*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $Id$
**************************************************************************/
#include <simgear/compiler.h>
-#ifdef HAVE_WINDOWS_H
-# include <windows.h>
-#endif
+#include <string>
-#include <simgear/misc/props.hxx>
-#include <simgear/misc/props_io.hxx>
-#include <simgear/misc/exception.hxx>
+#include <simgear/structure/exception.hxx>
#include <simgear/misc/sg_path.hxx>
+#include <simgear/props/props.hxx>
+#include <simgear/props/props_io.hxx>
#include <plib/pu.h>
-#include <Include/general.hxx>
+#include <Main/main.hxx>
#include <Main/globals.hxx>
+#include <Main/locale.hxx>
#include <Main/fg_props.hxx>
+#include <Viewer/WindowSystemAdapter.hxx>
+#include <Viewer/CameraGroup.hxx>
+#include <GUI/new_gui.hxx>
+#include <GUI/FGFontCache.hxx>
#include "gui.h"
-#include "gui_local.hxx"
-#include "apt_dlg.hxx"
-#include "net_dlg.hxx"
-
+#include "layout.hxx"
-// main.cxx hack, should come from an include someplace
-extern void fgInitVisuals( void );
-extern void fgReshape( int width, int height );
-extern void fgRenderFrame( void );
-
-extern void initDialog (void);
-extern void mkDialogInit (void);
-extern void ConfirmExitDialogInit(void);
+#include <osg/GraphicsContext>
+using namespace flightgear;
puFont guiFnt = 0;
-fntTexFont *guiFntHandle = 0;
-int gui_menu_on = 0;
-puMenuBar *mainMenuBar = 0;
-//static puButton *hideMenuButton = 0;
-
-
-struct fg_gui_t {
- char *name;
- char **submenu;
- puCallback *cb;
-} *Menu;
-unsigned int Menu_size;
-
-void initMenu()
-{
- SGPropertyNode main;
- SGPath spath( globals->get_fg_root() );
- spath.append( "menu.xml" );
-
- try {
- readProperties(spath.c_str(), &main);
- } catch (const sg_exception &ex) {
- SG_LOG(SG_GENERAL, SG_ALERT, "Error processing the menu file.");
- return;
- }
-
- SG_LOG(SG_GENERAL, SG_INFO, "Reading menu entries.");
-
- // Make the menu bar
- mainMenuBar = new puMenuBar ();
-
- SGPropertyNode *menu = main.getChild("menu");
-
- vector<SGPropertyNode_ptr>submenu = menu->getChildren("submenu");
-
- Menu_size = 1+submenu.size();
- Menu = (fg_gui_t *)calloc(Menu_size, sizeof(fg_gui_t));
-
- for (unsigned int h = 0; h < submenu.size(); h++) {
-
- vector<SGPropertyNode_ptr>option = submenu[h]->getChildren("option");
-
- //
- // Make sure all entries will fit into allocated memory
- //
- Menu[h].submenu = (char **)calloc(1+option.size(), sizeof(char *));
- Menu[h].cb = (puCallback *)calloc(1+option.size(), sizeof(puCallback));
-
- for (unsigned int i = 0; i < option.size(); i++) {
-
- SGPropertyNode *name = option[i]->getNode("name");
- SGPropertyNode *call = option[i]->getNode("call");
- SGPropertyNode *sep = option[i]->getNode("seperator");
-
- int pos = option.size()-i-1;
- if (sep)
- Menu[h].submenu[pos] = strdup("----------");
-
- else if (call && strcmp(call->getStringValue(), ""))
- Menu[h].submenu[pos] = strdup(name->getStringValue());
-
- else
- Menu[h].submenu[pos] = strdup("not specified");
-
- Menu[h].cb[pos] = NULL;
- for (unsigned int j=0; __fg_gui_fn[j].fn; j++)
- if (call &&
- !strcmp(call->getStringValue(), __fg_gui_fn[j].name) )
- {
- Menu[h].cb[pos] = __fg_gui_fn[j].fn;
- break;
- }
- }
-
- SGPropertyNode *name = submenu[h]->getNode("name");
-
- Menu[h].name = strdup(name->getStringValue());
