]> git.mxchange.org Git - flightgear.git/blobdiff - src/Input/input.cxx
Revert joystick patch. One would have to provide a better one
[flightgear.git] / src / Input / input.cxx
index f3dcdb756afbc885836ef3e2d4c4cb6467cb04ba..3804e8e9408c404ffb7a4ecb1fdcb487d7c21d8e 100644 (file)
@@ -1,8 +1,10 @@
 // input.cxx -- handle user input from various sources.
 //
 // Written by David Megginson, started May 2001.
+// Major redesign by Torsten Dreyer, started August 2009
 //
 // Copyright (C) 2001 David Megginson, david@megginson.com
+// Copyright (C) 2009 Torsten Dreyer, Torsten (at) t3r _dot_ de
 //
 // This program is free software; you can redistribute it and/or
 // modify it under the terms of the GNU General Public License as
@@ -16,7 +18,7 @@
 //
 // You should have received a copy of the GNU General Public License
 // along with this program; if not, write to the Free Software
-// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
 //
 // $Id$
 
 #  include <config.h>
 #endif
 
-#include <simgear/compiler.h>
-
-#include <ctype.h>
-
-#include STL_FSTREAM
-#include STL_STRING
-
-#include <simgear/constants.h>
-#include <simgear/debug/logstream.hxx>
-#include <simgear/misc/props.hxx>
+#include "input.hxx"
 
-#include <Aircraft/aircraft.hxx>
-#include <Autopilot/auto_gui.hxx>
-#include <Autopilot/newauto.hxx>
-#include <Cockpit/hud.hxx>
-#include <Cockpit/panel.hxx>
-#include <Cockpit/panel_io.hxx>
-#include <GUI/gui.h>
-#include <Scenery/tilemgr.hxx>
-#include <Objects/matlib.hxx>
-#include <Time/light.hxx>
-#include <Time/tmp.hxx>
+#include <simgear/compiler.h>
 
-#ifndef FG_OLD_WEATHER
-#  include <WeatherCM/FGLocalWeatherDatabase.h>
+#include "FGMouseInput.hxx"
+#include "FGKeyboardInput.hxx"
+#include "FGJoystickInput.hxx"
+
+#ifdef WITH_EVENTINPUT
+#if defined( SG_WINDOWS )
+//to be developed
+//#include "FGDirectXEventInput.hxx"
+//#define INPUTEVENT_CLASS FGDirectXEventInput
+#elif defined ( SG_MAC )
+#include "FGMacOSXEventInput.hxx"
+#define INPUTEVENT_CLASS FGMacOSXEventInput
 #else
-#  include <Weather/weather.hxx>
+#include "FGLinuxEventInput.hxx"
+#define INPUTEVENT_CLASS FGLinuxEventInput
 #endif
 
-#include <Main/bfi.hxx>
-#include <Main/globals.hxx>
-#include <Main/keyboard.hxx>
-#include <Main/fg_props.hxx>
-#include <Main/options.hxx>
-
-#include "input.hxx"
-
-SG_USING_STD(ifstream);
-SG_USING_STD(string);
-
-
-\f
-////////////////////////////////////////////////////////////////////////
-// Implementation of FGBinding.
