget wid(props);
+ SGPropertyNode *fontnode = props->getNode("font");
+ if (fontnode) {
+ FGFontCache *fc = _gui->get_fontcache();
+ _font = fc->get(fontnode);
+ } else {
+ _font = _gui->getDefaultFont();
+ }
+ wid.setDefaultFont(_font, int(_font->getPointSize()));
+
int pw=0, ph=0;
+ int px, py, savex, savey;
if(!userw || !userh)
wid.calcPrefSize(&pw, &ph);
pw = props->getIntValue("width", pw);
ph = props->getIntValue("height", ph);
- int px = props->getIntValue("x", (screenw - pw) / 2);
- int py = props->getIntValue("y", (screenh - ph) / 2);
+ px = savex = props->getIntValue("x", (screenw - pw) / 2);
+ py = savey = props->getIntValue("y", (screenh - ph) / 2);
+
+ // Negative x/y coordinates are interpreted as distance from the top/right
+ // corner rather than bottom/left.
+ if (userx && px < 0)
+ px = screenw - pw + px;
+ if (usery && py < 0)
+ py = screenh - ph + py;
// Define "x", "y", "width" and/or "height" in the property tree if they
// are not specified in the configuration file.
_object = makeObject(props, screenw, screenh);
// Remove automatically generated properties, so the layout looks
- // the same next time around.
- if(!userx) props->removeChild("x");
- if(!usery) props->removeChild("y");
+ // the same next time around, or restore x and y to preserve negative coords.
+ if(userx)
+ props->setIntValue("x", savex);
+ else
+ props->removeChild("x");
+
+ if(usery)
+ props->setIntValue("y", savey);
+ else
+ props->removeChild("y");
+
if(!userw) props->removeChild("width");
if(!userh) props->removeChild("height");
puObject *
FGDialog::makeObject (SGPropertyNode * props, int parentWidth, int parentHeight)
{
+ if (props->getBoolValue("hide"))
+ return 0;
+
bool presetSize = props->hasValue("width") && props->hasValue("height");
int width = props->getIntValue("width", parentWidth);
int height = props->getIntValue("height", parentHeight);
int y = props->getIntValue("y", (parentHeight - height) / 2);
string type = props->getName();
- sgVec4 color;
-
- if (type == "hrule" || type == "vrule")
- sgCopyVec4(color, _fgcolor);
- else
- sgCopyVec4(color, _bgcolor);
-
- getColor(props->getNode("color"), color);
-
if (type == "")
type = "dialog";
if (type == "dialog") {
- puPopup * dialog;
+ puPopup * obj;
bool draggable = props->getBoolValue("draggable", true);
if (props->getBoolValue("modal", false))
- dialog = new puDialogBox(x, y);
+ obj = new puDialogBox(x, y);
else
- dialog = new fgPopup(x, y, draggable);
- setupGroup(dialog, props, width, height, color, true);
- return dialog;
+ obj = new fgPopup(x, y, draggable);
+ setupGroup(obj, props, width, height, true);
+ setColor(obj, props);
+ return obj;
+
} else if (type == "group") {
- puGroup * group = new puGroup(x, y);
- setupGroup(group, props, width, height, color, false);
- return group;
+ puGroup * obj = new puGroup(x, y);
+ setupGroup(obj, props, width, height, false);
+ setColor(obj, props);
+ return obj;
+
} else if (type == "frame") {
- puGroup * group = new puGroup(x, y);
- setupGroup(group, props, width, height, color, true);
- return group;
+ puGroup * obj = new puGroup(x, y);
+ setupGroup(obj, props, width, height, true);
