// gui.cxx
-extern void guiInit();
+extern void guiStartInit();
+extern bool guiFinishInit();
extern void mkDialog(const char *txt);
extern void guiErrorMessage(const char *txt);
extern void guiErrorMessage(const char *txt, const sg_throwable &throwable);
-extern void fgDumpSnapShot();
+extern bool fgDumpSnapShot();
extern void fgDumpSceneGraph();
+extern void fgDumpTerrainBranch();
extern puFont guiFnt;
extern fntTexFont *guiFntHandle;
extern void helpCb(puObject *);
typedef struct {
- char *name;
+ const char *name;
void (*fn)(puObject *);
} __fg_gui_fn_t;
extern const __fg_gui_fn_t __fg_gui_fn[];
-// GLOBAL COMMON DIALOG BOX TEXT STRINGS
-extern char *gui_msg_OK; // "OK"
-extern char *gui_msg_NO; // "NO"
-extern char *gui_msg_YES; // "YES"
-extern char *gui_msg_CANCEL; // "CANCEL"
-extern char *gui_msg_RESET; // "RESET"
-
// mouse.cxx
extern void guiInitMouse(int width, int height);
extern void maybeToggleMouse( void );