#include "wxradar.hxx"
-typedef list <SGSharedPtr<FGAIBase> > radar_list_type;
+typedef list <osg::ref_ptr<FGAIBase> > radar_list_type;
typedef radar_list_type::iterator radar_list_iterator;
typedef radar_list_type::const_iterator radar_list_const_iterator;
static const float UNIT = 1.0f / 8.0f; // 8 symbols in a row/column in the texture
static const char *DEFAULT_FONT = "typewriter.txf";
-wxRadarBg::wxRadarBg ( SGPropertyNode *node) :
+
+wxRadarBg::wxRadarBg(SGPropertyNode *node) :
_name(node->getStringValue("name", "radar")),
_num(node->getIntValue("number", 0)),
_interval(node->getDoubleValue("update-interval-sec", 1.0)),
- _time( 0.0 ),
- _last_switchKnob( "off" ),
- _sim_init_done ( false ),
- _resultTexture( 0 ),
- _wxEcho( 0 ),
- _odg( 0 )
+ _time(0.0),
+ _sim_init_done(false),
+ _odg(0),
+ _last_switchKnob("off"),
+ _resultTexture(0),
+ _wxEcho(0)
{
- const char *tacan_source = node->getStringValue("tacan-source",
- "/instrumentation/tacan");
+ string branch;
+ branch = "/instrumentation/" + _name;
+ _Instrument = fgGetNode(branch.c_str(), _num, true);
+
+ const char *tacan_source = node->getStringValue("tacan-source", "/instrumentation/tacan");
_Tacan = fgGetNode(tacan_source, true);
+
+ _font_node = _Instrument->getNode("font", true);
+
+#define INITFONT(p, val, type) if (!_font_node->hasValue(p)) _font_node->set##type##Value(p, val)
+ INITFONT("name", DEFAULT_FONT, String);
+ INITFONT("size", 8, Float);
+ INITFONT("line-spacing", 0.25, Float);
+ INITFONT("color/red", 0, Float);
+ INITFONT("color/green", 0.8, Float);
+ INITFONT("color/blue", 0, Float);
+ INITFONT("color/alpha", 1, Float);
+#undef INITFONT
+
+ _font_node->addChangeListener(this, true);
}
wxRadarBg::~wxRadarBg ()
{
- if (_radar_font_node != 0) {
- _radar_font_node->removeChangeListener(this);
- }
+ _font_node->removeChangeListener(this);
}
void
wxRadarBg::init ()
{
- string branch;
- branch = "/instrumentation/" + _name;
-
- _Instrument = fgGetNode(branch.c_str(), _num, true );
_serviceable_node = _Instrument->getNode("serviceable", true);
// texture name to use in 2D and 3D instruments
_texture_path = _Instrument->getStringValue("radar-texture-path",
"Aircraft/Instruments/Textures/od_wxradar.rgb");
- _resultTexture = FGTextureManager::createTexture(_texture_path.c_str(),
- false);
+ _resultTexture = FGTextureManager::createTexture(_texture_path.c_str(), false);
SGPath tpath(globals->get_fg_root());
string path = _Instrument->getStringValue("echo-texture-path",
_Instrument->setFloatValue("trk", 0.0);
_Instrument->setFloatValue("tilt", 0.0);
- _Instrument->setStringValue("status","");
+ _Instrument->setStringValue("status", "");
// those properties are used by a radar instrument of a MFD
// input switch = OFF | TST | STBY | ON
// input mode = WX | WXA | MAP
// input range = n nm (20/40/80)
// input display-mode = arc | rose | map | plan
- FGInstrumentMgr *imgr = (FGInstrumentMgr *) globals->get_subsystem("instrumentation");
- _odg = (FGODGauge *) imgr->get_subsystem("od_gauge");
+ FGInstrumentMgr *imgr = (FGInstrumentMgr *)globals->get_subsystem("instrumentation");
+ _odg = (FGODGauge *)imgr->get_subsystem("od_gauge");
_odg->setSize(512);
_ai = (FGAIManager*)globals->get_subsystem("ai_model");
_radar_symbol_node = n->getNode("symbol", true);
_radar_centre_node = n->getNode("centre", true);
_radar_rotate_node = n->getNode("rotate", true);
- _radar_font_node = _Instrument->getNode("font", true);
- _radar_font_node->addChangeListener(this);
-
- updateFont();
_radar_centre_node->setBoolValue(false);
- if (_radar_coverage_node->getType() == SGPropertyNode::NONE)
+ if (!_radar_coverage_node->hasValue())
_radar_coverage_node->setFloatValue(120);
- if (_radar_ref_rng_node->getType() == SGPropertyNode::NONE)
+ if (!_radar_ref_rng_node->hasValue())
_radar_ref_rng_node->setDoubleValue(35);
- if (_radar_hdg_marker_node->getType() == SGPropertyNode::NONE)
+ if (!_radar_hdg_marker_node->hasValue())
_radar_hdg_marker_node->setBoolValue(true);
_x_offset = 0;
// primitive sets so we can have different kinds of polys and
// choose a different overall color for each set.
