]> git.mxchange.org Git - flightgear.git/blobdiff - src/Instrumentation/wxradar.cxx
Performance optimization
[flightgear.git] / src / Instrumentation / wxradar.cxx
index 739be4b9517a4092f48579ba017cf9a1a0db8f16..b1f81be656ebf2e293ba902f662e6331943a4990 100644 (file)
@@ -38,7 +38,6 @@
 
 #include <simgear/constants.h>
 #include <simgear/misc/sg_path.hxx>
-#include <simgear/environment/visual_enviro.hxx>
 #include <simgear/scene/model/model.hxx>
 #include <simgear/structure/exception.hxx>
 #include <simgear/misc/sg_path.hxx>
 
 #include <sstream>
 #include <iomanip>
+
 using std::stringstream;
 using std::endl;
 using std::setprecision;
 using std::fixed;
 using std::setw;
 using std::setfill;
+using std::string;
 
 #include <Main/fg_props.hxx>
 #include <Main/globals.hxx>
@@ -69,18 +70,28 @@ using std::endl;
 static const float UNIT = 1.0f / 8.0f;  // 8 symbols in a row/column in the texture
 static const char *DEFAULT_FONT = "typewriter.txf";
 
-
 wxRadarBg::wxRadarBg(SGPropertyNode *node) :
     _name(node->getStringValue("name", "radar")),
     _num(node->getIntValue("number", 0)),
     _time(0.0),
     _interval(node->getDoubleValue("update-interval-sec", 1.0)),
-    _sim_init_done(false),
+    _elapsed_time(0),
+    _persistance(0),
     _odg(0),
-    _last_switchKnob("off"),
+    _range_nm(0),
+    _scale(0),
+    _angle_offset(0),
+    _view_heading(0),
+    _x_offset(0),
+    _y_offset(0),
+    _radar_ref_rng(0),
+    _lat(0),
+    _lon(0),
     _antenna_ht(node->getDoubleValue("antenna-ht-ft", 0.0)),
     _resultTexture(0),
-    _wxEcho(0)
+    _wxEcho(0),
+    _font_size(0),
+    _font_spacing(0)
 {
     string branch;
     branch = "/instrumentation/" + _name;
@@ -108,6 +119,7 @@ wxRadarBg::wxRadarBg(SGPropertyNode *node) :
 wxRadarBg::~wxRadarBg ()
 {
     _font_node->removeChangeListener(this);
+    delete _odg;
 }
 
 
@@ -115,6 +127,7 @@ void
 wxRadarBg::init ()
 {
     _serviceable_node = _Instrument->getNode("serviceable", true);
+    _sceneryLoaded = fgGetNode("/sim/sceneryloaded", true);
 
     // texture name to use in 2D and 3D instruments
     _texture_path = _Instrument->getStringValue("radar-texture-path",
@@ -126,7 +139,7 @@ wxRadarBg::init ()
     SGPath tpath = globals->resolve_aircraft_path(path);
 
     // no mipmap or else alpha will mix with pixels on the border of shapes, ruining the effect
-    _wxEcho = SGLoadTexture2D(tpath, false, false);
+    _wxEcho = SGLoadTexture2D(tpath, NULL, false, false);
 
 
     _Instrument->setFloatValue("trk", 0.0);
@@ -143,8 +156,7 @@ wxRadarBg::init ()
     // input range = n nm (20/40/80)
     // input display-mode = arc | rose | map | plan
 
-    FGInstrumentMgr *imgr = (FGInstrumentMgr *)globals->get_subsystem("instrumentation");
-    _odg = (FGODGauge *)imgr->get_subsystem("od_gauge");
+    _odg = new FGODGauge;
     _odg->setSize(512);
 
     _ai_enabled_node = fgGetNode("/sim/ai/enabled", true);
@@ -174,6 +186,8 @@ wxRadarBg::init ()
     _radar_symbol_node      = n->getNode("symbol", true);
     _radar_centre_node      = n->getNode("centre", true);
     _radar_rotate_node      = n->getNode("rotate", true);
+    _radar_tcas_node        = n->getNode("tcas", true);
+    _radar_absalt_node      = n->getNode("abs-altitude", true);
 
     _radar_centre_node->setBoolValue(false);
     if (!_radar_coverage_node->hasValue())
@@ -231,6 +245,8 @@ wxRadarBg::init ()
     osg::Camera *camera = _odg->getCamera();
     camera->addChild(_radarGeode.get());
     camera->addChild(_textGeode.get());
+
+    updateFont();
 }
 
