// dialog.cxx: implementation of an XML-configurable dialog box.
+#include <stdlib.h> // atof()
+
#include <Input/input.hxx>
#include "dialog.hxx"
#include "new_gui.hxx"
+#include "puList.hxx"
+#include "AirportList.hxx"
+#include "layout.hxx"
+
+int fgPopup::checkHit(int button, int updown, int x, int y)
+{
+ int result = puPopup::checkHit(button, updown, x, y);
+
+ // This is annoying. We would really want a true result from the
+ // superclass to indicate "handled by child object", but all it
+ // tells us is that the pointer is inside the dialog. So do the
+ // intersection test (again) to make sure we don't start a drag
+ // when inside controls.
+
+ if(updown == PU_DOWN && !_dragging) {
+ if(!result)
+ return 0;
+
+ int hit = getHitObjects(this, x, y);
+ if(hit & (PUCLASS_BUTTON|PUCLASS_ONESHOT|PUCLASS_INPUT))
+ return result;
+
+ int px, py;
+ getPosition(&px, &py);
+ _dragging = true;
+ _dX = px - x;
+ _dY = py - y;
+ } else if(updown == PU_DRAG && _dragging) {
+ setPosition(x + _dX, y + _dY);
+ } else {
+ _dragging = false;
+ }
+ return result;
+}
+
+int fgPopup::getHitObjects(puObject *object, int x, int y)
+{
+ int type = 0;
+ if(object->getType() & PUCLASS_GROUP)
+ for (puObject *obj = ((puGroup *)object)->getFirstChild();
+ obj; obj = obj->getNextObject())
+ type |= getHitObjects(obj, x, y);
+
+ int cx, cy, cw, ch;
+ object->getAbsolutePosition(&cx, &cy);
+ object->getSize(&cw, &ch);
+ if(x >= cx && x < cx + cw && y >= cy && y < cy + ch)
+ type |= object->getType();
+ return type;
+}
+
\f
////////////////////////////////////////////////////////////////////////
// Callbacks.
////////////////////////////////////////////////////////////////////////
+/**
+ * User data for a GUI object.
+ */
+struct GUIInfo
+{
+ GUIInfo (FGDialog * d);
+ virtual ~GUIInfo ();
+
+ FGDialog * dialog;
+ vector <FGBinding *> bindings;
+};
+
+
/**
* Action callback.
*/
{
GUIInfo * info = (GUIInfo *)object->getUserData();
NewGUI * gui = (NewGUI *)globals->get_subsystem("gui");
- gui->setCurrentWidget(info->widget);
+ gui->setActiveDialog(info->dialog);
int nBindings = info->bindings.size();
for (int i = 0; i < nBindings; i++) {
info->bindings[i]->fire();
- if (gui->getCurrentWidget() == 0)
+ if (gui->getActiveDialog() == 0)
break;
}
- gui->setCurrentWidget(0);
+ gui->setActiveDialog(0);
+}
+
+
+static void
+format_callback(puObject *obj, int dx, int dy, void *n)
+{
+ SGPropertyNode *node = (SGPropertyNode *)n;
+ const char *format = node->getStringValue("format"), *f = format;
+ bool number, l = false;
+ // make sure the format matches '[ -+#]?\d*(\.\d*)?l?[fs]'
+ for (; *f; f++) {
+ if (*f == '%') {
+ if (f[1] == '%')
+ f++;
+ else
+ break;
+ }
+ }
+ if (*f++ != '%')
+ return;
+ if (*f == ' ' || *f == '+' || *f == '-' || *f == '#')
+ f++;
+ while (*f && isdigit(*f))
+ f++;
+ if (*f == '.') {
+ f++;
+ while (*f && isdigit(*f))
+ f++;
+ }
+ if (*f == 'l')
+ l = true, f++;
+
+ if (*f == 'f')
+ number = true;
+ else if (*f == 's') {
+ if (l)
+ return;
+ number = false;
+ } else
+ return;
+
+ for (++f; *f; f++) {
+ if (*f == '%') {
+ if (f[1] == '%')
+ f++;
+ else
+ return;
+ }
+ }
+
+ char buf[256];
+ const char *src = obj->getLabel();
+
+ if (number) {
+ float value = atof(src);
+ snprintf(buf, 256, format, value);
+ } else {
+ snprintf(buf, 256, format, src);
+ }
+
+ buf[255] = '\0';
+
+ SGPropertyNode *result = node->getNode("formatted", true);
+ result->setStringValue(buf);
+ obj->setLabel(result->getStringValue());
}
static void
copy_to_pui (SGPropertyNode * node, puObject * object)
{
+ // Treat puText objects specially, so their "values" can be set
+ // from properties.
