// dialog.cxx: implementation of an XML-configurable dialog box.
+#include <stdlib.h> // atof()
+
#include <Input/input.hxx>
#include "dialog.hxx"
#include "new_gui.hxx"
+#include "puList.hxx"
+#include "AirportList.hxx"
+#include "layout.hxx"
+
+int fgPopup::checkHit(int button, int updown, int x, int y)
+{
+ int result = puPopup::checkHit(button, updown, x, y);
+
+ if ( !_draggable)
+ return result;
+
+ // This is annoying. We would really want a true result from the
+ // superclass to indicate "handled by child object", but all it
+ // tells us is that the pointer is inside the dialog. So do the
+ // intersection test (again) to make sure we don't start a drag
+ // when inside controls.
+
+ if(updown == PU_DOWN && !_dragging) {
+ if(!result)
+ return 0;
+
+ int hit = getHitObjects(this, x, y);
+ if(hit & (PUCLASS_BUTTON|PUCLASS_ONESHOT|PUCLASS_INPUT))
+ return result;
+
+ int px, py;
+ getPosition(&px, &py);
+ _dragging = true;
+ _dX = px - x;
+ _dY = py - y;
+ } else if(updown == PU_DRAG && _dragging) {
+ setPosition(x + _dX, y + _dY);
+ } else {
+ _dragging = false;
+ }
+ return result;
+}
+
+int fgPopup::getHitObjects(puObject *object, int x, int y)
+{
+ int type = 0;
+ if(object->getType() & PUCLASS_GROUP)
+ for (puObject *obj = ((puGroup *)object)->getFirstChild();
+ obj; obj = obj->getNextObject())
+ type |= getHitObjects(obj, x, y);
+
+ int cx, cy, cw, ch;
+ object->getAbsolutePosition(&cx, &cy);
+ object->getSize(&cw, &ch);
+ if(x >= cx && x < cx + cw && y >= cy && y < cy + ch)
+ type |= object->getType();
+ return type;
+}
+
\f
////////////////////////////////////////////////////////////////////////
}
+static void
+format_callback(puObject *obj, int dx, int dy, void *n)
+{
+ SGPropertyNode *node = (SGPropertyNode *)n;
+ const char *format = node->getStringValue("format"), *f = format;
+ bool number, l = false;
+ // make sure the format matches '[ -+#]?\d*(\.\d*)?l?[fs]'
+ for (; *f; f++) {
+ if (*f == '%') {
+ if (f[1] == '%')
+ f++;
+ else
+ break;
+ }
+ }
+ if (*f++ != '%')
+ return;
+ if (*f == ' ' || *f == '+' || *f == '-' || *f == '#')
+ f++;
+ while (*f && isdigit(*f))
+ f++;
+ if (*f == '.') {
+ f++;
+ while (*f && isdigit(*f))
+ f++;
+ }
+ if (*f == 'l')
+ l = true, f++;
+
+ if (*f == 'f')
+ number = true;
+ else if (*f == 's') {
+ if (l)
+ return;
+ number = false;
+ } else
+ return;
+
+ for (++f; *f; f++) {
+ if (*f == '%') {
+ if (f[1] == '%')
+ f++;
+ else
+ return;
+ }
+ }
+
+ char buf[256];
+ const char *src = obj->getLabel();
+
+ if (number) {
+ float value = atof(src);
+ snprintf(buf, 256, format, value);
+ } else {
+ snprintf(buf, 256, format, src);
+ }
+
+ buf[255] = '\0';
+
+ SGPropertyNode *result = node->getNode("formatted", true);
+ result->setStringValue(buf);
+ obj->setLabel(result->getStringValue());
+}
+
+
\f
////////////////////////////////////////////////////////////////////////
// Static helper functions.
static void
copy_to_pui (SGPropertyNode * node, puObject * object)
{
+ // Treat puText objects specially, so their "values" can be set
+ // from properties.