-////////////////////////////////////////////////////////////////////////
-
-FGBinding::FGBinding ()
-    : _action(ACTION_NONE), _node(0), _adjust_step(0), _assign_value(0)
-{
-}
-
-FGBinding::FGBinding (const SGPropertyNode * node)
-    : _action(ACTION_NONE), _node(0), _adjust_step(0), _assign_value(0)
-{
-    read(node);
-}
-
-FGBinding::~FGBinding ()
-{
-    // no op
-}
-
-void
-FGBinding::setAction (Action action)
-{
-    _action = action;
-}
-
-void
-FGBinding::setProperty (SGPropertyNode * node)
-{
-    _node = node;
-}
-
-void
-FGBinding::setAdjustStep (const SGValue * step)
-{
-    _adjust_step = step;
-}
-
-void
-FGBinding::setAssignValue (const SGValue * value)
-{
-    _assign_value = value;
-}
-
-void
-FGBinding::read (const SGPropertyNode * node)
-{
-    if (node->hasValue("action")) {
-        string action = node->getStringValue("action");
-        if (action == "none")
-            _action = ACTION_NONE;
-        else if (action == "switch")
-            _action = ACTION_SWITCH;
-        else if (action == "adjust")
-            _action = ACTION_ADJUST;
-        else if (action == "assign")
-            _action = ACTION_ASSIGN;
-        else
-            SG_LOG(SG_INPUT, SG_ALERT, "Ignoring unrecognized action type "
-                   << action);
-    }
-
-    if (node->hasValue("control"))
-        _node = fgGetNode(node->getStringValue("control"), true);
-
-    if (node->hasValue("step"))
-        _adjust_step = node->getChild("step")->getValue();
-
-    if (node->hasValue("value"))
-        _assign_value = node->getChild("value")->getValue();
-}
-
-void
-FGBinding::fire () const
-{
-    if (_node == 0) {
-        SG_LOG(SG_INPUT, SG_ALERT, "No control property attached to binding");
-        return;
-    }
-
-    switch (_action) {
-
-    case ACTION_NONE:
-        break;
-
-    case ACTION_SWITCH:
-        _node->setBoolValue(!_node->getBoolValue());
-        break;
-
-    case ACTION_ADJUST:
-        if  (_adjust_step == 0) {
-            SG_LOG(SG_INPUT, SG_ALERT, "No step provided for adjust binding");
-            break;
-        }
-        switch (_node->getType()) {
-        case SGValue::BOOL:
-            if (_adjust_step->getBoolValue())
-                _node->setBoolValue(!_node->getBoolValue());
-            break;
-        case SGValue::INT:
-            _node->setIntValue(_node->getIntValue() + _adjust_step->getIntValue());
-            break;
-        case SGValue::LONG:
-            _node->setLongValue(_node->getLongValue() + _adjust_step->getLongValue());
-            break;
-        case SGValue::FLOAT:
-            _node->setFloatValue(_node->getFloatValue()
-                                 + _adjust_step->getFloatValue());
-            break;
-        case SGValue::DOUBLE:
-        case SGValue::UNKNOWN: // force to double
-            _node->setDoubleValue(_node->getDoubleValue()
-                                  + _adjust_step->getDoubleValue());
-            break;
-        case SGValue::STRING:
-            SG_LOG(SG_INPUT, SG_ALERT, "Cannot increment or decrement string value"
-                   << _node->getStringValue());
-            break;
-        }
-        break;
-
-    case ACTION_ASSIGN:
-        if  (_assign_value == 0) {
-            SG_LOG(SG_INPUT, SG_ALERT, "No value provided for assign binding");
-            break;
-        }
-        switch (_node->getType()) {
-        case SGValue::BOOL:
-            _node->setBoolValue(_assign_value->getBoolValue());
-            break;
-        case SGValue::INT:
-            _node->setIntValue(_assign_value->getIntValue());
-            break;
-        case SGValue::LONG:
-            _node->setLongValue(_assign_value->getLongValue());
-            break;
-        case SGValue::FLOAT:
-            _node->setFloatValue(_assign_value->getFloatValue());
-            break;
-        case SGValue::DOUBLE:
-            _node->setDoubleValue(_assign_value->getDoubleValue());
-            break;
-        case SGValue::STRING:
-            _node->setStringValue(_assign_value->getStringValue());
-            break;
-        case SGValue::UNKNOWN:
-            _node->setUnknownValue(_assign_value->getStringValue());
-            break;
-        }
-        break;
-    }
-}
-
+#endif
 
-\f
 ////////////////////////////////////////////////////////////////////////
 // Implementation of FGInput.
