#include STL_FSTREAM
#include STL_STRING
-#include <jssuper.h>
#include <jsinput.h>
+#if !defined(SG_HAVE_NATIVE_SGI_COMPILERS)
+SG_USING_STD(fstream);
+SG_USING_STD(cout);
+SG_USING_STD(endl);
+SG_USING_STD(ios);
+#endif
SG_USING_STD(string);
+#if defined(_MSC_VER) || defined(__MINGW32__)
+#define snprintf _snprintf
+#endif
string axes_humannames[8] = { "elevator", "ailerons", "rudder", "throttle",
"mixture","propller pitch", "lateral view",
void writeAxisProperties(fstream &fs, int control,int joystick, int axis) {
- char jsDesc[25];
- snprintf(jsDesc,25,"--prop:/input/joysticks/js[%d]/axis[%d]",joystick,axis);
- fs << jsDesc << "/control=" << axes_propnames[control] << endl;
+ char jsDesc[80];
+ snprintf(jsDesc,80,"--prop:/input/joysticks/js[%d]/axis[%d]/binding",joystick,axis);
+ fs << jsDesc << "/command=property-scale" << endl;
+ fs << jsDesc << "/property=" << axes_propnames[control] << endl;
fs << jsDesc << "/dead-band=0.02" << endl;
if( half_range[control] == true) {
fs << jsDesc << "/offset=-1.0" << endl;
- fs << jsDesc << "/factor=0.5" << endl;
+ fs << jsDesc << "/factor=-0.5" << endl;
} else {
fs << jsDesc << "/offset=0.0" << endl;
fs << jsDesc << "/factor=1.0" << endl;
void writeButtonProperties(fstream &fs, int property,int joystick, int button) {
- char jsDesc[25];
- snprintf(jsDesc,25,"--prop:/input/joysticks/js%d/button[%d]",joystick,button);
+ char jsDesc[80];
+ snprintf(jsDesc,80,"--prop:/input/joysticks/js[%d]/button[%d]/binding",joystick,button);
- fs << jsDesc << "/action=adjust" << endl;
- fs << jsDesc << "/control=" << button_propnames[property] << endl;
- fs << jsDesc << "/step=" << button_step[property] << endl;
fs << jsDesc << "/repeatable=" << button_repeat[property] << endl;
+ fs << jsDesc << "/command=property-adjust" << endl;
+ fs << jsDesc << "/property=" << button_propnames[property] << endl;
+ fs << jsDesc << "/step=" << button_step[property] << endl;
fs << endl;
}
jsSuper *jss=new jsSuper();
jsInput *jsi=new jsInput(jss);
jsi->displayValues(false);
- int i;
+ // int i;
int control=0;