+ if(object->getType() & PUCLASS_TEXT) {
+ object->setLabel(node->getStringValue());
+ return;
+ }
+
switch (node->getType()) {
case SGPropertyNode::BOOL:
case SGPropertyNode::INT:
static void
copy_from_pui (puObject * object, SGPropertyNode * node)
{
+ // puText objects are immutable, so should not be copied out
+ if(object->getType() & PUCLASS_TEXT)
+ return;
+
switch (node->getType()) {
case SGPropertyNode::BOOL:
case SGPropertyNode::INT:
node->setFloatValue(object->getFloatValue());
break;
default:
- node->setStringValue(object->getStringValue());
+ // Special case to handle lists, as getStringValue cannot be overridden
+ if(object->getType() & PUCLASS_LIST)
+ {
+ node->setStringValue(((puList *) object)->getListStringValue());
+ }
+ else
+ {
+ node->setStringValue(object->getStringValue());
+ }
break;
}
}
////////////////////////////////////////////////////////////////////////
FGDialog::FGDialog (SGPropertyNode * props)
- : _object(0)
+ : _object(0),
+ _gui((NewGUI *)globals->get_subsystem("gui"))
{
+ char* envp = ::getenv( "FG_FONTS" );
+ if ( envp != NULL ) {
+ _font_path.set( envp );
+ } else {
+ _font_path.set( globals->get_fg_root() );
+ _font_path.append( "Fonts" );
+ }
+
display(props);
}
for (i = 0; i < _char_arrays.size(); i++) {
for (int j = 0; _char_arrays[i][j] != 0; j++)
free(_char_arrays[i][j]); // added with strdup
- delete _char_arrays[i];
+ delete[] _char_arrays[i];
}
// Delete all the info objects we
_propertyObjects[i]->node);
}
+void
+FGDialog::update ()
+{
+ for (unsigned int i = 0; i < _liveObjects.size(); i++) {
+ puObject *obj = _liveObjects[i]->object;
+ if (obj->getType() & PUCLASS_INPUT && ((puInput *)obj)->isAcceptingInput())
+ continue;
+
+ copy_to_pui(_liveObjects[i]->node, obj);
+ }
+}
+
void
FGDialog::display (SGPropertyNode * props)
{
return;
}
- _object = makeObject(props, 1024, 768);
+ int screenw = globals->get_props()->getIntValue("/sim/startup/xsize");
+ int screenh = globals->get_props()->getIntValue("/sim/startup/ysize");
+
+ bool userx = props->hasValue("x");
+ bool usery = props->hasValue("y");
+ bool userw = props->hasValue("width");
+ bool userh = props->hasValue("height");
+
+ // Let the layout widget work in the same property subtree.
+ LayoutWidget wid(props);
+
+ puFont *fnt = _gui->getDefaultFont();
+ wid.setDefaultFont(fnt, int(fnt->getPointSize()));
+
+ int pw=0, ph=0;
+ if(!userw || !userh)
+ wid.calcPrefSize(&pw, &ph);
+ pw = props->getIntValue("width", pw);
+ ph = props->getIntValue("height", ph);
+ int px = props->getIntValue("x", (screenw - pw) / 2);
+ int py = props->getIntValue("y", (screenh - ph) / 2);
+
+ // Define "x", "y", "width" and/or "height" in the property tree if they
+ // are not specified in the configuration file.
+ wid.layout(px, py, pw, ph);
+
+ // Use the dimension and location properties as specified in the
+ // configuration file or from the layout widget.
+ _object = makeObject(props, screenw, screenh);
+
+ // Remove automatically generated properties, so the layout looks
+ // the same next time around.
