#if defined(WIN32)
switch (mouse_mode) {
case MOUSE_POINTER:
- fgSetMouseCursor(MOUSE_CURSOR_INHERIT);
+ fgSetMouseCursor(MOUSE_CURSOR_POINTER);
break;
case MOUSE_YOKE:
fgSetMouseCursor(MOUSE_CURSOR_CROSSHAIR);
break;
case MOUSE_VIEW:
- fgSetMouseCursor(MOUSE_CURSOR_LEFT_RIGHT);
+ fgSetMouseCursor(MOUSE_CURSOR_LEFTRIGHT);
break;
}
#endif