_z_accel_node = fgGetNode("/accelerations/pilot/z-accel-fps_sec", true);
_out_node = node->getChild("indicated-slip-skid", 0, true);
_override_node = node->getChild("override", 0, true);
+
+ reinit();
+}
+
+void
+SlipSkidBall::reinit ()
+{
+ _out_node->setDoubleValue(0.0);
}
void