_radarGeode = new osg::Geode;
- osg::StateSet* stateSet = _radarGeode->getOrCreateStateSet();
+ osg::StateSet *stateSet = _radarGeode->getOrCreateStateSet();
stateSet->setTextureAttributeAndModes(0, _wxEcho.get());
_geom = new osg::Geometry;
_geom->setUseDisplayList(false);
_texCoords->setDataVariance(osg::Object::DYNAMIC);
_texCoords->reserve(128 * 4);
_geom->setTexCoordArray(0, _texCoords);
- osg::Vec3Array* colors = new osg::Vec3Array;
+ osg::Vec3Array *colors = new osg::Vec3Array;
colors->push_back(osg::Vec3(1.0f, 1.0f, 1.0f)); // color of echos
colors->push_back(osg::Vec3(1.0f, 0.0f, 0.0f)); // arc mask
colors->push_back(osg::Vec3(0.0f, 0.0f, 0.0f)); // rest of mask
_geom->setColorBinding(osg::Geometry::BIND_PER_PRIMITIVE_SET);
_geom->setColorArray(colors);
- osg::PrimitiveSet* pset = new osg::DrawArrays(osg::PrimitiveSet::QUADS);
+ osg::PrimitiveSet *pset = new osg::DrawArrays(osg::PrimitiveSet::QUADS);
pset->setDataVariance(osg::Object::DYNAMIC);
_geom->addPrimitiveSet(pset);
pset = new osg::DrawArrays(osg::PrimitiveSet::QUADS);
_textGeode = new osg::Geode;
- osg::Camera* camera = _odg->getCamera();
+ osg::Camera *camera = _odg->getCamera();
camera->addChild(_radarGeode.get());
camera->addChild(_textGeode.get());
}
// helper
static void
-addQuad(osg::Vec2Array* vertices, osg::Vec2Array* texCoords,
+addQuad(osg::Vec2Array *vertices, osg::Vec2Array *texCoords,
const osg::Matrixf& transform, const osg::Vec2f& texBase)
{
for (int i = 0; i < 4; i++) {
void
wxRadarBg::update (double delta_time_sec)
{
- if ( ! _sim_init_done ) {
- if ( ! fgGetBool("sim/sceneryloaded", false) )
+ if (!_sim_init_done) {
+ if (!fgGetBool("sim/sceneryloaded", false))
return;
_sim_init_done = true;
}
- if ( !_odg || ! _serviceable_node->getBoolValue() ) {
- _Instrument->setStringValue("status","");
+ if (!_odg || !_serviceable_node->getBoolValue()) {
+ _Instrument->setStringValue("status", "");
return;
}
_time += delta_time_sec;
}
string switchKnob = _Instrument->getStringValue("switch", "on");
- if ( _last_switchKnob != switchKnob ) {
+ if (_last_switchKnob != switchKnob) {
// since 3D models don't share textures with the rest of the world
// we must locate them and replace their handle by hand
// only do that when the instrument is turned on
- //if ( _last_switchKnob == "off" )
+ //if (_last_switchKnob == "off")
//_odg->set_texture(_texture_path.c_str(), _resultTexture->getHandle());
_last_switchKnob = switchKnob;
}
- if ( switchKnob == "off" ) {
- _Instrument->setStringValue("status","");
- } else if ( switchKnob == "stby" ) {
- _Instrument->setStringValue("status","STBY");
- } else if ( switchKnob == "tst" ) {
- _Instrument->setStringValue("status","TST");
+ if (switchKnob == "off") {
+ _Instrument->setStringValue("status", "");
+ } else if (switchKnob == "stby") {
+ _Instrument->setStringValue("status", "STBY");
+ } else if (switchKnob == "tst") {
+ _Instrument->setStringValue("status", "TST");
// find something interesting to do...