+ if(object->getType() & PUCLASS_TEXT) {
+ object->setLabel(node->getStringValue());
+ return;
+ }
+
switch (node->getType()) {
case SGPropertyNode::BOOL:
case SGPropertyNode::INT:
static void
copy_from_pui (puObject * object, SGPropertyNode * node)
{
+ // puText objects are immutable, so should not be copied out
+ if(object->getType() & PUCLASS_TEXT)
+ return;
+
switch (node->getType()) {
case SGPropertyNode::BOOL:
case SGPropertyNode::INT:
node->setFloatValue(object->getFloatValue());
break;
default:
- node->setStringValue(object->getStringValue());
+ // Special case to handle lists, as getStringValue cannot be overridden
+ if(object->getType() & PUCLASS_LIST)
+ {
+ node->setStringValue(((puList *) object)->getListStringValue());
+ }
+ else
+ {
+ node->setStringValue(object->getStringValue());
+ }
break;
}
}
// Implementation of GUIInfo.
////////////////////////////////////////////////////////////////////////
-GUIInfo::GUIInfo (FGDialog * w)
- : widget(w)
+GUIInfo::GUIInfo (FGDialog * d)
+ : dialog(d)
{
}
GUIInfo::~GUIInfo ()
{
- for (int i = 0; i < bindings.size(); i++) {
+ for (unsigned int i = 0; i < bindings.size(); i++) {
delete bindings[i];
bindings[i] = 0;
}
// Implementation of FGDialog.
////////////////////////////////////////////////////////////////////////
-FGDialog::FGDialog (SGPropertyNode_ptr props)
+FGDialog::FGDialog (SGPropertyNode * props)
: _object(0)
{
display(props);
FGDialog::~FGDialog ()
{
- delete _object;
+ puDeleteObject(_object);
+
+ unsigned int i;
+
+ // Delete all the arrays we made
+ // and were forced to keep around
+ // because PUI won't do its own
+ // memory management.
+ for (i = 0; i < _char_arrays.size(); i++) {
+ for (int j = 0; _char_arrays[i][j] != 0; j++)
+ free(_char_arrays[i][j]); // added with strdup
+ delete[] _char_arrays[i];
+ }
- int i;
+ // Delete all the info objects we
+ // were forced to keep around because
+ // PUI cannot delete its own user data.
for (i = 0; i < _info.size(); i++) {
- delete _info[i];
+ delete (GUIInfo *)_info[i];
_info[i] = 0;
}
+ // Finally, delete the property links.
for (i = 0; i < _propertyObjects.size(); i++) {
delete _propertyObjects[i];
_propertyObjects[i] = 0;
void
FGDialog::updateValue (const char * objectName)
{
- for (int i = 0; i < _propertyObjects.size(); i++) {
+ for (unsigned int i = 0; i < _propertyObjects.size(); i++) {
const string &name = _propertyObjects[i]->name;
if (name == objectName)
copy_to_pui(_propertyObjects[i]->node,
void
FGDialog::applyValue (const char * objectName)
{
- for (int i = 0; i < _propertyObjects.size(); i++) {
+ for (unsigned int i = 0; i < _propertyObjects.size(); i++) {
if (_propertyObjects[i]->name == objectName)
copy_from_pui(_propertyObjects[i]->object,
_propertyObjects[i]->node);
void
FGDialog::updateValues ()
{
- for (int i = 0; i < _propertyObjects.size(); i++)
+ for (unsigned int i = 0; i < _propertyObjects.size(); i++)
copy_to_pui(_propertyObjects[i]->node, _propertyObjects[i]->object);
}
void
FGDialog::applyValues ()
{
- for (int i = 0; i < _propertyObjects.size(); i++)
+ for (unsigned int i = 0; i < _propertyObjects.size(); i++)
copy_from_pui(_propertyObjects[i]->object,
_propertyObjects[i]->node);
}
void
-FGDialog::display (SGPropertyNode_ptr props)
+FGDialog::update ()
+{
+ for (unsigned int i = 0; i < _liveObjects.size(); i++) {
+ puObject *obj = _liveObjects[i]->object;
+ if (obj->getType() & PUCLASS_INPUT && ((puInput *)obj)->isAcceptingInput())
+ continue;
+
+ copy_to_pui(_liveObjects[i]->node, obj);
+ }
+}
+
+void
+FGDialog::display (SGPropertyNode * props)
{
if (_object != 0) {
SG_LOG(SG_GENERAL, SG_ALERT, "This widget is already active");
return;
}
- _object = makeObject(props, 1024, 768);
+ int screenw = globals->get_props()->getIntValue("/sim/startup/xsize");
+ int screenh = globals->get_props()->getIntValue("/sim/startup/ysize");
+
+ bool userx = props->hasValue("x");
+ bool usery = props->hasValue("y");
+ bool userw = props->hasValue("width");
+ bool userh = props->hasValue("height");
+
+ LayoutWidget wid(props);
+ int pw=0, ph=0;
+ if(!userw || !userh)
+ wid.calcPrefSize(&pw, &ph);
+ pw = props->getIntValue("width", pw);
+ ph = props->getIntValue("height", ph);
+ int px = props->getIntValue("x", (screenw - pw) / 2);
+ int py = props->getIntValue("y", (screenh - ph) / 2);
+ wid.layout(px, py, pw, ph);
+
+ _object = makeObject(props, screenw, screenh);
+
+ // Remove automatically generated properties, so the layout looks
+ // the same next time around.