+ if(!userx) props->removeChild("x");
+ if(!usery) props->removeChild("y");
+ if(!userw) props->removeChild("width");
+ if(!userh) props->removeChild("height");
if (_object != 0) {
_object->reveal();
puObject *
FGDialog::makeObject (SGPropertyNode * props, int parentWidth, int parentHeight)
{
+ if (props->getBoolValue("hide"))
+ return 0;
+
+ bool presetSize = props->hasValue("width") && props->hasValue("height");
int width = props->getIntValue("width", parentWidth);
int height = props->getIntValue("height", parentHeight);
-
int x = props->getIntValue("x", (parentWidth - width) / 2);
int y = props->getIntValue("y", (parentHeight - height) / 2);
-
string type = props->getName();
+
if (type == "")
type = "dialog";
if (type == "dialog") {
- puPopup * dialog;
+ puPopup * obj;
+ bool draggable = props->getBoolValue("draggable", true);
if (props->getBoolValue("modal", false))
- dialog = new puDialogBox(x, y);
+ obj = new puDialogBox(x, y);
else
- dialog = new puPopup(x, y);
- setupGroup(dialog, props, width, height, true);
- return dialog;
+ obj = new fgPopup(x, y, draggable);
+ setupGroup(obj, props, width, height, true);
+ setColor(obj, props);
+ return obj;
+
} else if (type == "group") {
- puGroup * group = new puGroup(x, y);
- setupGroup(group, props, width, height, false);
- return group;
+ puGroup * obj = new puGroup(x, y);
+ setupGroup(obj, props, width, height, false);
+ setColor(obj, props);
+ return obj;
+
+ } else if (type == "frame") {
+ puGroup * obj = new puGroup(x, y);
+ setupGroup(obj, props, width, height, true);
+ setColor(obj, props);
+ return obj;
+
+ } else if (type == "hrule" || type == "vrule") {
+ puFrame * obj = new puFrame(x, y, x + width, y + height);
+ obj->setBorderThickness(0);
+ setColor(obj, props, BACKGROUND|FOREGROUND|HIGHLIGHT);
+ return obj;
+
+ } else if (type == "list") {
+ puList * obj = new puList(x, y, x + width, y + height);
+ setupObject(obj, props);
+ setColor(obj, props);
+ return obj;
+
+ } else if (type == "airport-list") {
+ AirportList * obj = new AirportList(x, y, x + width, y + height);
+ setupObject(obj, props);
+ setColor(obj, props);
+ return obj;
+
} else if (type == "input") {
- puInput * input = new puInput(x, y, x + width, y + height);
- setupObject(input, props);
- return input;
+ puInput * obj = new puInput(x, y, x + width, y + height);
+ setupObject(obj, props);
+ setColor(obj, props, FOREGROUND|LABEL);
+ return obj;
+
} else if (type == "text") {
- puText * text = new puText(x, y);
- setupObject(text, props);
- return text;
+ puText * obj = new puText(x, y);
+ setupObject(obj, props);
+
+ if (props->getNode("format")) {
+ SGPropertyNode *live = props->getNode("live");
+ if (live && live->getBoolValue())
+ obj->setRenderCallback(format_callback, props);
+ else
+ format_callback(obj, x, y, props);
+ }
+ // Layed-out objects need their size set, and non-layout ones
+ // get a different placement.
+ if(presetSize) obj->setSize(width, height);
+ else obj->setLabelPlace(PUPLACE_LABEL_DEFAULT);
+ setColor(obj, props, LABEL);
+ return obj;
+
} else if (type == "checkbox") {
- puButton * b;
- b = new puButton(x, y, x + width, y + height, PUBUTTON_CIRCLE);
- setupObject(b, props);
- return b;
+ puButton * obj;
+ obj = new puButton(x, y, x + width, y + height, PUBUTTON_XCHECK);
+ setupObject(obj, props);
+ setColor(obj, props, FOREGROUND|LABEL);
+ return obj;
+
+ } else if (type == "radio") {
+ puButton * obj;
+ obj = new puButton(x, y, x + width, y + height, PUBUTTON_CIRCLE);
+ setupObject(obj, props);
+ setColor(obj, props, FOREGROUND|LABEL);
+ return obj;
+
