#ifndef _OD_GAUGE_HXX
#define _OD_GAUGE_HXX
-#include <osg/Camera>
-#include <osg/Texture2D>
-#include <simgear/structure/subsystem_mgr.hxx>
+#include <osg/ref_ptr>
+
+namespace osg {
+ class Camera;
+ class Texture2D;
+}
/**
* Owner Drawn Gauge helper class.
*/
-class FGODGauge : public SGSubsystem {
-
+class FGODGauge
+{
public:
- FGODGauge ( SGPropertyNode *node );
FGODGauge();
virtual ~FGODGauge();
- virtual void init ();
- virtual void update (double dt);
+
void setSize(int viewSize);
int size() const
{ return textureWH; }