 ////////////////////////////////////////////////////////////////////////
 
-// From main.cxx
-extern void fgReshape( int width, int height );
-
-FGInput current_input;
-
 
 FGInput::FGInput ()
 {
-    // no op
-}
-
-FGInput::~FGInput ()
-{
-    // no op
-}
-
-void
-FGInput::init ()
-{
-    // Read the keyboard bindings.
-    // TODO: zero the old bindings first.
-    const SGPropertyNode * keyboard =
-        globals->get_props()->getNode("/input/keyboard", true);
-    vector<const SGPropertyNode *> keys = keyboard->getChildren("key");
-
-    for (unsigned int i = 0; i < keys.size(); i++) {
-        int code = keys[i]->getIndex();
-        int modifiers = FG_MOD_NONE;
-        if (keys[i]->getBoolValue("mod-shift"))
-            modifiers |= FG_MOD_SHIFT;
-        if (keys[i]->getBoolValue("mod-ctrl"))
-            modifiers |= FG_MOD_CTRL;
-        if (keys[i]->getBoolValue("mod-alt"))
-            modifiers |= FG_MOD_ALT;
-
-        if (code < 0) {
-            SG_LOG(SG_INPUT, SG_ALERT, "Key stroke not bound = "
-                   << keys[i]->getStringValue("name", "[unnamed]"));
-        } else {
-            SG_LOG(SG_INPUT, SG_INFO, "Binding key " << code
-                   << " with modifiers " << modifiers);
-            vector<const SGPropertyNode *> bindings =
-                keys[i]->getChildren("binding");
-            for (unsigned int j = 0; j < bindings.size(); j++) {
-                SG_LOG(SG_INPUT, SG_INFO, "  Adding binding " << j);
-                _key_bindings[modifiers][code].push_back(FGBinding(bindings[j]));
-            }
-        }
-    }
-}
-
-void
-FGInput::bind ()
-{
-    // no op
-}
-
-void
-FGInput::unbind ()
-{
-    // no op
-}
-
-void 
-FGInput::update ()
-{
-    // we'll do something here with the joystick
-}
-
-void
-FGInput::doKey (int k, int modifiers, int x, int y)
-{
-    float fov, tmp;
-    static bool winding_ccw = true;
-    int speed;
-
-    SG_LOG(SG_INPUT, SG_INFO, "User pressed key " << k
-           << " with modifiers " << modifiers);
-
-    if (_key_bindings[modifiers].find(k) != _key_bindings[modifiers].end()) {
-        const vector<FGBinding> &bindings = _key_bindings[modifiers][k];
-        for (unsigned int i = 0; i < bindings.size(); i++) {
-            bindings[i].fire();
-        }
-        return;
-    }
-
-    SG_LOG(SG_INPUT, SG_INFO, "(No user binding.)");
-
-    // Use the old, default actions.
-    FGInterface *f = current_aircraft.fdm_state;
-    FGViewer *v = globals->get_current_view();
-  
-    // everything after here will be removed sooner or later...
