*/
void destroy_menubar ();
+
/**
* Disable/enable menu titles and entries
*/
void make_menubar ();
// Create a property-path -> puObject map for menu node
- void make_map(SGPropertyNode * node);
+ void make_object_map(SGPropertyNode * node);
// Add <enabled> listener that enables/disables menu entries.
void add_enabled_listener(SGPropertyNode * node);
vector<char **> _char_arrays;
vector<puCallback *> _callback_arrays;
- map<string, puObject *> _entries;
+ // A map for {menu node path}->puObject translation.
+ map<string, puObject *> _objects;
};
#endif // __MENUBAR_HXX