#include <Main/globals.hxx>
#include <Scenery/scenery.hxx>
-#include <Aircraft/aircraft.hxx>
#include <Aircraft/controls.hxx>
#include <FDM/flight.hxx>
#include <Environment/environment.hxx>
void HUD::Runway::get_rwy_points(sgdVec3 *_points3d)
{
- double alt = current_aircraft.fdm_state->get_Runway_altitude() * SG_FEET_TO_METER;
+ double alt = _runway->geod().getElevationM();
double length = _runway->lengthM() * 0.5;
double width = _runway->widthM() * 0.5;
double frontLat = 0.0, frontLon = 0.0, backLat = 0.0, backLon = 0.0, az = 0.0, tempLat = 0.0, tempLon = 0.0;