} else if (type == "button") {
- puButton * b;
+ puButton * obj;
const char * legend = props->getStringValue("legend", "[none]");
if (props->getBoolValue("one-shot", true))
- b = new puOneShot(x, y, legend);
+ obj = new puOneShot(x, y, legend);
else
- b = new puButton(x, y, legend);
- setupObject(b, props);
- return b;
+ obj = new puButton(x, y, legend);
+ if(presetSize)
+ obj->setSize(width, height);
+ setupObject(obj, props);
+ setColor(obj, props);
+ return obj;
+
} else if (type == "combo") {
vector<SGPropertyNode_ptr> value_nodes = props->getChildren("value");
char ** entries = make_char_array(value_nodes.size());
i < value_nodes.size();
i++, j--)
entries[i] = strdup((char *)value_nodes[i]->getStringValue());
- puComboBox * combo =
- new puComboBox(x, y, x + width, y + height, entries,
+ puComboBox * obj = new puComboBox(x, y, x + width, y + height, entries,
props->getBoolValue("editable", false));
- setupObject(combo, props);
- return combo;
+ setupObject(obj, props);
+ setColor(obj, props, FOREGROUND|LABEL);
+ return obj;
+
} else if (type == "slider") {
bool vertical = props->getBoolValue("vertical", false);
- puSlider * slider = new puSlider(x, y, (vertical ? height : width));
- slider->setMinValue(props->getFloatValue("min", 0.0));
- slider->setMaxValue(props->getFloatValue("max", 1.0));
- setupObject(slider, props);
- return slider;
+ puSlider * obj = new puSlider(x, y, (vertical ? height : width));
+ obj->setMinValue(props->getFloatValue("min", 0.0));
+ obj->setMaxValue(props->getFloatValue("max", 1.0));
+ setupObject(obj, props);
+ if(presetSize)
+ obj->setSize(width, height);
+ setColor(obj, props, FOREGROUND|LABEL);
+ return obj;
+
} else if (type == "dial") {
- puDial * dial = new puDial(x, y, width);
- dial->setMinValue(props->getFloatValue("min", 0.0));
- dial->setMaxValue(props->getFloatValue("max", 1.0));
- dial->setWrap(props->getBoolValue("wrap", true));
- setupObject(dial, props);
- return dial;
+ puDial * obj = new puDial(x, y, width);
+ obj->setMinValue(props->getFloatValue("min", 0.0));
+ obj->setMaxValue(props->getFloatValue("max", 1.0));
+ obj->setWrap(props->getBoolValue("wrap", true));
+ setupObject(obj, props);
+ setColor(obj, props, FOREGROUND|LABEL);
+ return obj;
+
+ } else if (type == "textbox") {
+ int slider_width = props->getIntValue("slider", parentHeight);
+ int wrap = props->getBoolValue("wrap", true);
+ if (slider_width==0) slider_width=20;
+ puLargeInput * obj = new puLargeInput(x, y,
+ x+width, x+height, 2, slider_width, wrap);
+
+ if (props->hasValue("editable")) {
+ if (props->getBoolValue("editable")==false)
+ obj->disableInput();
+ else
+ obj->enableInput();
+ }
+ setupObject(obj, props);
+ setColor(obj, props, FOREGROUND|LABEL);
+ return obj;
+
+ } else if (type == "select") {
+ vector<SGPropertyNode_ptr> value_nodes;
+ SGPropertyNode * selection_node =
+ fgGetNode(props->getChild("selection")->getStringValue(), true);
+
+ for (int q = 0; q < selection_node->nChildren(); q++)
+ value_nodes.push_back(selection_node->getChild(q));
+
+ char ** entries = make_char_array(value_nodes.size());
+ for (unsigned int i = 0, j = value_nodes.size() - 1;
+ i < value_nodes.size();
+ i++, j--)
+ entries[i] = strdup((char *)value_nodes[i]->getName());
+ puSelectBox * obj =
+ new puSelectBox(x, y, x + width, y + height, entries);
+ setupObject(obj, props);
+ setColor(obj, props, FOREGROUND|LABEL);
+ return obj;
} else {
return 0;
}
void
FGDialog::setupObject (puObject * object, SGPropertyNode * props)
{
+ object->setLabelPlace(PUPLACE_CENTERED_RIGHT);
+
if (props->hasValue("legend"))
