#endif
#include <simgear/math/SGLimits.hxx>
+#include <simgear/props/condition.hxx>
+
#include "HUD.hxx"
+#include "HUD_private.hxx"
+
+#include <Main/globals.hxx>
+using std::vector;
HUD::Item::Item(HUD *hud, const SGPropertyNode *n, float x, float y) :
_hud(hud),