- mainMenuBar->add_submenu(Menu[h].name, Menu[h].submenu, Menu[h].cb);
-
- }
-
- mainMenuBar->close();
-}
-
-
-// FIXME: Has to be called from somewhere
-// or better yet, turn the menu into a class of its own
-void destroyMenu(void) {
- for(unsigned int i=0; i < Menu_size; i++) {
-
- free(Menu[i].name);
-
- // FIXME: don't use strdup/free
- for(unsigned int j=0; Menu[i].submenu[j] != NULL; j++)
- free(Menu[i].submenu[j]);
- }
-}
-
-
/* -------------------------------------------------------------------------
init the gui
_____________________________________________________________________*/
-
-void guiInit()
+namespace
{
- char *mesa_win_state;
-
- // Initialize PUI
- puInit();
- puSetDefaultStyle ( PUSTYLE_SMALL_BEVELLED ); //PUSTYLE_DEFAULT
- puSetDefaultColourScheme (0.8, 0.8, 0.8, 0.4);
-
- initDialog();
-
- // Next check home directory
- SGPath fntpath;
- char* envp = ::getenv( "FG_FONTS" );
- if ( envp != NULL ) {
- fntpath.set( envp );
- } else {
- fntpath.set( globals->get_fg_root() );
- fntpath.append( "Fonts" );
+class GUIInitOperation : public GraphicsContextOperation
+{
+public:
+ GUIInitOperation() : GraphicsContextOperation(std::string("GUI init"))
+ {
}
-
- // Install our fast fonts
- fntpath.append( "typewriter.txf" );
- guiFntHandle = new fntTexFont ;
- guiFntHandle -> load ( (char *)fntpath.c_str() ) ;
- puFont GuiFont ( guiFntHandle, 15 ) ;
- puSetDefaultFonts( GuiFont, GuiFont ) ;
- guiFnt = puGetDefaultLabelFont();
+ void run(osg::GraphicsContext* gc)
+ {
+ WindowSystemAdapter* wsa = WindowSystemAdapter::getWSA();
+ wsa->puInitialize();
+ puSetDefaultStyle ( PUSTYLE_SMALL_SHADED ); //PUSTYLE_DEFAULT
+ puSetDefaultColourScheme (0.8, 0.8, 0.9, 1);
+
+ FGFontCache *fc = globals->get_fontcache();
+ fc->initializeFonts();
+ puFont *GuiFont
+ = fc->get(globals->get_locale()->getDefaultFont("typewriter.txf"),
+ 15);
+ puSetDefaultFonts(*GuiFont, *GuiFont);
+ guiFnt = puGetDefaultLabelFont();
+
+ LayoutWidget::setDefaultFont(GuiFont, 15);
- if (!fgHasNode("/sim/startup/mouse-pointer")) {
- // no preference specified for mouse pointer, attempt to autodetect...
- // Determine if we need to render the cursor, or if the windowing
- // system will do it. First test if we are rendering with glide.
- if ( strstr ( general.get_glRenderer(), "Glide" ) ) {
- // Test for the MESA_GLX_FX env variable
- if ( (mesa_win_state = getenv( "MESA_GLX_FX" )) != NULL) {
- // test if we are fullscreen mesa/glide
- if ( (mesa_win_state[0] == 'f') ||
- (mesa_win_state[0] == 'F') ) {
- puShowCursor ();
- }
- }
+ if (!fgHasNode("/sim/startup/mouse-pointer")) {
+ // no preference specified for mouse pointer
+ } else if ( !fgGetBool("/sim/startup/mouse-pointer") ) {
+ // don't show pointer
+ } else {
+ // force showing pointer
+ puShowCursor();
}
-// mouse_active = ~mouse_active;
- } else if ( !fgGetBool("/sim/startup/mouse-pointer") ) {
- // don't show pointer
- } else {
- // force showing pointer
- puShowCursor();
-// mouse_active = ~mouse_active;
}
-
- // MOUSE_VIEW mode stuff
- initMouseQuat();
-
- // Set up our Dialog Boxes
- ConfirmExitDialogInit();
- NewAirportInit();
-
-#ifdef FG_NETWORK_OLK
- NewNetIdInit();
- NewNetFGDInit();
-#endif
+};
+
+// Operation for querying OpenGL parameters. This must be done in a
+// valid OpenGL context, potentially in another thread.
