#include "menubar.hxx"
#include "dialog.hxx"
-SG_USING_STD(map);
-
extern puFont FONT_HELVETICA_14;
extern puFont FONT_SANS_12B;
_menubar(new FGMenuBar),
_active_dialog(0)
{
- // set up the traditional colors as default
- _colors["background"] = FGColor(0.8f, 0.8f, 0.9f, 0.85f);
- _colors["foreground"] = FGColor(0.0f, 0.0f, 0.0f, 1.0f);
- _colors["highlight"] = FGColor(0.7f, 0.7f, 0.7f, 1.0f);
- _colors["label"] = FGColor(0.0f, 0.0f, 0.0f, 1.0f);
- _colors["legend"] = FGColor(0.0f, 0.0f, 0.0f, 1.0f);
- _colors["misc"] = FGColor(0.0f, 0.0f, 0.0f, 1.0f);
-
- setStyle();
}
NewGUI::~NewGUI ()
void
NewGUI::init ()
{
+ setStyle();
char path1[1024];
char path2[1024];
ulMakePath(path1, globals->get_fg_root().c_str(), "gui");
return false; // dialog wasn't open...
}
+SGPropertyNode_ptr
+NewGUI::getDialog (const string &name)
+{
+ if(_dialog_props.find(name) != _dialog_props.end())
+ return _dialog_props[name];
+
+ SG_LOG(SG_GENERAL, SG_ALERT, "dialog '" << name << "' missing");
+ return 0;
+}
+
void
NewGUI::setActiveDialog (FGDialog * dialog)
{
delete _menubar;
_menubar = 0;
_dialog_props.clear();
+ _itt_t it;
+ for (it = _colors.begin(); it != _colors.end(); ++it)
+ delete it->second;
+ _colors.clear();
}
static bool
void
NewGUI::setStyle (void)
{
- setupFont();
+ _itt_t it;
+ for (it = _colors.begin(); it != _colors.end(); ++it)
+ delete it->second;
+ _colors.clear();
+
+ // set up the traditional colors as default
+ _colors["background"] = new FGColor(0.8f, 0.8f, 0.9f, 0.85f);
+ _colors["foreground"] = new FGColor(0.0f, 0.0f, 0.0f, 1.0f);
+ _colors["highlight"] = new FGColor(0.7f, 0.7f, 0.7f, 1.0f);
+ _colors["label"] = new FGColor(0.0f, 0.0f, 0.0f, 1.0f);
+ _colors["legend"] = new FGColor(0.0f, 0.0f, 0.0f, 1.0f);
+ _colors["misc"] = new FGColor(0.0f, 0.0f, 0.0f, 1.0f);
//puSetDefaultStyle();
- SGPropertyNode *n = fgGetNode("/sim/gui/colors");
+ int which = fgGetInt("/sim/current-gui", 0);
+ SGPropertyNode *sim = globals->get_props()->getNode("sim");
+ SGPropertyNode *n = sim->getChild("gui", which);
if (!n)
- return;
+ n = sim->getChild("gui", 0, true);
+
+ setupFont(n->getNode("font", true));
+ n = n->getNode("colors", true);
for (int i = 0; i < n->nChildren(); i++) {
SGPropertyNode *child = n->getChild(i);
- _colors[child->getName()] = FGColor(child);
+ _colors[child->getName()] = new FGColor(child);
}
- FGColor c = _colors["background"];
- puSetDefaultColourScheme(c.red(), c.green(), c.blue(), c.alpha());
+ FGColor *c = _colors["background"];
+ puSetDefaultColourScheme(c->red(), c->green(), c->blue(), c->alpha());
}
char *name;
puFont *font;
} guifonts[] = {
- "default", &FONT_HELVETICA_14,
- "FIXED_8x13", &PUFONT_8_BY_13,
- "FIXED_9x15", &PUFONT_9_BY_15,
- "TIMES_10", &PUFONT_TIMES_ROMAN_10,
- "TIMES_24", &PUFONT_TIMES_ROMAN_24,
- "HELVETICA_10", &PUFONT_HELVETICA_10,
- "HELVETICA_12", &PUFONT_HELVETICA_12,
- "HELVETICA_14", &FONT_HELVETICA_14,
- "HELVETICA_18", &PUFONT_HELVETICA_18,
- "SANS_12B", &FONT_SANS_12B,
- 0, 0,
+ { "default", &FONT_HELVETICA_14 },
+ { "FIXED_8x13", &PUFONT_8_BY_13 },
+ { "FIXED_9x15", &PUFONT_9_BY_15 },
+ { "TIMES_10", &PUFONT_TIMES_ROMAN_10 },
+ { "TIMES_24", &PUFONT_TIMES_ROMAN_24 },
+ { "HELVETICA_10", &PUFONT_HELVETICA_10 },
+ { "HELVETICA_12", &PUFONT_HELVETICA_12 },
+ { "HELVETICA_14", &FONT_HELVETICA_14 },
+ { "HELVETICA_18", &PUFONT_HELVETICA_18 },
+ { "SANS_12B", &FONT_SANS_12B },
+ { 0, 0 }
};
void
-NewGUI::setupFont ()
+NewGUI::setupFont (SGPropertyNode *node)
{
- SGPropertyNode *node = fgGetNode("/sim/gui/font", true);
string fontname = node->getStringValue("name", "Helvetica.txf");
float size = node->getFloatValue("size", 15.0);
float slant = node->getFloatValue("slant", 0.0);
}
}
puSetDefaultFonts(_font, _font);
- fgSetString("/sim/gui/font", fontname.c_str());
+ node->setStringValue("name", fontname.c_str());
}
// FGColor class.
