#include "AirportList.hxx"
#include "layout.hxx"
+/**
+ * User data for a GUI object.
+ */
+struct GUIInfo
+{
+ GUIInfo (FGDialog * d);
+ virtual ~GUIInfo ();
+
+ FGDialog * dialog;
+ vector <FGBinding *> bindings;
+ int key;
+};
+
+
+/**
+ * Key handler.
+ */
+int fgPopup::checkKey(int key, int updown)
+{
+ if (updown == PU_UP || !isVisible() || !isActive() || window != puGetWindow())
+ return false;
+
+ puObject *input = getActiveInputField(this);
+ if (input)
+ return input->checkKey(key, updown);
+
+ puObject *object = getKeyObject(this, key);
+ if (!object)
+ return puPopup::checkKey(key, updown);
+
+ object->invokeCallback() ;
+ return true;
+}
+
+puObject *fgPopup::getKeyObject(puObject *object, int key)
+{
+ puObject *ret;
+ if(object->getType() & PUCLASS_GROUP)
+ for (puObject *obj = ((puGroup *)object)->getFirstChild();
+ obj; obj = obj->getNextObject())
+ if ((ret = getKeyObject(obj, key)))
+ return ret;
+
+ GUIInfo *info = (GUIInfo *)object->getUserData();
+ if (info && info->key == key)
+ return object;
+
+ return 0;
+}
+
+puObject *fgPopup::getActiveInputField(puObject *object)
+{
+ if(object->getType() & PUCLASS_GROUP)
+ for (puObject *obj = ((puGroup *)object)->getFirstChild();
+ obj; obj = obj->getNextObject())
+ if (getActiveInputField(obj))
+ return obj;
+
+ if (object->getType() & PUCLASS_INPUT && ((puInput *)object)->isAcceptingInput())
+ return object;
+
+ return 0;
+}
+
+/**
+ * Mouse handler.
+ */
int fgPopup::checkHit(int button, int updown, int x, int y)
{
int result = puPopup::checkHit(button, updown, x, y);
// Callbacks.
////////////////////////////////////////////////////////////////////////
-/**
- * User data for a GUI object.
- */
-struct GUIInfo
-{
- GUIInfo (FGDialog * d);
- virtual ~GUIInfo ();
-
- FGDialog * dialog;
- vector <FGBinding *> bindings;
-};
-
-
/**
* Action callback.
*/
////////////////////////////////////////////////////////////////////////
GUIInfo::GUIInfo (FGDialog * d)
- : dialog(d)
+ : dialog(d),
+ key(-1)
{
}
// Let the layout widget work in the same property subtree.
LayoutWidget wid(props);
+ puFont *fnt = _gui->getDefaultFont();
+ wid.setDefaultFont(fnt, int(fnt->getPointSize()));
+
int pw=0, ph=0;
if(!userw || !userh)
wid.calcPrefSize(&pw, &ph);
puObject *
FGDialog::makeObject (SGPropertyNode * props, int parentWidth, int parentHeight)
{
+ if (props->getBoolValue("hide"))
+ return 0;
+
bool presetSize = props->hasValue("width") && props->hasValue("height");
int width = props->getIntValue("width", parentWidth);
int height = props->getIntValue("height", parentHeight);
else
obj = new fgPopup(x, y, draggable);
setupGroup(obj, props, width, height, true);
- setColor(obj, props, BACKGROUND|FOREGROUND|HIGHLIGHT);
+ setColor(obj, props);
return obj;
} else if (type == "group") {
puGroup * obj = new puGroup(x, y);
setupGroup(obj, props, width, height, false);
- setColor(obj, props, BACKGROUND|FOREGROUND|HIGHLIGHT);
+ setColor(obj, props);
return obj;
} else if (type == "frame") {
puGroup * obj = new puGroup(x, y);
setupGroup(obj, props, width, height, true);
- setColor(obj, props, BACKGROUND|FOREGROUND|HIGHLIGHT);
+ setColor(obj, props);
return obj;
} else if (type == "hrule" || type == "vrule") {
puFrame * obj = new puFrame(x, y, x + width, y + height);
obj->setBorderThickness(0);
- setColor(obj, props, FOREGROUND);
+ setColor(obj, props, BACKGROUND|FOREGROUND|HIGHLIGHT);
return obj;
} else if (type == "list") {
puList * obj = new puList(x, y, x + width, y + height);
setupObject(obj, props);
- setColor(obj, props, BACKGROUND|FOREGROUND|HIGHLIGHT);
+ setColor(obj, props);
return obj;
} else if (type == "airport-list") {
AirportList * obj = new AirportList(x, y, x + width, y + height);
setupObject(obj, props);
- setColor(obj, props, BACKGROUND|FOREGROUND|HIGHLIGHT);
+ setColor(obj, props);
return obj;
} else if (type == "input") {
puInput * obj = new puInput(x, y, x + width, y + height);
setupObject(obj, props);
- setColor(obj, props, BACKGROUND|FOREGROUND|HIGHLIGHT);
+ setColor(obj, props, FOREGROUND|LABEL);
return obj;
} else if (type == "text") {
puButton * obj;
obj = new puButton(x, y, x + width, y + height, PUBUTTON_XCHECK);
setupObject(obj, props);
- setColor(obj, props, BACKGROUND|FOREGROUND|HIGHLIGHT);
+ setColor(obj, props, FOREGROUND|LABEL);
return obj;
} else if (type == "radio") {
puButton * obj;
obj = new puButton(x, y, x + width, y + height, PUBUTTON_CIRCLE);
setupObject(obj, props);
