#include <vector>
#include <simgear/structure/SGBinding.hxx>
-#include <plib/ul.h>
+#include <simgear/compiler.h>
-#if defined( UL_WIN32 )
+#if defined( SG_WINDOWS )
#define TGT_PLATFORM "windows"
-#elif defined ( UL_MAC_OSX )
+#elif defined ( SG_MAC )
#define TGT_PLATFORM "mac"
#else
#define TGT_PLATFORM "unix"