#include "od_gauge.hxx"
// forward decls
-class FGRunway;
+class FGRunwayBase;
////////////////////////////////////////////////////////////////////////
// Built-in layer for the atc radar.
class GroundRadar : public SGPropertyChangeListener, public FGODGauge
{
public:
+ static const int TextureHalfSize = 256;
GroundRadar(SGPropertyNode* node);
virtual ~GroundRadar();
void updateTexture();
protected:
void createTexture(const char* texture_name);
- void addRunwayVertices(const FGRunway* aRunway, double aTowerLat, double aTowerLon, double aScale, osg::Vec3Array* aVertices);
+ void addRunwayVertices(const FGRunwayBase* aRunway, double aTowerLat, double aTowerLon, double aScale, osg::Vec3Array* aVertices);
+ osg::Geometry *addPavementGeometry(const FGPavement* aPavement, double aTowerLat, double aTowerLon, double aScale);
- osg::ref_ptr<osg::Geometry> _geom;
+ osg::ref_ptr<osg::Geode> _geode;
SGPropertyNode_ptr _airport_node;
SGPropertyNode_ptr _range_node;
};