 
@@ -271,22 +287,17 @@ osg::Matrixf wxRotate(float angle)
 void
 wxRadarBg::update (double delta_time_sec)
 {
-    if (!_sim_init_done) {
-        if (!fgGetBool("sim/sceneryloaded", false))
-            return;
+    if (!_sceneryLoaded->getBoolValue())
+        return;
 
-        _sim_init_done = true;
-    }
     if (!_odg || !_serviceable_node->getBoolValue()) {
         _Instrument->setStringValue("status", "");
         return;
     }
+
     _time += delta_time_sec;
-    if (_time < _interval){
-//        cout << "WXradar update too soon " << _time << endl;
+    if (_time < _interval)
         return;
-    }
-//        cout << "WXradar updating" << _time<< endl;
 
     _time = 0.0;
 
@@ -305,16 +316,6 @@ wxRadarBg::update (double delta_time_sec)
     }
 
     string switchKnob = _Instrument->getStringValue("switch", "on");
-    if (_last_switchKnob != switchKnob) {
-        // since 3D models don't share textures with the rest of the world
-        // we must locate them and replace their handle by hand
-        // only do that when the instrument is turned on
-        //if (_last_switchKnob == "off")
-        //_odg->set_texture(_texture_path.c_str(), _resultTexture->getHandle());
-
-        _last_switchKnob = switchKnob;
-    }
-
     if (switchKnob == "off") {
         _Instrument->setStringValue("status", "");
     } else if (switchKnob == "stby") {
@@ -350,7 +351,7 @@ wxRadarBg::update (double delta_time_sec)
                 _radar_centre_node->setBoolValue(false);
             }
 
-            //SG_LOG(SG_GENERAL, SG_DEBUG, "Radar: displacement "
+            //SG_LOG(SG_INSTR, SG_DEBUG, "Radar: displacement "
             //        << _x_offset <<", "<<_y_offset
             //        << " user_speed_east_fps * SG_FPS_TO_KT "
             //        << user_speed_east_fps * SG_FPS_TO_KT
@@ -374,90 +375,99 @@ wxRadarBg::update (double delta_time_sec)
         _texCoords->clear();
         _textGeode->removeDrawables(0, _textGeode->getNumDrawables());
 
+#if 0
+        //TODO FIXME Mask below (only used for ARC mode) isn't properly aligned, i.e.
+        // it assumes the a/c position at the center of the display - though it's somewhere at
+        // bottom part for ARC mode.
+        // The mask hadn't worked at all for a while (probably since the OSG port) due to
+        // another bug (which is fixed now). Now, the mask is disabled completely until s.o.
+        // adapted the coordinates below. And the mask is only really useful to limit displayed
+        // weather blobs (not support yet).
+        // Aircraft echos are already limited properly through wxradar's "limit-deg" property.
+        {
+            osg::DrawArrays *maskPSet
+                = static_cast<osg::DrawArrays*>(_geom->getPrimitiveSet(1));
+            osg::DrawArrays *trimaskPSet
+                = static_cast<osg::DrawArrays*>(_geom->getPrimitiveSet(2));
+
+            if (_display_mode == ARC) {
+                // erase what is out of sight of antenna
+                /*
+                |\     /|
+                | \   / |
+                |  \ /  |
+                ---------
+                |       |
+                |       |
+                ---------
+                */
+                float xOffset = 256.0f;
+                float yOffset = 200.0f;
+
+                int firstQuadVert = _vertices->size();
+                _texCoords->push_back(osg::Vec2f(0.5f, 0.25f));
+                _vertices->push_back(osg::Vec2f(-xOffset, 0.0 + yOffset));
+                _texCoords->push_back(osg::Vec2f(1.0f, 0.25f));
+                _vertices->push_back(osg::Vec2f(xOffset, 0.0 + yOffset));
+                _texCoords->push_back(osg::Vec2f(1.0f, 0.5f));
+                _vertices->push_back(osg::Vec2f(xOffset, 256.0 + yOffset));
+                _texCoords->push_back(osg::Vec2f(0.5f, 0.5f));
+                _vertices->push_back(osg::Vec2f(-xOffset, 256.0 + yOffset));
+                maskPSet->set(osg::PrimitiveSet::QUADS, firstQuadVert, 4);
+                firstQuadVert += 4;
+
+                // The triangles aren't supposed to be textured, but there's
+                // no need to set up a different Geometry, switch modes,
+                // etc. I happen to know that there's a white pixel in the
+                // texture at 1.0, 0.0 :)
+                float centerY = tan(30 * SG_DEGREES_TO_RADIANS);
+                _vertices->push_back(osg::Vec2f(0.0, 0.0));
+                _vertices->push_back(osg::Vec2f(-256.0, 0.0));
+                _vertices->push_back(osg::Vec2f(-256.0, 256.0 * centerY));
+
+                _vertices->push_back(osg::Vec2f(0.0, 0.0));
+                _vertices->push_back(osg::Vec2f(256.0, 0.0));
+                _vertices->push_back(osg::Vec2f(256.0, 256.0 * centerY));
+
+                _vertices->push_back(osg::Vec2f(-256, 0.0));
+                _vertices->push_back(osg::Vec2f(256.0, 0.0));
+                _vertices->push_back(osg::Vec2f(-256.0, -256.0));
+
+                _vertices->push_back(osg::Vec2f(256, 0.0));
+                _vertices->push_back(osg::Vec2f(256.0, -256.0));
+                _vertices->push_back(osg::Vec2f(-256.0, -256.0));
+
+                const osg::Vec2f whiteSpot(1.0f, 0.0f);
+                for (int i = 0; i < 3 * 4; i++)
+                    _texCoords->push_back(whiteSpot);
+
+                trimaskPSet->set(osg::PrimitiveSet::TRIANGLES, firstQuadVert, 3 * 4);
+
+            } else
+            {
+                maskPSet->set(osg::PrimitiveSet::QUADS, 0, 0);
+                trimaskPSet->set(osg::PrimitiveSet::TRIANGLES, 0, 0);
+            }
 