} else {
float r = _Instrument->getFloatValue("range", 40.0);
_scale = 200.0 / _range_nm;
_angle_offset = 0;
- if ( _display_mode == ARC ) {
+ if (_display_mode == ARC) {
_scale = 2*200.0f / _range_nm;
_angle_offset = -_view_heading;
_centerTrans.makeTranslate(0.0f, -200.0f, 0.0f);
- } else if ( _display_mode == MAP ) {
+ } else if (_display_mode == MAP) {
apply_map_offset();
bool centre = _radar_centre_node->getBoolValue();
_centerTrans.makeTranslate(_x_offset, _y_offset, 0.0f);
- } else if ( _display_mode == PLAN ) {
+ } else if (_display_mode == PLAN) {
if (_radar_rotate_node->getBoolValue()) {
_angle_offset = -_view_heading;
}
update_weather();
- osg::DrawArrays* quadPSet
+ osg::DrawArrays *quadPSet
= static_cast<osg::DrawArrays*>(_geom->getPrimitiveSet(0));
quadPSet->set(osg::PrimitiveSet::QUADS, 0, _vertices->size());
quadPSet->dirty();
---------
*/
- osg::DrawArrays* maskPSet
+ osg::DrawArrays *maskPSet
= static_cast<osg::DrawArrays*>(_geom->getPrimitiveSet(1));
- osg::DrawArrays* trimaskPSet
+ osg::DrawArrays *trimaskPSet
= static_cast<osg::DrawArrays*>(_geom->getPrimitiveSet(2));
- if ( _display_mode == ARC ) {
+ if (_display_mode == ARC) {
float xOffset = 256.0f;
float yOffset = 200.0f;
for (int i = 0; i < 3 * 4; i++)
_texCoords->push_back(whiteSpot);
- trimaskPSet->set(osg::PrimitiveSet::TRIANGLES, firstQuadVert + 4,
- 3 * 4);
+ trimaskPSet->set(osg::PrimitiveSet::TRIANGLES, firstQuadVert + 4, 3 * 4);
} else {
maskPSet->set(osg::PrimitiveSet::QUADS, 0, 0);
// draw lightning echos
bool drawLightning = _Instrument->getBoolValue("lightning", true);
- if ( drawLightning ) {
+ if (drawLightning) {
const osg::Vec2f texBase(3 * UNIT, 4 * UNIT);
for (iradarEcho = radarEcho->begin(); iradarEcho != end; ++iradarEcho) {
}
}
+
void
-wxRadarBg::update_data(FGAIBase* ac, double radius, double bearing, bool selected)
+wxRadarBg::update_data(FGAIBase *ac, double radius, double bearing, bool selected)
{
- osgText::Text* callsign = new osgText::Text;
+ osgText::Text *callsign = new osgText::Text;
callsign->setFont(_font.get());
callsign->setFontResolution(12, 12);
- callsign->setCharacterSize(12);
- callsign->setColor(selected ? osg::Vec4(1, 1, 1, 1) : osg::Vec4(0, 1, 0, 1));
+ callsign->setCharacterSize(_font_size);
+ callsign->setColor(selected ? osg::Vec4(1, 1, 1, 1) : _font_color);
osg::Matrixf m(wxRotate(-bearing)
* osg::Matrixf::translate(0.0f, radius, 0.0f)
* wxRotate(bearing) * _centerTrans);
// cast to int's, otherwise text comes out ugly
callsign->setPosition(osg::Vec3((int)pos.x(), (int)pos.y(), 0));
callsign->setAlignment(osgText::Text::LEFT_BOTTOM_BASE_LINE);
- callsign->setLineSpacing(0.25);
-
+ callsign->setLineSpacing(_font_spacing);
+
stringstream text;
- text << ac->_getCallsign() << endl
- << setprecision(0) << fixed
- << setw(3) << setfill('0') << ac->_getHeading() << "\xB0 "
- << setw(0) << ac->_getAltitude() << "ft" << endl
- << ac->_getSpeed() << "kts";
+ text << ac->_getCallsign() << endl
+ << setprecision(0) << fixed
+ << setw(3) << setfill('0') << ac->_getHeading() << "\xB0 "
+ << setw(0) << ac->_getAltitude() << "ft" << endl
+ << ac->_getSpeed() << "kts";
callsign->setText(text.str());
_textGeode->addDrawable(callsign);
}
+
void
wxRadarBg::update_aircraft()
{
return;
radar_list_type radar_list = _ai->get_ai_list();
- SG_LOG(SG_GENERAL, SG_DEBUG, "Radar: AI submodel list size" << radar_list.size());
+ //SG_LOG(SG_GENERAL, SG_DEBUG, "Radar: AI submodel list size" << radar_list.size());
if (radar_list.empty())
return;
- SG_LOG(SG_GENERAL, SG_DEBUG, "Radar: Loading AI submodels ");
- const double echo_radii[] = {0, 1, 1.5, 1.5, 0.001, 0.1, 1.5, 2, 1.5, 1.5};
+ //SG_LOG(SG_GENERAL, SG_DEBUG, "Radar: Loading AI submodels ");
+ const double echo_radii[] = {0, 1, 1.5, 1.5, 0.001, 0.1, 1.5, 2, 1.5, 1.5, 1.5};