-
-    if (modifiers & FG_MOD_SHIFT) {
-
-       switch (k) {
-       case 7: // Ctrl-G key
-           current_autopilot->set_AltitudeMode( 
-                                                FGAutopilot::FG_ALTITUDE_GS1 );
-           current_autopilot->set_AltitudeEnabled(
-                                                   ! current_autopilot->get_AltitudeEnabled()
-                                                   );
-           return;
-       case 18: // Ctrl-R key
-           // temporary
-           winding_ccw = !winding_ccw;
-           if ( winding_ccw ) {
-               glFrontFace ( GL_CCW );
-           } else {
-               glFrontFace ( GL_CW );
-           }
-           return;
-       case 19: // Ctrl-S key
-           current_autopilot->set_AutoThrottleEnabled(
-                                                       ! current_autopilot->get_AutoThrottleEnabled()
-                                                       );
-           return;
-       case 20: // Ctrl-T key
-           current_autopilot->set_AltitudeMode( 
-                                                FGAutopilot::FG_ALTITUDE_TERRAIN );
-           current_autopilot->set_AltitudeEnabled(
-                                                   ! current_autopilot->get_AltitudeEnabled()
-                                                   );
-           return;
-       case 49: // numeric keypad 1
-           v->set_goal_view_offset( SGD_PI * 0.75 );
-           return;
-       case 50: // numeric keypad 2
-           v->set_goal_view_offset( SGD_PI );
-           return;
-       case 51: // numeric keypad 3
-           v->set_goal_view_offset( SGD_PI * 1.25 );
-           return;
-       case 52: // numeric keypad 4
-           v->set_goal_view_offset( SGD_PI * 0.50 );
-           return;
-       case 54: // numeric keypad 6
-           v->set_goal_view_offset( SGD_PI * 1.50 );
-           return;
-       case 55: // numeric keypad 7
-           v->set_goal_view_offset( SGD_PI * 0.25 );
-           return;
-       case 56: // numeric keypad 8
-           v->set_goal_view_offset( 0.00 );
-           return;
-       case 57: // numeric keypad 9
-           v->set_goal_view_offset( SGD_PI * 1.75 );
-           return;
-       case 72: // H key
-           HUD_brightkey( true );
-           return;
-       case 73: // I key
-           // Minimal Hud
-           fgHUDInit2(&current_aircraft);
-           return;
-       case 77: // M key
-           globals->inc_warp( -60 );
-           fgUpdateSkyAndLightingParams();
-           return;
-       case 84: // T key
-           globals->inc_warp_delta( -30 );
-           fgUpdateSkyAndLightingParams();
-           return;
-       case 87: // W key
-#if defined(FX) && !defined(WIN32)
-           global_fullscreen = ( !global_fullscreen );
-#  if defined(XMESA_FX_FULLSCREEN) && defined(XMESA_FX_WINDOW)
-           XMesaSetFXmode( global_fullscreen ? 
-                           XMESA_FX_FULLSCREEN : XMESA_FX_WINDOW );
-#  endif
+  set_subsystem( "input-mouse", new FGMouseInput() );
+  set_subsystem( "input-keyboard", new FGKeyboardInput() );
+  set_subsystem( "input-joystick", new FGJoystickInput() );
+#ifdef INPUTEVENT_CLASS
+  set_subsystem( "input-event", new INPUTEVENT_CLASS() );
 #endif
-           return;
-       case 88: // X key
-           fov = globals->get_current_view()->get_fov();
-           fov *= 1.05;
-           if ( fov > FG_FOV_MAX ) {
-               fov = FG_FOV_MAX;
-           }
-           globals->get_current_view()->set_fov(fov);
-           // v->force_update_fov_math();
-           return;
-       case 90: // Z key
-#ifndef FG_OLD_WEATHER
-           tmp = WeatherDatabase->getWeatherVisibility();
-           tmp /= 1.10;
-           WeatherDatabase->setWeatherVisibility( tmp );
-#else
-           tmp = current_weather.get_visibility();   // in meters
-           tmp /= 1.10;
-           current_weather.set_visibility( tmp );
-#endif
-           return;
-
-            // START SPECIALS
