extern void guiErrorMessage(const char *txt, const sg_throwable &throwable);
extern void fgDumpSnapShot();
+extern void fgDumpSceneGraph();
extern puFont guiFnt;
extern fntTexFont *guiFntHandle;
#if defined( WIN32 ) && !defined( __CYGWIN__) && !defined(__MINGW32__)
extern void printScreen(puObject *);
#endif
-extern void PilotOffsetAdjust(puObject *);
extern void helpCb(puObject *);
-extern void fgReshape(int, int);
typedef struct {
char *name;
// mouse.cxx
extern void guiInitMouse(int width, int height);
-extern void guiMotionFunc ( int x, int y );
-extern void guiMouseFunc(int button, int updown, int x, int y);
extern void maybeToggleMouse( void );
-extern void BusyCursor( int restore );
-extern void CenterView( void );
extern void TurnCursorOn( void );
extern void TurnCursorOff( void );