double user_lat = _user_lat_node->getDoubleValue();
double user_lon = _user_lon_node->getDoubleValue();
int selected_id = fgGetInt("/instrumentation/radar/selected-id", -1);
for (; it != end; ++it) {
- FGAIBase *ac = *it;
+ FGAIBase *ac = (*it).get();
int type = ac->getType();
double lat = ac->_getLatitude();
double lon = ac->_getLongitude();
calcRangeBearing(user_lat, user_lon, lat, lon, range, bearing);
//SG_LOG(SG_GENERAL, SG_DEBUG,
- // "Radar: ID=" << ac->getID() << "(" << radar_list.size() << ")"
- // << " type=" << type
- // << " view_heading=" << _view_heading * SG_RADIANS_TO_DEGREES
- // << " alt=" << alt
- // << " heading=" << heading
- // << " range=" << range
- // << " bearing=" << bearing);
+ /* "Radar: ID=" << ac->getID() << "(" << radar_list.size() << ")"
+ << " type=" << type
+ << " view_heading=" << _view_heading * SG_RADIANS_TO_DEGREES
+ << " alt=" << alt
+ << " heading=" << heading
+ << " range=" << range
+ << " bearing=" << bearing);*/
bool isVisible = withinRadarHorizon(user_alt, alt, range);
- SG_LOG(SG_GENERAL, SG_DEBUG, "Radar: visible " << isVisible);
+ //SG_LOG(SG_GENERAL, SG_DEBUG, "Radar: visible " << isVisible);
if (!isVisible)
continue;
addQuad(_vertices, _texCoords, m, texBase);
//SG_LOG(SG_GENERAL, SG_DEBUG, "Radar: drawing AI"
- // << " x=" << x << " y=" << y
+ //<< " ID=" << ac->getID()
+ //<< " type=" << type
// << " radius=" << radius
// << " angle=" << angle * SG_RADIANS_TO_DEGREES);
}
// << " bearing=" << angle * SG_RADIANS_TO_DEGREES
// << " radius=" << radius);
}
-
+
if (draw_data) {
if (ac->getID() == selected_id) {
selected_ac = ac;
alt = 0;
double radarhorizon = 1.23 * (sqrt(alt) + sqrt(user_alt));
- SG_LOG(SG_GENERAL, SG_DEBUG, "Radar: horizon " << radarhorizon);
+ //SG_LOG(SG_GENERAL, SG_DEBUG, "Radar: horizon " << radarhorizon);
return radarhorizon >= range_nm;
}
//
// TODO - make the maximum range adjustable at runtime
- const double sigma[] = {0, 1, 100, 100, 0.001, 0.1, 100, 100, 1, 1};
+ const double sigma[] = {0, 1, 100, 100, 0.001, 0.1, 100, 100, 1, 1, 1};
double constant = _radar_ref_rng;
if (constant <= 0)
constant = 35;
double maxrange = constant * pow(sigma[type], 0.25);
- SG_LOG(SG_GENERAL, SG_DEBUG, "Radar: max range " << maxrange);
+ //SG_LOG(SG_GENERAL, SG_DEBUG, "Radar: max range " << maxrange);
return maxrange >= range_nm;
}
void
wxRadarBg::calcRangeBearing(double lat, double lon, double lat2, double lon2,
- double &range, double &bearing ) const
+ double &range, double &bearing) const
{
// calculate the bearing and range of the second pos from the first
double az2, distance;
return angle;
}
+
void
wxRadarBg::updateFont()
{
+ float red = _font_node->getFloatValue("color/red");
+ float green = _font_node->getFloatValue("color/green");
+ float blue = _font_node->getFloatValue("color/blue");
+ float alpha = _font_node->getFloatValue("color/alpha");
+ _font_color.set(red, green, blue, alpha);
+
+ _font_size = _font_node->getFloatValue("size");
+ _font_spacing = _font_size * _font_node->getFloatValue("line-spacing");
+ string path = _font_node->getStringValue("name", DEFAULT_FONT);
+
SGPath tpath;
- string path = _radar_font_node->getStringValue();
- if (path.length() == 0) {
- path = DEFAULT_FONT;
- }
if (path[0] != '/') {
tpath = globals->get_fg_root();
tpath.append("Fonts");
} else {
tpath = path;
}
+
#if (FG_OSG_VERSION >= 21000)
osg::ref_ptr<osgDB::ReaderWriter::Options> fontOptions = new osgDB::ReaderWriter::Options("monochrome");
- osg::ref_ptr<osgText::Font> font = osgText::readFontFile(tpath.c_str(), fontOptions.get());
-#else
+ osg::ref_ptr<osgText::Font> font = osgText::readFontFile(tpath.c_str(), fontOptions.get());
+#else
osg::ref_ptr<osgText::Font> font = osgText::readFontFile(tpath.c_str());
#endif
+
if (font != 0) {
_font = font;
_font->setMinFilterHint(osg::Texture::NEAREST);
{
updateFont();
}
+