+ setColor(obj, props);
+ return obj;
+
} else if (type == "hrule" || type == "vrule") {
- puFrame * rule = new puFrame(x, y, x + width, y + height);
- rule->setBorderThickness(0);
- rule->setColorScheme(color[0], color[1], color[2], color[3]);
- return rule;
+ puFrame * obj = new puFrame(x, y, x + width, y + height);
+ obj->setBorderThickness(0);
+ setColor(obj, props, BACKGROUND|FOREGROUND|HIGHLIGHT);
+ return obj;
+
} else if (type == "list") {
- puList * list = new puList(x, y, x + width, y + height);
- setupObject(list, props);
- return list;
+ vector<SGPropertyNode_ptr> value_nodes = props->getChildren("value");
+ char ** entries = make_char_array(value_nodes.size());
+ for (unsigned int i = 0; i < value_nodes.size(); i++)
+ entries[i] = strdup((char *)value_nodes[i]->getStringValue());
+
+ puList * obj = new puList(x, y, x + width, y + height, entries);
+ setupObject(obj, props);
+ setColor(obj, props);
+ return obj;
+
} else if (type == "airport-list") {
- AirportList * list = new AirportList(x, y, x + width, y + height);
- setupObject(list, props);
- return list;
+ AirportList * obj = new AirportList(x, y, x + width, y + height);
+ setupObject(obj, props);
+ setColor(obj, props);
+ return obj;
+
} else if (type == "input") {
- puInput * input = new puInput(x, y, x + width, y + height);
- setupObject(input, props);
- return input;
+ puInput * obj = new puInput(x, y, x + width, y + height);
+ setupObject(obj, props);
+ setColor(obj, props, FOREGROUND|LABEL);
+ return obj;
+
} else if (type == "text") {
- puText * text = new puText(x, y);
- setupObject(text, props);
+ puText * obj = new puText(x, y);
+ setupObject(obj, props);
if (props->getNode("format")) {
SGPropertyNode *live = props->getNode("live");
if (live && live->getBoolValue())
- text->setRenderCallback(format_callback, props);
+ obj->setRenderCallback(format_callback, props);
else
- format_callback(text, x, y, props);
+ format_callback(obj, x, y, props);
}
// Layed-out objects need their size set, and non-layout ones
// get a different placement.
- if(presetSize) text->setSize(width, height);
- else text->setLabelPlace(PUPLACE_LABEL_DEFAULT);
- return text;
+ if(presetSize) obj->setSize(width, height);
+ else obj->setLabelPlace(PUPLACE_LABEL_DEFAULT);
+ setColor(obj, props, LABEL);
+ return obj;
+
} else if (type == "checkbox") {
- puButton * b;
- b = new puButton(x, y, x + width, y + height, PUBUTTON_XCHECK);
- b->setColourScheme(.8, .7, .7); // matches "PUI input pink"
- setupObject(b, props);
- return b;
+ puButton * obj;
+ obj = new puButton(x, y, x + width, y + height, PUBUTTON_XCHECK);
+ setupObject(obj, props);
+ setColor(obj, props, FOREGROUND|LABEL);
+ return obj;
+
} else if (type == "radio") {
- puButton * b;
- b = new puButton(x, y, x + width, y + height, PUBUTTON_CIRCLE);
- b->setColourScheme(.8, .7, .7); // matches "PUI input pink"
- setupObject(b, props);
- return b;
+ puButton * obj;
+ obj = new puButton(x, y, x + width, y + height, PUBUTTON_CIRCLE);
+ setupObject(obj, props);
+ setColor(obj, props, FOREGROUND|LABEL);
+ return obj;
+
} else if (type == "button") {
- puButton * b;
+ puButton * obj;
