#include <Cockpit/panel.hxx>
#include <Main/globals.hxx>
#include <Main/fg_props.hxx>
+#include <Main/fg_os.hxx>
#include <Main/renderer.hxx>
#include <Main/viewmgr.hxx>
#include <GUI/new_gui.hxx>
-#if defined( WIN32 ) && !defined( __CYGWIN__ ) && !defined(__MINGW32__)
-# include <simgear/screen/win32-printer.h>
-# include <simgear/screen/GlBitmaps.h>
-#endif
-#ifdef __MINGW32__
-#include <shellapi.h>
+#ifdef _WIN32
+# include <shellapi.h>
#endif
+
#include "gui.h"
using std::string;
{"dumpHiResSnapShot", fgHiResDumpWrapper},
#endif
{"dumpSnapShot", fgDumpSnapShotWrapper},
-#if defined( WIN32 ) && !defined( __CYGWIN__) && !defined(__MINGW32__)
- {"printScreen", printScreen},
-#endif
// Help
{"helpCb", helpCb},
string msg = txt;
msg += '\n';
msg += throwable.getFormattedMessage();
- if (!throwable.getOrigin().empty()) {
+ if (!std::strlen(throwable.getOrigin()) != 0) {
msg += "\n (reported by ";
msg += throwable.getOrigin();
msg += ')';
SGPath path( globals->get_fg_root() );
path.append( "Docs/index.html" );
-#if !defined(WIN32)
+#ifndef _WIN32
command = globals->get_browser();
string::size_type pos;
command += " &";
system( command.c_str() );
-#else // WIN32
+#else // _WIN32
// Look for favorite browser
char Dummy[1024], ExecName[1024], browserParameter[1024];
/* just to be safe... */
glPixelStorei(GL_PACK_ALIGNMENT, 1);
+ // OSGFIXME
+#if 0
/* Because the HUD and Panel change the ViewPort we will
* need to handle some lowlevel stuff ourselves */
int ncols = trGet(tr, TR_COLUMNS);
bool do_panel = fgPanelVisible();
GLfloat panel_col_step = globals->get_current_panel()->getWidth() / ncols;
GLfloat panel_row_step = globals->get_current_panel()->getHeight() / nrows;
-
+#endif
glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST);
glHint(GL_POLYGON_SMOOTH_HINT, GL_NICEST);
glHint(GL_LINE_SMOOTH_HINT, GL_NICEST);
while (more) {
trBeginTile(tr);
int curColumn = trGet(tr, TR_CURRENT_COLUMN);
- int curRow = trGet(tr, TR_CURRENT_ROW);
+ // int curRow = trGet(tr, TR_CURRENT_ROW);
renderer->update( false );
// OSGFIXME
}
#endif // #if defined( TR_HIRES_SNAP)
-
-#if defined( WIN32 ) && !defined( __CYGWIN__) && !defined(__MINGW32__)
-
-void rotateView( double roll, double pitch, double yaw )
-{
- // rotate view
-}
-
-GlBitmap *b1 = NULL;
-GLubyte *hiResScreenCapture( int multiplier )
-{
- float oldfov = fgGetDouble("/sim/current-view/field-of-view");
- float fov = oldfov / multiplier;
- FGViewer *v = globals->get_current_view();
- fgSetDouble("/sim/current-view/field-of-view", fov);
-// globals->get_renderer()->init();
- int cur_width = fgGetInt("/sim/startup/xsize");
- int cur_height = fgGetInt("/sim/startup/ysize");
- delete( b1 );
- // New empty (mostly) bitmap
- b1 = new GlBitmap( GL_RGB, 1, 1, (unsigned char *)"123" );
- int x,y;
- for ( y = 0; y < multiplier; y++ ) {
- for ( x = 0; x < multiplier; x++ ) {
- globals->get_renderer()->resize( cur_width, cur_height );
- // pan to tile
- rotateView( 0, (y*fov)-((multiplier-1)*fov/2), (x*fov)-((multiplier-1)*fov/2) );
- globals->get_renderer()->update( false );
- // restore view
- GlBitmap b2;
- b1->copyBitmap( &b2, cur_width*x, cur_height*y );
- }
- }
- fgSetDouble("/sim/current-view/field-of-view", oldfov);
- return b1->getBitmap();
-}
-#endif
-
-#if defined( WIN32 ) && !defined( __CYGWIN__) && !defined(__MINGW32__)
-// win32 print screen function
-void printScreen () {
- int mouse = fgGetMouseCursor();
- fgSetMouseCursor(MOUSE_CURSOR_NONE);
-
- CGlPrinter p( CGlPrinter::PRINT_BITMAP );
- int cur_width = fgGetInt("/sim/startup/xsize");
- int cur_height = fgGetInt("/sim/startup/ysize");
- p.Begin( "FlightGear", cur_width*3, cur_height*3 );
- p.End( hiResScreenCapture(3) );
-
- fgSetMouseCursor(mouse);
-}
-#endif // #ifdef WIN32
-
-
void fgDumpSnapShotWrapper () {
fgDumpSnapShot();
}
char filename[24];
static int count = 1;
while (count < 1000) {
- snprintf(filename, 24, "fgfs-screen-%03d.ppm", count++);
+ snprintf(filename, 24, "fgfs-screen-%03d.png", count++);
SGPath p(dir);
p.append(filename);
string message;
static int count = 1;
- FGRenderer *renderer = globals->get_renderer();
-
static const SGPropertyNode *master_freeze
= fgGetNode("/sim/freeze/master");
string message;
static int count = 1;
- FGRenderer *renderer = globals->get_renderer();
-
static const SGPropertyNode *master_freeze
= fgGetNode("/sim/freeze/master");
}
}
+void fgPrintVisibleSceneInfoCommand()
+{
+ static const SGPropertyNode *master_freeze
+ = fgGetNode("/sim/freeze/master");
+
+ bool freeze = master_freeze->getBoolValue();
+ if ( !freeze ) {
+ fgSetBool("/sim/freeze/master", true);
+ }
+
+ flightgear::printVisibleSceneInfo(globals->get_renderer());
+
+ if ( !freeze ) {
+ fgSetBool("/sim/freeze/master", false);
+ }
+}
+