// dialog.cxx: implementation of an XML-configurable dialog box.
+#include <stdlib.h> // atof()
+
#include <Input/input.hxx>
#include "dialog.hxx"
}
+static void
+format_callback(puObject *obj, int dx, int dy, void *n)
+{
+ SGPropertyNode *node = (SGPropertyNode *)n;
+ const char *format = node->getStringValue("format"), *f = format;
+ bool number, l = false;
+ // make sure the format matches '[ -+#]?\d*(\.\d*)?l?[fs]'
+ for (; *f; f++) {
+ if (*f == '%') {
+ if (f[1] == '%')
+ f++;
+ else
+ break;
+ }
+ }
+ if (*f++ != '%')
+ return;
+ if (*f == ' ' || *f == '+' || *f == '-' || *f == '#')
+ f++;
+ while (*f && isdigit(*f))
+ f++;
+ if (*f == '.') {
+ f++;
+ while (*f && isdigit(*f))
+ f++;
+ }
+ if (*f == 'l')
+ l = true, f++;
+
+ if (*f == 'f')
+ number = true;
+ else if (*f == 's') {
+ if (l)
+ return;
+ number = false;
+ } else
+ return;
+
+ for (++f; *f; f++) {
+ if (*f == '%') {
+ if (f[1] == '%')
+ f++;
+ else
+ return;
+ }
+ }
+
+ char buf[256];
+ const char *src = obj->getLabel();
+
+ if (number) {
+ float value = atof(src);
+ snprintf(buf, 256, format, value);
+ } else {
+ snprintf(buf, 256, format, src);
+ }
+
+ buf[255] = '\0';
+
+ SGPropertyNode *result = node->getNode("formatted", true);
+ result->setStringValue(buf);
+ obj->setLabel(result->getStringValue());
+}
+
+
\f
////////////////////////////////////////////////////////////////////////
// Static helper functions.
int x = props->getIntValue("x", (parentWidth - width) / 2);
int y = props->getIntValue("y", (parentHeight - height) / 2);
+ sgVec4 color = {0.8, 0.8, 0.9, 0.85};
+ SGPropertyNode *ncs = props->getNode("color", false);
+ if ( ncs ) {
+ color[0] = ncs->getFloatValue("red", 0.8);
+ color[1] = ncs->getFloatValue("green", 0.8);
+ color[2] = ncs->getFloatValue("blue", 0.9);
+ color[3] = ncs->getFloatValue("alpha", 0.85);
+ }
+
string type = props->getName();
if (type == "")
type = "dialog";
dialog = new puDialogBox(x, y);
else
dialog = new fgPopup(x, y);
- setupGroup(dialog, props, width, height, true);
+ setupGroup(dialog, props, width, height, color, true);
return dialog;
} else if (type == "group") {
puGroup * group = new puGroup(x, y);
- setupGroup(group, props, width, height, false);
+ setupGroup(group, props, width, height, color, false);
return group;
} else if (type == "list") {
puList * list = new puList(x, y, x + width, y + height);
} else if (type == "text") {
puText * text = new puText(x, y);
setupObject(text, props);
+
+ if (props->getNode("format")) {
+ SGPropertyNode *live = props->getNode("live");
+ if (live && live->getBoolValue())
+ text->setRenderCallback(format_callback, props);
+ else
+ format_callback(text, x, y, props);
+ }
// Layed-out objects need their size set, and non-layout ones
// get a different placement.
if(presetSize) text->setSize(width, height);
return dial;
} else if (type == "textbox") {
int slider_width = props->getIntValue("slider", parentHeight);
+ int wrap = props->getBoolValue("wrap", true)==true;
if (slider_width==0) slider_width=20;
puLargeInput * puTextBox =
- new puLargeInput(x, y, x+width, x+height, 2, slider_width);
+ new puLargeInput(x, y, x+width, x+height, 2, slider_width, wrap);
if (props->hasValue("editable"))
{
if (props->getBoolValue("editable")==false)
void
FGDialog::setupGroup (puGroup * group, SGPropertyNode * props,
- int width, int height, bool makeFrame)
+ int width, int height, sgVec4 color, bool makeFrame)
{
setupObject(group, props);
if (makeFrame) {
puFrame* f = new puFrame(0, 0, width, height);
- f->setColorScheme(0.8, 0.8, 0.9, 0.85);
+ f->setColorScheme(color[0], color[1], color[2], color[3]);
}
int nChildren = props->nChildren();