# error This library requires C++
#endif
-#include <simgear/compiler.h> // for SG_USING_STD
+#include <Main/fg_props.hxx>
#include <plib/pu.h>
#include <map>
-SG_USING_STD(map);
-
#include <vector>
-SG_USING_STD(vector);
-
class puMenuBar;
class puObject;
-class FGBinding;
+class SGBinding;
/**
/**
* create a menubar based on a PropertyList within the PropertyTree
*/
- void make_menubar (const SGPropertyNode * props);
+ void make_menubar (SGPropertyNode * props);
/**
void destroy_menubar ();
+ /**
+ * Disable/enable menu titles and entries
+ */
+ bool enable_item (const SGPropertyNode * item, bool state);
+
+
private:
// Make a single menu.
// Make the top-level menubar.
void make_menubar ();
+ // Create a property-path -> puObject map for menu node
+ void make_object_map(SGPropertyNode * node);
+
+ // Add <enabled> listener that enables/disables menu entries.
+ void add_enabled_listener(SGPropertyNode * node);
+
// Is the menu visible?
bool _visible;
puMenuBar * _menuBar;
// A map of bindings for the menubar.
- map<string,vector<FGBinding *> > _bindings;
+ std::map<std::string,std::vector<SGBinding *> > _bindings;
// These are hoops that we have to jump through because PUI doesn't
// do memory management for lists. We have to allocate the arrays,
// freed.
char ** make_char_array (int size);
puCallback * make_callback_array (int size);
- vector<char **> _char_arrays;
- vector<puCallback *> _callback_arrays;
+ std::vector<char **> _char_arrays;
+ std::vector<puCallback *> _callback_arrays;
+
+ // A map for {menu node path}->puObject translation.
+ std::map<std::string, puObject *> _objects;
};
#endif // __MENUBAR_HXX