+ if(!userx) props->removeChild("x");
+ if(!usery) props->removeChild("y");
+ if(!userw) props->removeChild("width");
+ if(!userh) props->removeChild("height");
if (_object != 0) {
_object->reveal();
puObject *
FGDialog::makeObject (SGPropertyNode * props, int parentWidth, int parentHeight)
{
+ bool presetSize = props->hasValue("width") && props->hasValue("height");
int width = props->getIntValue("width", parentWidth);
int height = props->getIntValue("height", parentHeight);
-
int x = props->getIntValue("x", (parentWidth - width) / 2);
int y = props->getIntValue("y", (parentHeight - height) / 2);
+ sgVec4 color = {0.8, 0.8, 0.9, 0.85};
+ SGPropertyNode *ncs = props->getNode("color", false);
+ if ( ncs ) {
+ color[0] = ncs->getFloatValue("red", 0.8);
+ color[1] = ncs->getFloatValue("green", 0.8);
+ color[2] = ncs->getFloatValue("blue", 0.9);
+ color[3] = ncs->getFloatValue("alpha", 0.85);
+ }
+
string type = props->getName();
if (type == "")
- type = props->getStringValue("type");
- if (type == "") {
- SG_LOG(SG_GENERAL, SG_ALERT, "No type specified for GUI object");
- return 0;
- }
+ type = "dialog";
if (type == "dialog") {
puPopup * dialog;
if (props->getBoolValue("modal", false))
dialog = new puDialogBox(x, y);
else
- dialog = new puPopup(x, y);
- setupGroup(dialog, props, width, height, true);
+ dialog = new fgPopup(x, y);
+ setupGroup(dialog, props, width, height, color, true);
return dialog;
} else if (type == "group") {
puGroup * group = new puGroup(x, y);
- setupGroup(group, props, width, height, false);
+ setupGroup(group, props, width, height, color, false);
return group;
+ } else if (type == "list") {
+ puList * list = new puList(x, y, x + width, y + height);
+ setupObject(list, props);
+ return list;
+ } else if (type == "airport-list") {
+ AirportList * list = new AirportList(x, y, x + width, y + height);
+ setupObject(list, props);
+ return list;
} else if (type == "input") {
puInput * input = new puInput(x, y, x + width, y + height);
setupObject(input, props);
} else if (type == "text") {
puText * text = new puText(x, y);
setupObject(text, props);
+
+ if (props->getNode("format")) {
+ SGPropertyNode *live = props->getNode("live");
+ if (live && live->getBoolValue())
+ text->setRenderCallback(format_callback, props);
+ else
+ format_callback(text, x, y, props);
+ }
+ // Layed-out objects need their size set, and non-layout ones
+ // get a different placement.