-
-       case 256+GLUT_KEY_F1: {
-           ifstream input("fgfs.sav");
-           if (input.good() && fgLoadFlight(input)) {
-               input.close();
-               SG_LOG(SG_INPUT, SG_INFO, "Restored flight from fgfs.sav");
-           } else {
-               SG_LOG(SG_INPUT, SG_ALERT, "Cannot load flight from fgfs.sav");
-           }
-           return;
-       }
-       case 256+GLUT_KEY_F2: {
-           SG_LOG(SG_INPUT, SG_INFO, "Saving flight");
-           ofstream output("fgfs.sav");
-           if (output.good() && fgSaveFlight(output)) {
-               output.close();
-               SG_LOG(SG_INPUT, SG_INFO, "Saved flight to fgfs.sav");
-           } else {
-               SG_LOG(SG_INPUT, SG_ALERT, "Cannot save flight to fgfs.sav");
-           }
-           return;
-       }
-       case 256+GLUT_KEY_F3: {
-            string panel_path =
-                fgGetString("/sim/panel/path", "Panels/Default/default.xml");
-            FGPanel * new_panel = fgReadPanel(panel_path);
-            if (new_panel == 0) {
-                SG_LOG(SG_INPUT, SG_ALERT,
-                       "Error reading new panel from " << panel_path);
-                return;
-            }
-            SG_LOG(SG_INPUT, SG_INFO, "Loaded new panel from " << panel_path);
-            current_panel->unbind();
-            delete current_panel;
-            current_panel = new_panel;
-            return;
-       }
-       case 256+GLUT_KEY_F4: {
-            SGPath props_path(globals->get_fg_root());
-            props_path.append("preferences.xml");
-            SG_LOG(SG_INPUT, SG_INFO, "Rereading global preferences");
-            if (!readProperties(props_path.str(), globals->get_props())) {
-                SG_LOG(SG_INPUT, SG_ALERT,
-                       "Failed to reread global preferences from "
-                       << props_path.str());
-            } else {
-                SG_LOG(SG_INPUT, SG_INFO, "Finished Reading global preferences");
-            }
-            return;
-       }
-       case 256+GLUT_KEY_F5: {
-            current_panel->setYOffset(current_panel->getYOffset() - 5);
-            fgReshape(fgGetInt("/sim/startup/xsize"),
-                      fgGetInt("/sim/startup/ysize"));
-            return;
-       }
-       case 256+GLUT_KEY_F6: {
-            current_panel->setYOffset(current_panel->getYOffset() + 5);
-            fgReshape(fgGetInt("/sim/startup/xsize"),
-                      fgGetInt("/sim/startup/ysize"));
-            return;
-       }
-       case 256+GLUT_KEY_F7: {
-            current_panel->setXOffset(current_panel->getXOffset() - 5);
-            return;
-       }
-       case 256+GLUT_KEY_F8: {
-            current_panel->setXOffset(current_panel->getXOffset() + 5);
-            return;
-       }
-        // case 256+GLUT_KEY_F9: {
-        //     return;
-        // }
-        case 256+GLUT_KEY_F10: {
-            fgToggleFDMdataLogging();
-            return;
-        }
-        // case 256+GLUT_KEY_F11: {
-        //     return;
-        // }
-        // case 256+GLUT_KEY_F12: {
-        //     return;
-        // }
-       case 256+GLUT_KEY_END: // numeric keypad 1
-           v->set_goal_view_offset( SGD_PI * 0.75 );
-           return;
-       case 256+GLUT_KEY_DOWN: // numeric keypad 2
-           v->set_goal_view_offset( SGD_PI );
-           return;
-       case 256+GLUT_KEY_PAGE_DOWN: // numeric keypad 3
-           v->set_goal_view_offset( SGD_PI * 1.25 );
-           return;
-       case 256+GLUT_KEY_LEFT: // numeric keypad 4
-           v->set_goal_view_offset( SGD_PI * 0.50 );
-           return;
-       case 256+GLUT_KEY_RIGHT: // numeric keypad 6
-           v->set_goal_view_offset( SGD_PI * 1.50 );
-           return;
-       case 256+GLUT_KEY_HOME: // numeric keypad 7
-           v->set_goal_view_offset( SGD_PI * 0.25 );
-           return;
-       case 256+GLUT_KEY_UP: // numeric keypad 8
-           v->set_goal_view_offset( 0.00 );
-           return;