const char * legend = props->getStringValue("legend", "[none]");
if (props->getBoolValue("one-shot", true))
- b = new puOneShot(x, y, legend);
+ obj = new puOneShot(x, y, legend);
else
- b = new puButton(x, y, legend);
+ obj = new puButton(x, y, legend);
if(presetSize)
- b->setSize(width, height);
- setupObject(b, props);
- return b;
+ obj->setSize(width, height);
+ setupObject(obj, props);
+ setColor(obj, props);
+ return obj;
+
} else if (type == "combo") {
vector<SGPropertyNode_ptr> value_nodes = props->getChildren("value");
char ** entries = make_char_array(value_nodes.size());
- for (unsigned int i = 0, j = value_nodes.size() - 1;
- i < value_nodes.size();
- i++, j--)
+ for (unsigned int i = 0; i < value_nodes.size(); i++)
entries[i] = strdup((char *)value_nodes[i]->getStringValue());
- puComboBox * combo =
- new puComboBox(x, y, x + width, y + height, entries,
+
+ puComboBox * obj = new puComboBox(x, y, x + width, y + height, entries,
props->getBoolValue("editable", false));
- setupObject(combo, props);
- return combo;
+ setupObject(obj, props);
+#ifdef PUCOL_EDITFIELD // plib > 0.8.4
+ setColor(obj, props, EDITFIELD);
+#else
+ setColor(obj, props, FOREGROUND|LABEL);
+#endif
+ return obj;
+
} else if (type == "slider") {
bool vertical = props->getBoolValue("vertical", false);
- puSlider * slider = new puSlider(x, y, (vertical ? height : width));
- slider->setMinValue(props->getFloatValue("min", 0.0));
- slider->setMaxValue(props->getFloatValue("max", 1.0));
- setupObject(slider, props);
+ puSlider * obj = new puSlider(x, y, (vertical ? height : width));
+ obj->setMinValue(props->getFloatValue("min", 0.0));
+ obj->setMaxValue(props->getFloatValue("max", 1.0));
+ setupObject(obj, props);
if(presetSize)
- slider->setSize(width, height);
- return slider;
+ obj->setSize(width, height);
+ setColor(obj, props, FOREGROUND|LABEL);
+ return obj;
+
} else if (type == "dial") {
- puDial * dial = new puDial(x, y, width);
- dial->setMinValue(props->getFloatValue("min", 0.0));
- dial->setMaxValue(props->getFloatValue("max", 1.0));
- dial->setWrap(props->getBoolValue("wrap", true));
- setupObject(dial, props);
- return dial;
+ puDial * obj = new puDial(x, y, width);
+ obj->setMinValue(props->getFloatValue("min", 0.0));
+ obj->setMaxValue(props->getFloatValue("max", 1.0));
+ obj->setWrap(props->getBoolValue("wrap", true));
+ setupObject(obj, props);
+ setColor(obj, props, FOREGROUND|LABEL);
+ return obj;
+
} else if (type == "textbox") {
- int slider_width = props->getIntValue("slider", parentHeight);
- int wrap = props->getBoolValue("wrap", true);
- if (slider_width==0) slider_width=20;
- puLargeInput * puTextBox =
- new puLargeInput(x, y, x+width, x+height, 2, slider_width, wrap);
- if (props->hasValue("editable"))
- {
- if (props->getBoolValue("editable")==false)
- puTextBox->disableInput();
- else
- puTextBox->enableInput();
- }
- setupObject(puTextBox,props);
- return puTextBox;
+ int slider_width = props->getIntValue("slider", parentHeight);
+ int wrap = props->getBoolValue("wrap", true);
+ if (slider_width==0) slider_width=20;
+ puLargeInput * obj = new puLargeInput(x, y,
+ x+width, x+height, 2, slider_width, wrap);
+
