#include <vector>
#include <map>
-#include <Navaids/navrecord.hxx>
-#include <Navaids/navlist.hxx>
-#include <Navaids/fixlist.hxx>
-#include <Airports/simple.hxx>
#include <simgear/structure/subsystem_mgr.hxx>
+#include <Navaids/positioned.hxx>
-using namespace std;
+class SGTime;
+class FGPositioned;
+
+// XXX fix me
+class FGNavRecord;
+class FGAirport;
+class FGFix;
enum GPSDistanceUnits {
GPS_DIST_UNITS_NM = 0,
struct GPSWaypoint {
GPSWaypoint();
+
+ GPSWaypoint(const std::string& aIdent, float lat, float lon, GPSWpType aType);
+
+ static GPSWaypoint* createFromPositioned(const FGPositioned* aFix);
+
~GPSWaypoint();
string GetAprId(); // Returns the id with i, f, m or h added if appropriate. (Initial approach fix, final approach fix, etc)
string id;
// ------------------------------------------------------------------------------
-class DCLGPS;
-
-class GPSPage {
-
-public:
- GPSPage(DCLGPS* parent);
- virtual ~GPSPage() = 0;
- virtual void Update(double dt);
- virtual void Knob1Left1();
- virtual void Knob1Right1();
- virtual void Knob2Left1();
- virtual void Knob2Right1();
- virtual void CrsrPressed();
- virtual void EntPressed();
- virtual void ClrPressed();
- virtual void DtoPressed();
- virtual void NrstPressed();
- virtual void AltPressed();
- virtual void OBSPressed();
- virtual void MsgPressed();
-
- // Sometimes a page needs to maintain state for some return paths,
- // but change it for others. The CleanUp function can be used for
- // changing state for non-ENT return paths in conjunction with
- // GPS::_cleanUpPage
- virtual void CleanUp();
-
- // The LooseFocus function is called when a page or subpage looses focus
- // and allows pages to clean up state that is maintained whilst focus is
- // retained, but lost on return.
- virtual void LooseFocus();
-
- // Allows pages that display info for a given ID to have it set/get if they implement these functions.
- virtual void SetId(const string& s);
- virtual const string& GetId()=0;
-
- inline int GetSubPage() { return(_subPage); }
-
- inline int GetNSubPages() { return(_nSubPages); }
-
- inline const string& GetName() { return(_name); }
-
-protected:
- DCLGPS* _parent;
- string _name; // eg. "APT", "NAV" etc
- int _nSubPages;
- // _subpage is zero based
- int _subPage; // The subpage gets remembered when other pages are displayed
- string GPSitoa(int n);
-};
-
-/*-----------------------------------------------------------------------*/
-
-typedef vector<GPSPage*> gps_page_list_type;
-typedef gps_page_list_type::iterator gps_page_list_itr;
-
// TODO - merge generic GPS functions instead and split out KLN specific stuff.
class DCLGPS : public SGSubsystem {
- friend class GPSPage;
-
public:
DCLGPS(RenderArea2D* instrument);
virtual ~DCLGPS() = 0;
- virtual void draw();
+ virtual void draw(osg::State& state);
virtual void init();
virtual void bind();
// Render a char at a given position as above
virtual void DrawChar(char c, int field, int px, int py, bool bold = false);
- virtual void Knob1Right1();
- virtual void Knob1Left1();
- virtual void Knob2Right1();
- virtual void Knob2Left1();
- virtual void CrsrPressed();
- virtual void EntPressed();
- virtual void ClrPressed();
- virtual void DtoPressed();
- virtual void NrstPressed();
- virtual void AltPressed();
- virtual void OBSPressed();
- virtual void MsgPressed();
+ virtual void ToggleOBSMode();
// Set the number of fields
inline void SetNumFields(int n) { _nFields = (n > _maxFields ? _maxFields : (n < 1 ? 1 : n)); }
void SetOBSFromWaypoint();
- inline GPSWaypoint* GetActiveWaypoint() { return &_activeWaypoint; }
+ GPSWaypoint* GetActiveWaypoint();
// Get the (zero-based) position of the active waypoint in the active flightplan
// Returns -1 if no active waypoint.
int GetActiveWaypointIndex();
int GetWaypointIndex(const string& id);
// Returns meters
- inline float GetDistToActiveWaypoint() { return _dist2Act; }
+ float GetDistToActiveWaypoint();
// Returns degrees (magnetic)
float GetHeadingToActiveWaypoint();
// Returns degrees (magnetic)
// 2D rendering area
RenderArea2D* _instrument;
- // The actual pages
- gps_page_list_type _pages;
-
- // The currently active page
- GPSPage* _activePage;
- // And a facility to save the immediately preceeding active page
- GPSPage* _lastActivePage;
-
// Units
GPSSpeedUnits _velUnits;
GPSDistanceUnits _distUnits;
//
// Data and lookup functions
- // All waypoints mapped by id.
- gps_waypoint_map _waypoints;
-private:
- // Worker function for the below.
- const GPSWaypoint* ActualFindFirstById(const string& id, bool exact = false);
+
+
protected:
// Find first of any type of waypoint by id. (TODO - Possibly we should return multiple waypoints here).
- const GPSWaypoint* FindFirstById(const string& id, bool &multi, bool exact = false);
+ GPSWaypoint* FindFirstById(const string& id) const;
+ GPSWaypoint* FindFirstByExactId(const string& id) const;
+
FGNavRecord* FindFirstVorById(const string& id, bool &multi, bool exact = false);
FGNavRecord* FindFirstNDBById(const string& id, bool &multi, bool exact = false);
const FGAirport* FindFirstAptById(const string& id, bool &multi, bool exact = false);
// Find the closest VOR to a position in RADIANS.
FGNavRecord* FindClosestVor(double lat_rad, double lon_rad);
+ // helper to implement the above FindFirstXXX methods
+ FGPositioned* FindTypedFirstById(const std::string& id, FGPositioned::Type ty, bool &multi, bool exact);
+
// Position, orientation and velocity.
// These should be read from FG's built-in GPS logic if possible.
// Use the property node pointers below to do this.