# include <config.h>
#endif
-#include "prop_picker.hxx"
-#include <Main/globals.hxx>
-
#include <simgear/compiler.h>
-#include <simgear/misc/props.hxx>
+#include <simgear/props/props.hxx>
#include STL_STRING
+
+#include <Main/globals.hxx>
+
+#include "prop_picker.hxx"
+
SG_USING_STD(string);
// A local alternative name, for use when a variable called "string" is in scope - e.g. in classes derived from puInput.
*/
fgPropPicker::fgPropPicker ( int x, int y, int w, int h, int arrows,
- const char *dir, const char *title ) : puDialogBox ( x,y )
+ const char *dir, const char *title ) : fgPopup ( x,y )
{
puFont LegendFont, LabelFont;
puGetDefaultFonts ( &LegendFont, &LabelFont );
FG_POP_PUI_DIALOG( prop_edit );
}
-fgPropEdit::fgPropEdit ( const char *name, const char *value, char *proppath ) : puDialogBox ( 0, 0 )
+fgPropEdit::fgPropEdit ( const char *name, const char *value, char *proppath ) : fgPopup ( 0, 0 )
{
puFont LegendFont, LabelFont;