* Initialize the menu bar from $FG_ROOT/gui/menubar.xml
*/
virtual void init ();
-
/**
* Make the menu bar visible.
virtual void fireItem (puObject * item);
+ /**
+ * create a menubar based on a PropertyList within the PropertyTree
+ */
+ void make_menubar (const SGPropertyNode * props);
+
+
+ /**
+ * destroy a menubar based on a PropertyList within the PropertyTree
+ */
+ void destroy_menubar ();
+
+
private:
// Make a single menu.