# include <windows.h>
#endif
-#include GLUT_H // needed before pu.h
+#include FG_GLUT_H // needed before pu.h
#include <plib/pu.h> // plib include
#include <FDM/flight.hxx>
fgReInitSubsystems();
globals->get_tile_mgr()->update( fgGetDouble("/environment/visibility-m") );
-
- cur_light_params.Update();
fgReshape( xsize, ysize );