#include <simgear/compiler.h>
#include <simgear/math/sg_random.h>
+#include <simgear/misc/sg_path.hxx>
#include <Aircraft/aircraft.hxx>
#include <Navaids/navlist.hxx>
#include "marker_beacon.hxx"
#include <string>
-SG_USING_STD(string);
+using std::string;
// Constructor
inner_blink(false),
name("marker-beacon"),
num(0),
- _time_before_search_sec(0.0)
+ _time_before_search_sec(0.0),
+ _sgr(NULL)
{
SGPath path( globals->get_fg_root() );
SGPath term = path;
low_tbl = new SGInterpTable( low.str() );
high_tbl = new SGInterpTable( high.str() );
- int i;
- for ( i = 0; i < node->nChildren(); ++i ) {
+ for ( int i = 0; i < node->nChildren(); ++i ) {
SGPropertyNode *child = node->getChild(i);
string cname = child->getName();
string cval = child->getStringValue();
SGPropertyNode *node = fgGetNode(branch.c_str(), num, true );
// Inputs
- sound_pause = fgGetNode("/sim/sound/pause", false);
+ sound_working = fgGetNode("/sim/sound/working", true);
lon_node = fgGetNode("/position/longitude-deg", true);
lat_node = fgGetNode("/position/latitude-deg", true);
alt_node = fgGetNode("/position/altitude-ft", true);
audio_vol = node->getChild("volume", 0, true);
serviceable = node->getChild("serviceable", 0, true);
- power_btn->setBoolValue( true );
- audio_btn->setBoolValue( true );
- serviceable->setBoolValue( true );
+ if (power_btn->getType() == simgear::props::NONE)
+ power_btn->setBoolValue( true );
+ if (audio_btn->getType() == simgear::props::NONE)
+ audio_btn->setBoolValue( true );
+ if (serviceable->getType() == simgear::props::NONE)
+ serviceable->setBoolValue( true );
+
+ SGSoundMgr *smgr = globals->get_soundmgr();
+ _sgr = smgr->find("avionics", true);
+ _sgr->tie_to_listener();
morse.init();
beacon.init();
{
need_update = false;
+ // On timeout, scan again, this needs to run every iteration no
+ // matter what the power or serviceable state. If power is turned
+ // off or the unit becomes unserviceable while a beacon sound is
+ // playing, the search() routine still needs to be called so the
+ // sound effect can be properly disabled.
+
+ _time_before_search_sec -= dt;
+ if ( _time_before_search_sec < 0 ) {
+ search();
+ }
+
if ( has_power() && serviceable->getBoolValue()
- && !sound_pause->getBoolValue()) {
+ && sound_working->getBoolValue()) {
- // On timeout, scan again
- _time_before_search_sec -= dt;
- if ( _time_before_search_sec < 0 ) {
- search();
- }
// marker beacon blinking
bool light_on = ( outer_blink || middle_blink || inner_blink );
- SGTimeStamp current;
- current.stamp();
+ SGTimeStamp current = SGTimeStamp::now();
- if ( light_on && (current - blink > 400000) ) {
+ if ( light_on && blink + SGTimeStamp::fromUSec(400000) < current ) {
light_on = false;
- blink.stamp();
- } else if ( !light_on && (current - blink > 100000) ) {
+ blink = current;
+ } else if ( !light_on && blink + SGTimeStamp::fromUSec(100000) < current ) {
light_on = true;
- blink.stamp();
+ blink = current;
}
if ( outer_marker ) {
static bool check_beacon_range( const SGGeod& pos,
- FGNavRecord *b )
+ FGPositioned *b )
{
- SGVec3d aircraft = SGVec3d::fromGeod(pos);
- SGVec3d station = b->get_cart();
- // cout << " aircraft = " << aircraft << " station = " << station
- // << endl;
-
- SGVec3d tmp = station - aircraft;
- double d = dot(tmp, tmp);
+ double d = distSqr(b->cart(), SGVec3d::fromGeod(pos));
// cout << " distance = " << d << " ("
// << FG_ILS_DEFAULT_RANGE * SG_NM_TO_METER
// * FG_ILS_DEFAULT_RANGE * SG_NM_TO_METER
// << ")" << endl;
- // cout << " range = " << sqrt(d) << endl;
+ //std::cout << " range = " << sqrt(d) << std::endl;
// cout << "elev = " << elev * SG_METER_TO_FEET
// << " current->get_elev() = " << current->get_elev() << endl;
double elev_ft = pos.getElevationFt();
- double delev = elev_ft - b->get_elev_ft();
+ double delev = elev_ft - b->elevation();
// max range is the area under r = 2.4 * alt or r^2 = 4000^2 - alt^2
// whichever is smaller. The intersection point is 1538 ...
maxrange2 = 0.0;
}
maxrange2 *= SG_FEET_TO_METER * SG_FEET_TO_METER; // convert to meter^2
- // cout << "delev = " << delev << " maxrange = " << maxrange << endl;
+ //std::cout << "delev = " << delev << " maxrange = " << sqrt(maxrange2) << std::endl;
// match up to twice the published range so we can model
// reduced signal strength
}
}
+class BeaconFilter : public FGPositioned::Filter
+{
+public:
+ virtual FGPositioned::Type minType() const {
+ return FGPositioned::OM;
+ }
+
+ virtual FGPositioned::Type maxType() const {
+ return FGPositioned::IM;
+ }
+
+};
+
// Update current nav/adf radio stations based on current postition
void FGMarkerBeacon::search()
{
-
// reset search time
_time_before_search_sec = 1.0;
// Beacons.
