HIGHLIGHT = 0x04,
LABEL = 0x08,
LEGEND = 0x10,
- MISC = 0x20
+ MISC = 0x20,
+ EDITFIELD = 0x40
};
// Private copy constructor to avoid unpleasant surprises.
// (PUCOL_LABEL, etc.) should pick up the <color> property.
void setColor(puObject * object, SGPropertyNode * props, int which = 0);
+ // return key code number for keystring
+ int getKeyCode(const char *keystring);
+
// The top-level PUI object.
puObject * _object;