+ if(presetSize) text->setSize(width, height);
+ else text->setLabelPlace(PUPLACE_LABEL_DEFAULT);
return text;
} else if (type == "checkbox") {
+ puButton * b;
+ b = new puButton(x, y, x + width, y + height, PUBUTTON_XCHECK);
+ b->setColourScheme(.8, .7, .7); // matches "PUI input pink"
+ setupObject(b, props);
+ return b;
+ } else if (type == "radio") {
puButton * b;
b = new puButton(x, y, x + width, y + height, PUBUTTON_CIRCLE);
+ b->setColourScheme(.8, .7, .7); // matches "PUI input pink"
setupObject(b, props);
return b;
} else if (type == "button") {
b = new puOneShot(x, y, legend);
else
b = new puButton(x, y, legend);
+ if(presetSize)
+ b->setSize(width, height);
setupObject(b, props);
return b;
} else if (type == "combo") {
vector<SGPropertyNode_ptr> value_nodes = props->getChildren("value");
- char ** entries = new char*[value_nodes.size()+1];
- for (int i = 0, j = value_nodes.size() - 1;
+ char ** entries = make_char_array(value_nodes.size());
+ for (unsigned int i = 0, j = value_nodes.size() - 1;
i < value_nodes.size();
i++, j--)
- entries[i] = (char *)value_nodes[i]->getStringValue();
- entries[value_nodes.size()] = 0;
+ entries[i] = strdup((char *)value_nodes[i]->getStringValue());
puComboBox * combo =
new puComboBox(x, y, x + width, y + height, entries,
props->getBoolValue("editable", false));
-// delete entries;
setupObject(combo, props);
return combo;
+ } else if (type == "slider") {
+ bool vertical = props->getBoolValue("vertical", false);
+ puSlider * slider = new puSlider(x, y, (vertical ? height : width));
+ slider->setMinValue(props->getFloatValue("min", 0.0));
+ slider->setMaxValue(props->getFloatValue("max", 1.0));
+ setupObject(slider, props);
+ if(presetSize)
+ slider->setSize(width, height);
+ return slider;
+ } else if (type == "dial") {
+ puDial * dial = new puDial(x, y, width);
+ dial->setMinValue(props->getFloatValue("min", 0.0));
+ dial->setMaxValue(props->getFloatValue("max", 1.0));
+ dial->setWrap(props->getBoolValue("wrap", true));
+ setupObject(dial, props);
+ return dial;
+ } else if (type == "textbox") {
+ int slider_width = props->getIntValue("slider", parentHeight);
+ int wrap = props->getBoolValue("wrap", true)==true;
+ if (slider_width==0) slider_width=20;
+ puLargeInput * puTextBox =
+ new puLargeInput(x, y, x+width, x+height, 2, slider_width, wrap);
+ if (props->hasValue("editable"))
+ {
+ if (props->getBoolValue("editable")==false)
+ puTextBox->disableInput();
+ else
+ puTextBox->enableInput();
+ }
+ setupObject(puTextBox,props);
+ return puTextBox;
+ } else if (type == "select") {
+ vector<SGPropertyNode_ptr> value_nodes;
+ SGPropertyNode * selection_node =
+ fgGetNode(props->getChild("selection")->getStringValue(), true);
+
+ for (int q = 0; q < selection_node->nChildren(); q++)
+ value_nodes.push_back(selection_node->getChild(q));
+
+ char ** entries = make_char_array(value_nodes.size());
+ for (unsigned int i = 0, j = value_nodes.size() - 1;
+ i < value_nodes.size();
+ i++, j--)
+ entries[i] = strdup((char *)value_nodes[i]->getName());
+ puSelectBox * select =
+ new puSelectBox(x, y, x + width, y + height, entries);
+ setupObject(select, props);
+ return select;
} else {
return 0;
}
void
FGDialog::setupObject (puObject * object, SGPropertyNode * props)
{
+ object->setLabelPlace(PUPLACE_CENTERED_RIGHT);
+
if (props->hasValue("legend"))
object->setLegend(props->getStringValue("legend"));
const char * propname = props->getStringValue("property");
SGPropertyNode_ptr node = fgGetNode(propname, true);
copy_to_pui(node, object);
- if (name != 0)
- _propertyObjects.push_back(new PropertyObject(name, object, node));
+ PropertyObject* po = new PropertyObject(name, object, node);
+ _propertyObjects.push_back(po);
+ if(props->getBoolValue("live"))
+ _liveObjects.push_back(po);
}
vector<SGPropertyNode_ptr> nodes = props->getChildren("binding");
if (nodes.size() > 0) {
GUIInfo * info = new GUIInfo(this);
- for (int i = 0; i < nodes.size(); i++)
+ for (unsigned int i = 0; i < nodes.size(); i++)
info->bindings.push_back(new FGBinding(nodes[i]));
object->setCallback(action_callback);
object->setUserData(info);
void
FGDialog::setupGroup (puGroup * group, SGPropertyNode * props,
- int width, int height, bool makeFrame)
+ int width, int height, sgVec4 color, bool makeFrame)
{
setupObject(group, props);
- if (makeFrame)
- new puFrame(0, 0, width, height);
+ if (makeFrame) {
+ puFrame* f = new puFrame(0, 0, width, height);
+ f->setColorScheme(color[0], color[1], color[2], color[3]);
+ }
int nChildren = props->nChildren();
for (int i = 0; i < nChildren; i++)
group->close();
}
+char **
+FGDialog::make_char_array (int size)
+{
+ char ** list = new char*[size+1];
+ for (int i = 0; i <= size; i++)
+ list[i] = 0;
+ _char_arrays.push_back(list);
+ return list;
+}
+
\f
////////////////////////////////////////////////////////////////////////