#include <Main/fg_props.hxx>
+class SGBinding;
+
class FGMenuBar;
class FGDialog;
-class FGBinding;
class FGColor;
class FGFontCache;
puFont *get(SGPropertyNode *node);
fntTexFont *getTexFont(const char *name, float size=15.0, float slant=0.0);
+
+ SGPath getfntpath(const char *name);
};