for (int i = 0; ; i++) {
float v = vstart + i * _minor_divs;
- if (!_modulo)
+ if (!_modulo) {
if (v < _input.min())
continue;
else if (v > _input.max())
break;
+ }
float y = _y + (v - vmin) * factor();
continue;
if (_label_gap == 0.0
- || b < _center_y - _label_gap && t < _center_y - _label_gap
- || b > _center_y + _label_gap && t > _center_y + _label_gap) {
+ || (b < _center_y - _label_gap && t < _center_y - _label_gap)
+ || (b > _center_y + _label_gap && t > _center_y + _label_gap)) {
draw_text(x, y, s);
}
}
for (int i = 0; ; i++) {
float v = vstart + i * _minor_divs;
- if (!_modulo)
+ if (!_modulo) {
if (v < _input.min())
continue;
else if (v > _input.max())
break;
+ }
float x = _x + (v - vmin) * factor();
continue;
if (_label_gap == 0.0
- || l < _center_x - _label_gap && r < _center_x - _label_gap
- || l > _center_x + _label_gap && r > _center_x + _label_gap) {
+ || (l < _center_x - _label_gap && r < _center_x - _label_gap)
+ || (l > _center_x + _label_gap && r > _center_x + _label_gap)) {
draw_text(x, y, s);
}
}
char *HUD::Tape::format_value(float v)
{
- if (fabsf(v) < 1e-8) // avoid -0.0
+ if (fabs(v) < 1e-8) // avoid -0.0
v = 0.0f;
if (_label_fmt == INT)