int button_iv[MAX_JOYSTICKS];
int joystick,axis,button;
+ bool axis_positive;
float axis_threshold;
inline int getInputJoystick(void) { return joystick; }
inline int getInputAxis(void) { return axis; }
inline int getInputButton(void) { return button; }
+ inline bool getInputAxisPositive(void) { return axis_positive; }
inline float getReturnThreshold(void) { return axis_threshold; }
inline void setReturnThreshold(float ff)