]> git.mxchange.org Git - flightgear.git/blobdiff - src/Input/input.hxx
Moved some of the low level scene graph construction code over to simgear.
[flightgear.git] / src / Input / input.hxx
index 6730a3689a559c66d68a92288491eecb007f2de9..2ca5568a68d72bdb8739d75e4a37a5433ec855a5 100644 (file)
@@ -33,7 +33,8 @@
 #include <simgear/compiler.h>
 
 #include <simgear/misc/commands.hxx>
-#include <simgear/misc/props.hxx>
+#include <simgear/props/condition.hxx>
+#include <simgear/props/props.hxx>
 
 #include <Main/fgfs.hxx>
 #include <Main/fg_props.hxx>
@@ -61,7 +62,7 @@ SG_USING_STD(vector);
  * keyboard key, a joystick button or axis, or even a panel
  * instrument.</p>
  */
-class FGBinding : public FGConditional
+class FGBinding : public SGConditional
 {
 public:
 
@@ -194,9 +195,10 @@ public:
   // Implementation of FGSubsystem.
   //
   virtual void init ();
-  virtual void bind ();
-  virtual void unbind ();
   virtual void update (double dt);
+  virtual void suspend ();
+  virtual void resume ();
+  virtual bool is_suspended () const;
 
 
   /**