-       case 256+GLUT_KEY_PAGE_UP: // numeric keypad 9
-           v->set_goal_view_offset( SGD_PI * 1.75 );
-           return;
-
-            // END SPECIALS
-
-       }
-
-
-    } else {
-       SG_LOG( SG_INPUT, SG_DEBUG, "" );
-       switch (k) {
-       case 98: // b key
-           int b_ret;
-           double b_set;
-           b_ret = int( controls.get_brake( 0 ) );
-           b_set = double(!b_ret);
-           controls.set_brake( FGControls::ALL_WHEELS, b_set);
-           return;
-       case 44: // , key
-           if (controls.get_brake(0) > 0.0) {
-               controls.set_brake(0, 0.0);
-           } else {
-               controls.set_brake(0, 1.0);
-           }
-           return;
-       case 46: // . key
-           if (controls.get_brake(1) > 0.0) {
-               controls.set_brake(1, 0.0);
-           } else {
-               controls.set_brake(1, 1.0);
-           }
-           return;
-       case 104: // h key
-           HUD_masterswitch( true );
-           return;
-       case 105: // i key
-           fgHUDInit(&current_aircraft);  // normal HUD
-           return;
-       case 109: // m key
-           globals->inc_warp( 60 );
-           fgUpdateSkyAndLightingParams();
-           return;
-       case 112: // p key
-           globals->set_freeze( ! globals->get_freeze() );
-
-           {
-               SGBucket p( f->get_Longitude() * SGD_RADIANS_TO_DEGREES,
-                           f->get_Latitude() * SGD_RADIANS_TO_DEGREES );
-               SGPath tile_path( globals->get_fg_root() );
-               tile_path.append( "Scenery" );
-               tile_path.append( p.gen_base_path() );
-               tile_path.append( p.gen_index_str() );
-
-               // printf position and attitude information
-               SG_LOG( SG_INPUT, SG_INFO,
-                       "Lon = " << f->get_Longitude() * SGD_RADIANS_TO_DEGREES
-                       << "  Lat = " << f->get_Latitude() * SGD_RADIANS_TO_DEGREES
-                       << "  Altitude = " << f->get_Altitude() * SG_FEET_TO_METER
-                       );
-               SG_LOG( SG_INPUT, SG_INFO,
-                       "Heading = " << f->get_Psi() * SGD_RADIANS_TO_DEGREES 
-                       << "  Roll = " << f->get_Phi() * SGD_RADIANS_TO_DEGREES
-                       << "  Pitch = " << f->get_Theta() * SGD_RADIANS_TO_DEGREES );
-               SG_LOG( SG_INPUT, SG_INFO, tile_path.c_str());
-           }
-           return;
-       case 116: // t key
-           globals->inc_warp_delta( 30 );
-           fgUpdateSkyAndLightingParams();
-           return;
-       case 118: // v key
-           // handles GUI state as well as Viewer LookAt Direction
-           CenterView();
-           globals->set_current_view( globals->get_viewmgr()->next_view() );
-           fgReshape( fgGetInt("/sim/startup/xsize"),
-                      fgGetInt("/sim/startup/ysize") );
-           return;
-       case 120: // x key
-           fov = globals->get_current_view()->get_fov();
-           fov /= 1.05;
-           if ( fov < FG_FOV_MIN ) {
-               fov = FG_FOV_MIN;
-           }
-           globals->get_current_view()->set_fov(fov);
-           // v->force_update_fov_math();
-           return;
-       case 122: // z key
-#ifndef FG_OLD_WEATHER
-           tmp = WeatherDatabase->getWeatherVisibility();
-           tmp *= 1.10;
-           WeatherDatabase->setWeatherVisibility( tmp );
-#else
-           tmp = current_weather.get_visibility();   // in meters
-           tmp *= 1.10;
-           current_weather.set_visibility( tmp );
-#endif
-           return;
-       case 27: // ESC
-           // if( fg_DebugOutput ) {
-           //   fclose( fg_DebugOutput );
-           // }
-           SG_LOG( SG_INPUT, SG_ALERT, 
-                   "Program exit requested." );
-           ConfirmExitDialog();
-           return;
-
-            // START SPECIALS
-
-       case 256+GLUT_KEY_F2: // F2 Reload Tile Cache...