+ if (props->hasValue("editable")) {
+ if (props->getBoolValue("editable")==false)
+ obj->disableInput();
+ else
+ obj->enableInput();
+ }
+ setupObject(obj, props);
+ setColor(obj, props, FOREGROUND|LABEL);
+ return obj;
+
} else if (type == "select") {
vector<SGPropertyNode_ptr> value_nodes;
SGPropertyNode * selection_node =
value_nodes.push_back(selection_node->getChild(q));
char ** entries = make_char_array(value_nodes.size());
- for (unsigned int i = 0, j = value_nodes.size() - 1;
- i < value_nodes.size();
- i++, j--)
+ for (unsigned int i = 0; i < value_nodes.size(); i++)
entries[i] = strdup((char *)value_nodes[i]->getName());
- puSelectBox * select =
+
+ puSelectBox * obj =
new puSelectBox(x, y, x + width, y + height, entries);
- setupObject(select, props);
- return select;
+ setupObject(obj, props);
+#ifdef PUCOL_EDITFIELD // plib > 0.8.4
+ setColor(obj, props, EDITFIELD);
+#else
+ setColor(obj, props, FOREGROUND|LABEL);
+#endif
+ return obj;
} else {
return 0;
}
object->setBorderThickness( props->getIntValue("border", 2) );
if ( SGPropertyNode *nft = props->getNode("font", false) ) {
- SGPath path( _font_path );
- const char *name = nft->getStringValue("name", "default");
- float size = nft->getFloatValue("size", 13.0);
- float slant = nft->getFloatValue("slant", 0.0);
- path.append( name );
- path.concat( ".txf" );
-
- fntFont *font = new fntTexFont;
- font->load( (char *)path.c_str() );
-
- puFont lfnt(font, size, slant);
- object->setLabelFont( lfnt );
+ FGFontCache *fc = _gui->get_fontcache();
+ puFont *lfnt = fc->get(nft);
+ object->setLabelFont(*lfnt);
+ } else {
+ object->setLabelFont(*_font);
}
- sgVec4 color;
- sgCopyVec4(color, _fgcolor);
- getColor(props->getNode("color"), color);
- object->setColor(PUCOL_LABEL, color[0], color[1], color[2], color[3]);
-
if (props->hasValue("property")) {
const char * name = props->getStringValue("name");
if (name == 0)
vector<SGPropertyNode_ptr> bindings = props->getChildren("binding");
if (bindings.size() > 0) {
GUIInfo * info = new GUIInfo(this);
+ info->key = props->getIntValue("keynum", -1);
+ if (props->hasValue("key"))
+ info->key = getKeyCode(props->getStringValue("key", ""));
for (unsigned int i = 0; i < bindings.size(); i++) {
unsigned int j = 0;
void
FGDialog::setupGroup (puGroup * group, SGPropertyNode * props,
- int width, int height, sgVec4 color, bool makeFrame)
+ int width, int height, bool makeFrame)
{
setupObject(group, props);
if (makeFrame) {
puFrame* f = new puFrame(0, 0, width, height);
- f->setColorScheme(color[0], color[1], color[2], color[3]);
+ setColor(f, props);
}
int nChildren = props->nChildren();
}
void
-FGDialog::getColor (const SGPropertyNode * prop, sgVec4 color)
+FGDialog::setColor(puObject * object, SGPropertyNode * props, int which)
{
- if (!prop)
- return;
+ string type = props->getName();
+ if (type == "")
+ type = "dialog";
+ if (type == "textbox" && props->getBoolValue("editable"))
+ type += "-editable";
+
+ FGColor *c = new FGColor(_gui->getColor("background"));
+ c->merge(_gui->getColor(type));
+ c->merge(props->getNode("color"));
+ if (c->isValid())
+ object->setColourScheme(c->red(), c->green(), c->blue(), c->alpha());