+
+struct GeneralInitOperation : public GraphicsContextOperation
+{
+ GeneralInitOperation()
+ : GraphicsContextOperation(std::string("General init"))
+ {
+ }
+ void run(osg::GraphicsContext* gc)
+ {
+ SGPropertyNode* simRendering = fgGetNode("/sim/rendering");
+
+ simRendering->setStringValue("gl-vendor", (char*) glGetString(GL_VENDOR));
+ SG_LOG( SG_GENERAL, SG_INFO, glGetString(GL_VENDOR));
+
+ simRendering->setStringValue("gl-renderer", (char*) glGetString(GL_RENDERER));
+ SG_LOG( SG_GENERAL, SG_INFO, glGetString(GL_RENDERER));
+
+ simRendering->setStringValue("gl-version", (char*) glGetString(GL_VERSION));
+ SG_LOG( SG_GENERAL, SG_INFO, glGetString(GL_VERSION));
+
+ // Old hardware without support for OpenGL 2.0 does not support GLSL and
+ // glGetString returns NULL for GL_SHADING_LANGUAGE_VERSION.
+ //
+ // See http://flightgear.org/forums/viewtopic.php?f=17&t=19670&start=15#p181945
+ const char* glsl_version = (const char*) glGetString(GL_SHADING_LANGUAGE_VERSION);
+ if( !glsl_version )
+ glsl_version = "UNSUPPORTED";
+ simRendering->setStringValue("gl-shading-language-version", glsl_version);
+ SG_LOG( SG_GENERAL, SG_INFO, glsl_version);
+
+ GLint tmp;
+ glGetIntegerv( GL_MAX_TEXTURE_SIZE, &tmp );
+ simRendering->setIntValue("max-texture-size", tmp);
+
+ glGetIntegerv( GL_DEPTH_BITS, &tmp );
+ simRendering->setIntValue("depth-buffer-bits", tmp);
+ }
+};
- mkDialogInit();
+osg::ref_ptr<GUIInitOperation> initOp;
- initMenu();
-
- // Set up menu bar toggle
- gui_menu_on = ~0;
+}
- if (!strcmp(fgGetString("/sim/flight-model"), "ada")) {
- guiToggleMenu(); // Menu off by default
+/** Initializes GUI.
+ * Returns true when done, false when still busy (call again). */
+bool guiInit()
+{
+ static osg::ref_ptr<GeneralInitOperation> genOp;
+
+ if (!genOp.valid())
+ {
+ // Pick some window on which to do queries.
+ // XXX Perhaps all this graphics initialization code should be
+ // moved to renderer.cxx?
+ genOp = new GeneralInitOperation;
+ osg::Camera* guiCamera = getGUICamera(CameraGroup::getDefault());
+ WindowSystemAdapter* wsa = WindowSystemAdapter::getWSA();
+ osg::GraphicsContext* gc = 0;
+ if (guiCamera)
+ gc = guiCamera->getGraphicsContext();
+ if (gc) {
+ gc->add(genOp.get());
+ initOp = new GUIInitOperation;
+ gc->add(initOp.get());
+ } else {
+ wsa->windows[0]->gc->add(genOp.get());
+ }
+ return false; // not ready yet
+ }
+ else
+ {
+ if (!genOp->isFinished())
+ return false;
+ if (!initOp.valid())
+ return true;
+ if (!initOp->isFinished())
+ return false;
+ genOp = 0;
+ initOp = 0;
+ // we're done
+ return true;
}
}