-           {
-               bool freeze = globals->get_freeze();
-               SG_LOG(SG_INPUT, SG_INFO, "ReIniting TileCache");
-               if ( !freeze ) 
-                   globals->set_freeze( true );
-               BusyCursor(0);
-               if ( global_tile_mgr.init() ) {
-                   // Load the local scenery data
-                   global_tile_mgr.update( 
-                                           cur_fdm_state->get_Longitude() * SGD_RADIANS_TO_DEGREES,
-                                           cur_fdm_state->get_Latitude() * SGD_RADIANS_TO_DEGREES );
-               } else {
-                   SG_LOG( SG_GENERAL, SG_ALERT, 
-                           "Error in Tile Manager initialization!" );
-                   exit(-1);
-               }
-               BusyCursor(1);
-               if ( !freeze )
-                    globals->set_freeze( false );
-               return;
-           }
-       case 256+GLUT_KEY_F3: // F3 Take a screen shot
-           fgDumpSnapShot();
-           return;
-        case 256+GLUT_KEY_F4: // F4 Update lighting manually
-           fgUpdateSkyAndLightingParams();
-            return;
-        case 256+GLUT_KEY_F6: // F6 toggles Autopilot target location
-           if ( current_autopilot->get_HeadingMode() !=
-                FGAutopilot::FG_HEADING_WAYPOINT ) {
-               current_autopilot->set_HeadingMode(
-                                                   FGAutopilot::FG_HEADING_WAYPOINT );
-               current_autopilot->set_HeadingEnabled( true );
-           } else {
-               current_autopilot->set_HeadingMode(
-                                                   FGAutopilot::FG_TC_HEADING_LOCK );
-           }
-           return;
-       case 256+GLUT_KEY_F8: {// F8 toggles fog ... off fastest nicest...
-           const string &fog = fgGetString("/sim/rendering/fog");
-           if (fog == "disabled") {
-                fgSetString("/sim/rendering/fog", "fastest");
-                SG_LOG(SG_INPUT, SG_INFO, "Fog enabled, hint=fastest");
-           } else if (fog == "fastest") {
-                fgSetString("/sim/rendering/fog", "nicest");
-                SG_LOG(SG_INPUT, SG_INFO, "Fog enabled, hint=nicest");
-           } else if (fog == "nicest") {
-                fgSetString("/sim/rendering/fog", "disabled");
-                SG_LOG(SG_INPUT, SG_INFO, "Fog disabled");
-           } else {
-                fgSetString("/sim/rendering/fog", "disabled");
-                SG_LOG(SG_INPUT, SG_ALERT, "Unrecognized fog type "
-                       << fog << ", changed to 'disabled'");
-           }
-           return;
-       }
-       case 256+GLUT_KEY_F9: // F9 toggles textures on and off...
-           SG_LOG( SG_INPUT, SG_INFO, "Toggling texture" );
-           if ( fgGetBool("/sim/rendering/textures")) {
-               fgSetBool("/sim/rendering/textures", false);
-               material_lib.set_step( 1 );
-           } else {
-               fgSetBool("/sim/rendering/textures", true);
-               material_lib.set_step( 0 );
-           }
-           return;
-       case 256+GLUT_KEY_F10: // F10 toggles menu on and off...
-           SG_LOG(SG_INPUT, SG_INFO, "Invoking call back function");
-           guiToggleMenu();
-           return;
-       case 256+GLUT_KEY_F11: // F11 Altitude Dialog.
-           SG_LOG(SG_INPUT, SG_INFO, "Invoking Altitude call back function");
-           NewAltitude( NULL );
-           return;
-       case 256+GLUT_KEY_F12: // F12 Heading Dialog...