+
+ const struct {
+ int mask;
+ int id;
+ const char *name;
+ const char *cname;
+ } pucol[] = {
+ { BACKGROUND, PUCOL_BACKGROUND, "background", "color-background" },
+ { FOREGROUND, PUCOL_FOREGROUND, "foreground", "color-foreground" },
+ { HIGHLIGHT, PUCOL_HIGHLIGHT, "highlight", "color-highlight" },
+ { LABEL, PUCOL_LABEL, "label", "color-label" },
+ { LEGEND, PUCOL_LEGEND, "legend", "color-legend" },
+ { MISC, PUCOL_MISC, "misc", "color-misc" },
+#ifdef PUCOL_EDITFIELD // plib > 0.8.4
+ { EDITFIELD, PUCOL_EDITFIELD, "editfield", "color-editfield" },
+#endif
+ };
+
+ const int numcol = sizeof(pucol) / sizeof(pucol[0]);
+
+ for (int i = 0; i < numcol; i++) {
+ bool dirty = false;
+ c->clear();
+ c->setAlpha(1.0);
+
+ dirty |= c->merge(_gui->getColor(type + '-' + pucol[i].name));
+ if (which & pucol[i].mask)
+ dirty |= c->merge(props->getNode("color"));
+
+ if ((pucol[i].mask == LABEL) && !c->isValid())
+ dirty |= c->merge(_gui->getColor("label"));
+
+ if (c->isValid() && dirty)
+ object->setColor(pucol[i].id, c->red(), c->green(), c->blue(), c->alpha());
+ }
+}
+
+
+static struct {
+ const char *name;
+ int key;
+} keymap[] = {
+ {"tab", 9},
+ {"return", 13},
+ {"enter", 13},
+ {"esc", 27},
+ {"escape", 27},
+ {"space", ' '},
+ {"&", '&'},
+ {"and", '&'},
+ {"<", '<'},
+ {">", '>'},
+ {"f1", PU_KEY_F1},
+ {"f2", PU_KEY_F2},
+ {"f3", PU_KEY_F3},
+ {"f4", PU_KEY_F4},
+ {"f5", PU_KEY_F5},
+ {"f6", PU_KEY_F6},
+ {"f7", PU_KEY_F7},
+ {"f8", PU_KEY_F8},
+ {"f9", PU_KEY_F9},
+ {"f10", PU_KEY_F10},
+ {"f11", PU_KEY_F11},
+ {"f12", PU_KEY_F12},
+ {"left", PU_KEY_LEFT},
+ {"up", PU_KEY_UP},
+ {"right", PU_KEY_RIGHT},
+ {"down", PU_KEY_DOWN},
+ {"pageup", PU_KEY_PAGE_UP},
+ {"pagedn", PU_KEY_PAGE_DOWN},
+ {"home", PU_KEY_HOME},
+ {"end", PU_KEY_END},
+ {"insert", PU_KEY_INSERT},
+ {0, -1},
+};
- const SGPropertyNode *p;
- if ((p = prop->getChild("red")))
- color[0] = p->getFloatValue();
- if ((p = prop->getChild("green")))
- color[1] = p->getFloatValue();
- if ((p = prop->getChild("blue")))
- color[2] = p->getFloatValue();
- if ((p = prop->getChild("alpha")))
- color[3] = p->getFloatValue();
+int
+FGDialog::getKeyCode(const char *str)
+{
+ enum {
+ CTRL = 0x1,
+ SHIFT = 0x2,
+ ALT = 0x4,
+ };
+
+ while (*str == ' ')
+ str++;
+
+ char *buf = new char[strlen(str) + 1];
+ strcpy(buf, str);
+ char *s = buf + strlen(buf);
+ while (s > str && s[-1] == ' ')
+ s--;
+ *s = 0;
+ s = buf;
+
+ int mod = 0;
+ while (1) {
+ if (!strncmp(s, "Ctrl-", 5) || !strncmp(s, "CTRL-", 5))
+ s += 5, mod |= CTRL;
+ else if (!strncmp(s, "Shift-", 6) || !strncmp(s, "SHIFT-", 6))
+ s += 6, mod |= SHIFT;
+ else if (!strncmp(s, "Alt-", 4) || !strncmp(s, "ALT-", 4))
+ s += 4, mod |= ALT;
+ else
+ break;
+ }
+
+ int key = -1;
+ if (strlen(s) == 1 && isascii(*s)) {
+ key = *s;
+ if (mod & SHIFT)
+ key = toupper(key);
+ if (mod & CTRL)
+ key = toupper(key) - 64;
+ if (mod & ALT)
+ ; // Alt not propagated to the gui
+ } else {
+ for (char *t = s; *t; t++)
+ *t = tolower(*t);
+ for (int i = 0; keymap[i].name; i++) {
+ if (!strcmp(s, keymap[i].name)) {
+ key = keymap[i].key;
+ break;
+ }
+ }
+ }
+ delete[] buf;
+ return key;
}
char **