object->setLegend(props->getStringValue("legend"));
if (props->hasValue("label"))
object->setLabel(props->getStringValue("label"));
+ if (props->hasValue("border"))
+ object->setBorderThickness( props->getIntValue("border", 2) );
+
+ if ( SGPropertyNode *nft = props->getNode("font", false) ) {
+ SGPath path( _font_path );
+ const char *name = nft->getStringValue("name", "default");
+ float size = nft->getFloatValue("size", 13.0);
+ float slant = nft->getFloatValue("slant", 0.0);
+ path.append( name );
+ path.concat( ".txf" );
+
+ fntFont *font = new fntTexFont;
+ font->load( (char *)path.c_str() );
+
+ puFont lfnt(font, size, slant);
+ object->setLabelFont( lfnt );
+ }
+
if (props->hasValue("property")) {
const char * name = props->getStringValue("name");
if (name == 0)
const char * propname = props->getStringValue("property");
SGPropertyNode_ptr node = fgGetNode(propname, true);
copy_to_pui(node, object);
- if (name != 0)
- _propertyObjects.push_back(new PropertyObject(name, object, node));
+ PropertyObject* po = new PropertyObject(name, object, node);
+ _propertyObjects.push_back(po);
+ if(props->getBoolValue("live"))
+ _liveObjects.push_back(po);
}
- vector<SGPropertyNode_ptr> nodes = props->getChildren("binding");
- if (nodes.size() > 0) {
+ SGPropertyNode * dest = fgGetNode("/sim/bindings/gui", true);
+ vector<SGPropertyNode_ptr> bindings = props->getChildren("binding");
+ if (bindings.size() > 0) {
GUIInfo * info = new GUIInfo(this);
- for (unsigned int i = 0; i < nodes.size(); i++)
- info->bindings.push_back(new FGBinding(nodes[i]));
+ for (unsigned int i = 0; i < bindings.size(); i++) {
+ unsigned int j = 0;
+ SGPropertyNode *binding;
+ while (dest->getChild("binding", j))
+ j++;
+
+ binding = dest->getChild("binding", j, true);
+ copyProperties(bindings[i], binding);
+ info->bindings.push_back(new FGBinding(binding));
+ }
object->setCallback(action_callback);
object->setUserData(info);
_info.push_back(info);
{
setupObject(group, props);
- if (makeFrame)
- new puFrame(0, 0, width, height);
+ if (makeFrame) {
+ puFrame* f = new puFrame(0, 0, width, height);
+ setColor(f, props);
+ }
int nChildren = props->nChildren();
for (int i = 0; i < nChildren; i++)
group->close();
}
+void
+FGDialog::setColor(puObject * object, SGPropertyNode * props, int which)
+{
+ string type = props->getName();
+ if (type == "")
+ type = "dialog";
+
+ FGColor *c = new FGColor(_gui->getColor("background"));
+ c->merge(_gui->getColor(type));
+ c->merge(props->getNode("color"));
+ if (c->isValid())
+ object->setColourScheme(c->red(), c->green(), c->blue(), c->alpha());
+
+ const int numcol = 6;
+ const struct {
+ int mask;
+ int id;
+ const char *name;
+ const char *cname;
+ } pucol[numcol] = {
+ { BACKGROUND, PUCOL_BACKGROUND, "background", "color-background" },
+ { FOREGROUND, PUCOL_FOREGROUND, "foreground", "color-foreground" },
+ { HIGHLIGHT, PUCOL_HIGHLIGHT, "highlight", "color-highlight" },
+ { LABEL, PUCOL_LABEL, "label", "color-label" },
+ { LEGEND, PUCOL_LEGEND, "legend", "color-legend" },
+ { MISC, PUCOL_MISC, "misc", "color-misc" }
+ };
+
+ for (int i = 0; i < numcol; i++) {
+ bool dirty = false;
+ c->clear();
+ c->setAlpha(1.0);
+
+ dirty |= c->merge(_gui->getColor(type + '-' + pucol[i].name));
+ if (which & pucol[i].mask)
+ dirty |= c->merge(props->getNode("color"));
+
+ if ((pucol[i].mask == LABEL) && !c->isValid())
+ dirty |= c->merge(_gui->getColor("label"));
+
+ if (c->isValid() && dirty)
+ object->setColor(pucol[i].id, c->red(), c->green(), c->blue(), c->alpha());
+ }
+}
+
char **
FGDialog::make_char_array (int size)
{