////////////////////////////////////////////////////////////////////////
- // get closest marker beacon
- FGNavRecord *b
- = globals->get_mkrlist()->findClosest( pos.getLongitudeRad(),
- pos.getLatitudeRad(),
- pos.getElevationM() );
-
- // cout << "marker beacon = " << b << " (" << b->get_type() << ")" << endl;
+ // get closest marker beacon - within a 1nm cutoff
+ BeaconFilter filter;
+ FGPositionedRef b = FGPositioned::findClosest(pos, 1.0, &filter);
fgMkrBeacType beacon_type = NOBEACON;
bool inrange = false;
if ( b != NULL ) {
- if ( b->get_type() == 7 ) {
+ if ( b->type() == FGPositioned::OM ) {
beacon_type = OUTER;
- } else if ( b->get_type() == 8 ) {
+ } else if ( b->type() == FGPositioned::MM ) {
beacon_type = MIDDLE;
- } else if ( b->get_type() == 9 ) {
+ } else if ( b->type() == FGPositioned::IM ) {
beacon_type = INNER;
}
- inrange = check_beacon_range( pos, b );
- // cout << " inrange = " << inrange << endl;
+ inrange = check_beacon_range( pos, b.ptr() );
}
outer_marker = middle_marker = inner_marker = false;
if ( b == NULL || !inrange || !has_power() || !serviceable->getBoolValue() )
{
// cout << "no marker" << endl;
- globals->get_soundmgr()->stop( "outer-marker" );
- globals->get_soundmgr()->stop( "middle-marker" );
- globals->get_soundmgr()->stop( "inner-marker" );
+ _sgr->stop( "outer-marker" );
+ _sgr->stop( "middle-marker" );
+ _sgr->stop( "inner-marker" );
} else {
string current_sound_name;
current_sound_name = "outer-marker";
// cout << "OUTER MARKER" << endl;
if ( last_beacon != OUTER ) {
- if ( ! globals->get_soundmgr()->exists( current_sound_name ) ) {
+ if ( ! _sgr->exists( current_sound_name ) ) {
SGSoundSample *sound = beacon.get_outer();
if ( sound ) {
- globals->get_soundmgr()->add( sound, current_sound_name );
+ _sgr->add( sound, current_sound_name );
}
}
}
if ( audio_btn->getBoolValue() ) {
- if ( !globals->get_soundmgr()->is_playing(current_sound_name) ) {
- globals->get_soundmgr()->play_looped( current_sound_name );
+ if ( !_sgr->is_playing(current_sound_name) ) {
+ _sgr->play_looped( current_sound_name );
}
} else {
- globals->get_soundmgr()->stop( current_sound_name );
+ _sgr->stop( current_sound_name );
}
} else if ( beacon_type == MIDDLE ) {
middle_marker = true;
current_sound_name = "middle-marker";
// cout << "MIDDLE MARKER" << endl;
if ( last_beacon != MIDDLE ) {
- if ( ! globals->get_soundmgr()->exists( current_sound_name ) ) {
+ if ( ! _sgr->exists( current_sound_name ) ) {
SGSoundSample *sound = beacon.get_middle();
if ( sound ) {
- globals->get_soundmgr()->add( sound, current_sound_name );
+ _sgr->add( sound, current_sound_name );
}
}
}
if ( audio_btn->getBoolValue() ) {
- if ( !globals->get_soundmgr()->is_playing(current_sound_name) ) {
- globals->get_soundmgr()->play_looped( current_sound_name );
+ if ( !_sgr->is_playing(current_sound_name) ) {
+ _sgr->play_looped( current_sound_name );
}
} else {
- globals->get_soundmgr()->stop( current_sound_name );
+ _sgr->stop( current_sound_name );
}
} else if ( beacon_type == INNER ) {
inner_marker = true;
current_sound_name = "inner-marker";
// cout << "INNER MARKER" << endl;
if ( last_beacon != INNER ) {
- if ( ! globals->get_soundmgr()->exists( current_sound_name ) ) {
+ if ( ! _sgr->exists( current_sound_name ) ) {
SGSoundSample *sound = beacon.get_inner();
if ( sound ) {
- globals->get_soundmgr()->add( sound, current_sound_name );
+ _sgr->add( sound, current_sound_name );
}
}
}
if ( audio_btn->getBoolValue() ) {
- if ( !globals->get_soundmgr()->is_playing(current_sound_name) ) {
- globals->get_soundmgr()->play_looped( current_sound_name );
+ if ( !_sgr->is_playing(current_sound_name) ) {
+ _sgr->play_looped( current_sound_name );
}
} else {
- globals->get_soundmgr()->stop( current_sound_name );
+ _sgr->stop( current_sound_name );
}
}
// cout << "VOLUME " << audio_vol->getDoubleValue() << endl;
- SGSoundSample * mkr = globals->get_soundmgr()->find( current_sound_name );
+ SGSoundSample * mkr = _sgr->find( current_sound_name );
if (mkr)
- mkr->set_volume( audio_vol->getDoubleValue() );
+ mkr->set_volume( audio_vol->getFloatValue() );
}
if ( inrange ) {