*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $Id$
**************************************************************************/
# include <config.h>
#endif
-#ifdef HAVE_WINDOWS_H
-# include <windows.h>
-#endif
+#include <plib/pu.h>
-#include <GL/glut.h> // needed before pu.h
-#include <plib/pu.h> // plib include
+#include <simgear/structure/exception.hxx>
-#include <simgear/misc/exception.hxx>
+#define TR_HIRES_SNAP 1
+namespace osg
+{
+class GraphicsContext;
+}
// gui.cxx
-extern void guiInit();
-extern void guiToggleMenu(void);
+extern void guiStartInit(osg::GraphicsContext*);
+extern bool guiFinishInit();
extern void mkDialog(const char *txt);
extern void guiErrorMessage(const char *txt);
extern void guiErrorMessage(const char *txt, const sg_throwable &throwable);
-extern void ConfirmExitDialog(void);
-extern void fgDumpSnapShot();
+extern bool fgDumpSnapShot();
+extern void fgDumpSceneGraph();
+extern void fgDumpTerrainBranch();
extern puFont guiFnt;
extern fntTexFont *guiFntHandle;
extern int gui_menu_on;
-// GLOBAL COMMON DIALOG BOX TEXT STRINGS
-extern char *gui_msg_OK; // "OK"
-extern char *gui_msg_NO; // "NO"
-extern char *gui_msg_YES; // "YES"
-extern char *gui_msg_CANCEL; // "CANCEL"
-extern char *gui_msg_RESET; // "RESET"
-
-// mouse.cxx
-extern void guiMotionFunc ( int x, int y );
-extern void guiMouseFunc(int button, int updown, int x, int y);
-extern void maybeToggleMouse( void );
-extern void BusyCursor( int restore );
-extern void CenterView( void );
-extern void TurnCursorOn( void );
-extern void TurnCursorOff( void );
-
-// MACROS TO HELP KEEP PUI LIVE INTERFACE STACK IN SYNC
-// These insure that the mouse is active when dialog is shown
-// and try to the maintain the original mouse state when hidden
-// These will also repair any damage done to the Panel if active
-
-// Activate Dialog Box
-#define FG_PUSH_PUI_DIALOG( X ) \
- maybeToggleMouse(); \
- puPushLiveInterface( (X) ) ; \
- ( X )->reveal()
+// from gui_funcs.cxx
+extern void reInit(void);
+extern void fgDumpSnapShotWrapper();
+#ifdef TR_HIRES_SNAP
+extern void fgHiResDumpWrapper();
+extern void fgHiResDump();
+#endif
+#if defined( _WIN32 ) && !defined(__MINGW32__)
+extern void printScreen();
+#endif
+extern void helpCb();
-// Deactivate Dialog Box
-#define FG_POP_PUI_DIALOG( X ) \
- (X)->hide(); \
- puPopLiveInterface(); \
- maybeToggleMouse();
+typedef struct {
+ const char *name;
+ void (*fn)();
+} __fg_gui_fn_t;
+extern const __fg_gui_fn_t __fg_gui_fn[];
-// Finalize Dialog Box Construction
-#define FG_FINALIZE_PUI_DIALOG( X ) \
- ( X )->close(); \
- ( X )->hide(); \
- puPopLiveInterface();
-
#endif // _GUI_H_