////////////////////////////////////////////////////////////////////////
-void
+bool
FGColor::merge(const SGPropertyNode *node)
{
if (!node)
- return;
+ return false;
+ bool dirty = false;
const SGPropertyNode * n;
if ((n = node->getNode("red")))
- _red = n->getFloatValue();
+ _red = n->getFloatValue(), dirty = true;
if ((n = node->getNode("green")))
- _green = n->getFloatValue();
+ _green = n->getFloatValue(), dirty = true;
if ((n = node->getNode("blue")))
- _blue = n->getFloatValue();
+ _blue = n->getFloatValue(), dirty = true;
if ((n = node->getNode("alpha")))
- _alpha = n->getFloatValue();
+ _alpha = n->getFloatValue(), dirty = true;
+ return dirty;
}
-void
-FGColor::merge(const FGColor& color)
+bool
+FGColor::merge(const FGColor *color)
+{
+ bool dirty = false;
+ if (color && color->_red >= 0.0)
+ _red = color->_red, dirty = true;
+ if (color && color->_green >= 0.0)
+ _green = color->_green, dirty = true;
+ if (color && color->_blue >= 0.0)
+ _blue = color->_blue, dirty = true;
+ if (color && color->_alpha >= 0.0)
+ _alpha = color->_alpha, dirty = true;
+ return dirty;
+}
+
+
+//
+FGFontCache::FGFontCache()
{
- if (color._red >= 0.0)
- _red = color._red;
- if (color._green >= 0.0)
- _green = color._green;
- if (color._blue >= 0.0)
- _blue = color._blue;
- if (color._alpha >= 0.0)
- _alpha = color._alpha;
+ char *envp = ::getenv("FG_FONTS");
+ if (envp != NULL) {
+ _path.set(envp);
+ } else {
+ _path.set(globals->get_fg_root());
+ _path.append("Fonts");
+ }
+
+ for (int i=0; guifonts[i].name; i++)
+ _fonts[guifonts[i].name] = guifonts[i].font;
+}
+
+FGFontCache::~FGFontCache()
+{
+ _fonts.clear();
+}
+
+puFont *
+FGFontCache::get(const char *name, float size, float slant)
+{
+ puFont *font;
+ _itt_t it;
+
+ if ((it = _fonts.find(name)) == _fonts.end())
+ {
+ SGPath path(_path);
+ path.append(name);
+
+ fntTexFont tex_font;
+ if (tex_font.load((char *)path.c_str()))
+ {
+ font = new puFont;
+ font->initialize((fntFont *)&tex_font, size, slant);
+ _fonts[name] = font;
+ }
+ else
+ {
+ font = _fonts["default"];
+ // puSetDefaultFonts(font, font);
+ }
+ }
+ else
+ {
+ font = it->second;
+ }
+
+ return font;
+}
+
+puFont *
+FGFontCache::get(SGPropertyNode *node)
+{
+ const char *name = node->getStringValue("name", "Helvetica.txf");
+ float size = node->getFloatValue("size", 15.0);
+ float slant = node->getFloatValue("slant", 0.0);
+
+ return get(name, size, slant);
}
// end of new_gui.cxx