-           SG_LOG(SG_INPUT, SG_INFO, "Invoking Heading call back function");
-           NewHeading( NULL );
-           return;
-       }
-
-        // END SPECIALS
-
-    }
 }
 
-
-void
-FGInput::action (const SGPropertyNode * binding)
+FGInput::~FGInput ()
 {
-    const string &action = binding->getStringValue("action", "");
-    const string &control = binding->getStringValue("control", "");
-    bool repeatable = binding->getBoolValue("repeatable", false);
-    int step = binding->getIntValue("step", 0.0);
-
-    if (control == "") {
-        SG_LOG(SG_INPUT, SG_ALERT, "No control specified for key "
-               << binding->getIndex());
-        return;
-    }
-
-    else if (action == "") {
-        SG_LOG(SG_INPUT, SG_ALERT, "No action specified for key "
-               << binding->getIndex());
-        return;
-    }
-
-    else if (action == "switch") {
-        fgSetBool(control, !fgGetBool(control));
-    }
-
-    else if (action == "adjust") {
-        const SGValue * step = binding->getValue("step");
-        if (step == 0) {
-            SG_LOG(SG_INPUT, SG_ALERT, "No step supplied for adjust action for key "
-                   << binding->getIndex());
-            return;
-        }
-        SGValue * target = fgGetValue(control, true);
-        // Use the target's type...
-        switch (target->getType()) {
-        case SGValue::BOOL:
-        case SGValue::INT:
-            target->setIntValue(target->getIntValue() + step->getIntValue());
-            break;
-        case SGValue::LONG:
-            target->setLongValue(target->getLongValue() + step->getLongValue());
-            break;
-        case SGValue::FLOAT:
-            target->setFloatValue(target->getFloatValue() + step->getFloatValue());
-            break;
-        case SGValue::DOUBLE:
-        case SGValue::UNKNOWN: // treat unknown as a double
-            target->setDoubleValue(target->getDoubleValue()
-                                   + step->getDoubleValue());
-            break;
-        case SGValue::STRING:
-            SG_LOG(SG_INPUT, SG_ALERT, "Failed attempt to adjust string property "
-                   << control);
-            break;
-        }
-    }
-
-    else if (action == "assign") {
-        const SGValue * value = binding->getValue("value");
-        if (value == 0) {
-            SG_LOG(SG_INPUT, SG_ALERT, "No value supplied for assign action for key "
-                   << binding->getIndex());
-            return;
-        }
-        SGValue * target = fgGetValue(control, true);
-        // Use the target's type...
-        switch (target->getType()) {
-        case SGValue::BOOL:
-            target->setBoolValue(value->getBoolValue());
-            break;
-        case SGValue::INT:
-            target->setIntValue(value->getIntValue());
-            break;
-        case SGValue::LONG:
-            target->setLongValue(value->getLongValue());
-            break;
-        case SGValue::FLOAT:
-            target->setFloatValue(value->getFloatValue());
-            break;
-        case SGValue::DOUBLE:
-            target->setDoubleValue(value->getDoubleValue());
-            break;
-        case SGValue::STRING:
-            target->setStringValue(value->getStringValue());
-            break;
-        case SGValue::UNKNOWN:
-            target->setUnknownValue(value->getStringValue());
-            break;
-        }
-    }
-
-    else {
-        SG_LOG(SG_INPUT, SG_ALERT, "Unknown action " << action
-               << " for key " << binding->getIndex());
-    }
+  // SGSubsystemGroup deletes all subsystem in it's destructor
 }
 
-
-#if 0
-FGViewer *v = globals->get_current_view();
-
-SG_LOG( SG_INPUT, SG_DEBUG, "Special key hit = " << k );
-
-if ( GLUT_ACTIVE_SHIFT && glutGetModifiers() ) {
-    SG_LOG( SG_INPUT, SG_DEBUG, " SHIFTED" );
-    switch (k)
-        } else
-        }
-
-#endif
-
-
-// end of input.cxx