- setColor(obj, props, BACKGROUND|FOREGROUND|HIGHLIGHT);
+ setColor(obj, props, FOREGROUND|LABEL);
return obj;
} else if (type == "button") {
if(presetSize)
obj->setSize(width, height);
setupObject(obj, props);
- setColor(obj, props, BACKGROUND|FOREGROUND|HIGHLIGHT);
+ setColor(obj, props);
return obj;
} else if (type == "combo") {
puComboBox * obj = new puComboBox(x, y, x + width, y + height, entries,
props->getBoolValue("editable", false));
setupObject(obj, props);
- setColor(obj, props, BACKGROUND|FOREGROUND|HIGHLIGHT);
+ setColor(obj, props, FOREGROUND|LABEL);
return obj;
} else if (type == "slider") {
setupObject(obj, props);
if(presetSize)
obj->setSize(width, height);
- setColor(obj, props, BACKGROUND|FOREGROUND|HIGHLIGHT);
+ setColor(obj, props, FOREGROUND|LABEL);
return obj;
} else if (type == "dial") {
obj->setMaxValue(props->getFloatValue("max", 1.0));
obj->setWrap(props->getBoolValue("wrap", true));
setupObject(obj, props);
- setColor(obj, props, BACKGROUND|FOREGROUND|HIGHLIGHT);
+ setColor(obj, props, FOREGROUND|LABEL);
return obj;
} else if (type == "textbox") {
puLargeInput * obj = new puLargeInput(x, y,
x+width, x+height, 2, slider_width, wrap);
- if (props->hasValue("editable")) {
+ if (props->hasValue("editable")) {
if (props->getBoolValue("editable")==false)
obj->disableInput();
else
obj->enableInput();
}
setupObject(obj, props);
- setColor(obj, props, BACKGROUND|FOREGROUND|HIGHLIGHT);
+ setColor(obj, props, FOREGROUND|LABEL);
return obj;
} else if (type == "select") {
puSelectBox * obj =
new puSelectBox(x, y, x + width, y + height, entries);
setupObject(obj, props);
- setColor(obj, props, BACKGROUND|FOREGROUND|HIGHLIGHT);
+ setColor(obj, props, FOREGROUND|LABEL);
return obj;
} else {
return 0;
vector<SGPropertyNode_ptr> bindings = props->getChildren("binding");
if (bindings.size() > 0) {
GUIInfo * info = new GUIInfo(this);
+ info->key = props->getIntValue("keynum", -1);
for (unsigned int i = 0; i < bindings.size(); i++) {
unsigned int j = 0;
if (makeFrame) {
puFrame* f = new puFrame(0, 0, width, height);
- setColor(f, props, BACKGROUND|FOREGROUND|HIGHLIGHT);
+ setColor(f, props);
}
int nChildren = props->nChildren();
FGDialog::setColor(puObject * object, SGPropertyNode * props, int which)
{
string type = props->getName();
- // first set whole color scheme (see below for a description)
- FGColor c = _gui->getColor("background");
- c.merge(_gui->getColor(type));
- c.merge(props->getNode("color"));
- object->setColourScheme(c.red(), c.green(), c.blue(), c.alpha());
-
- // now look for the 6 plib color qualities
- const int numcol = 6;
+ if (type == "")
+ type = "dialog";
+
+ FGColor *c = new FGColor(_gui->getColor("background"));
+ c->merge(_gui->getColor(type));
+ c->merge(props->getNode("color"));
+ if (c->isValid())
+ object->setColourScheme(c->red(), c->green(), c->blue(), c->alpha());
+
const struct {
int mask;
int id;
const char *name;
- } pucol[numcol] = {
- BACKGROUND, PUCOL_BACKGROUND, "background",
- FOREGROUND, PUCOL_FOREGROUND, "foreground",
- HIGHLIGHT, PUCOL_HIGHLIGHT, "highlight",
- LABEL, PUCOL_LABEL, "label",
- LEGEND, PUCOL_LEGEND, "legend",
- MISC, PUCOL_MISC, "misc",
+ const char *cname;
+ } pucol[] = {
+ { BACKGROUND, PUCOL_BACKGROUND, "background", "color-background" },
+ { FOREGROUND, PUCOL_FOREGROUND, "foreground", "color-foreground" },
+ { HIGHLIGHT, PUCOL_HIGHLIGHT, "highlight", "color-highlight" },
+ { LABEL, PUCOL_LABEL, "label", "color-label" },
+ { LEGEND, PUCOL_LEGEND, "legend", "color-legend" },
+ { MISC, PUCOL_MISC, "misc", "color-misc" }
};
+ const int numcol = sizeof(pucol) / sizeof(pucol[0]);
+
for (int i = 0; i < numcol; i++) {
- // merge in object color quality components (e.g. "button-background")
- FGColor c(_gui->getColor(type));
- c.merge(_gui->getColor(type + '-' + pucol[i].name));
- if (c.isValid()) {
- // merge in explicit color components from the XML structure (<color>)
- if (which & pucol[i].mask)
- c.merge(props->getNode("color"));
- object->setColor(pucol[i].id, c.red(), c.green(), c.blue(), c.alpha());
- }
+ bool dirty = false;
+ c->clear();
+ c->setAlpha(1.0);
+
+ dirty |= c->merge(_gui->getColor(type + '-' + pucol[i].name));
+ if (which & pucol[i].mask)
+ dirty |= c->merge(props->getNode("color"));
+
+ if ((pucol[i].mask == LABEL) && !c->isValid())
+ dirty |= c->merge(_gui->getColor("label"));
+
+ if (c->isValid() && dirty)
+ object->setColor(pucol[i].id, c->red(), c->green(), c->blue(), c->alpha());
}
}