-        update_weather();
+            maskPSet->dirty();
+            trimaskPSet->dirty();
+        }
+#endif
+
+        // remember index of next vertex
+        int vIndex = _vertices->size();
 
+        update_weather();
 
         osg::DrawArrays *quadPSet
             = static_cast<osg::DrawArrays*>(_geom->getPrimitiveSet(0));
-        quadPSet->set(osg::PrimitiveSet::QUADS, 0, _vertices->size());
-        quadPSet->dirty();
-
-        // erase what is out of sight of antenna
-        /*
-        |\     /|
-        | \   / |
-        |  \ /  |
-        ---------
-        |       |
-        |       |
-        ---------
-        */
-
-        osg::DrawArrays *maskPSet
-            = static_cast<osg::DrawArrays*>(_geom->getPrimitiveSet(1));
-        osg::DrawArrays *trimaskPSet
-            = static_cast<osg::DrawArrays*>(_geom->getPrimitiveSet(2));
-
-        if (_display_mode == ARC) {
-            float xOffset = 256.0f;
-            float yOffset = 200.0f;
-
-            int firstQuadVert = _vertices->size();
-            _texCoords->push_back(osg::Vec2f(0.5f, 0.25f));
-            _vertices->push_back(osg::Vec2f(-xOffset, 0.0 + yOffset));
-            _texCoords->push_back(osg::Vec2f(1.0f, 0.25f));
-            _vertices->push_back(osg::Vec2f(xOffset, 0.0 + yOffset));
-            _texCoords->push_back(osg::Vec2f(1.0f, 0.5f));
-            _vertices->push_back(osg::Vec2f(xOffset, 256.0 + yOffset));
-            _texCoords->push_back(osg::Vec2f(0.5f, 0.5f));
-            _vertices->push_back(osg::Vec2f(-xOffset, 256.0 + yOffset));
-            maskPSet->set(osg::PrimitiveSet::QUADS, firstQuadVert, 4);
-
-            // The triangles aren't supposed to be textured, but there's
-            // no need to set up a different Geometry, switch modes,
-            // etc. I happen to know that there's a white pixel in the
-            // texture at 1.0, 0.0 :)
-            float centerY = tan(30 * SG_DEGREES_TO_RADIANS);
-            _vertices->push_back(osg::Vec2f(0.0, 0.0));
-            _vertices->push_back(osg::Vec2f(-256.0, 0.0));
-            _vertices->push_back(osg::Vec2f(-256.0, 256.0 * centerY));
-
-            _vertices->push_back(osg::Vec2f(0.0, 0.0));
-            _vertices->push_back(osg::Vec2f(256.0, 0.0));
-            _vertices->push_back(osg::Vec2f(256.0, 256.0 * centerY));
-
-            _vertices->push_back(osg::Vec2f(-256, 0.0));
-            _vertices->push_back(osg::Vec2f(256.0, 0.0));
-            _vertices->push_back(osg::Vec2f(-256.0, -256.0));
-
-            _vertices->push_back(osg::Vec2f(256, 0.0));
-            _vertices->push_back(osg::Vec2f(256.0, -256.0));
-            _vertices->push_back(osg::Vec2f(-256.0, -256.0));
-
-            const osg::Vec2f whiteSpot(1.0f, 0.0f);
-            for (int i = 0; i < 3 * 4; i++)
-                _texCoords->push_back(whiteSpot);
-
-            trimaskPSet->set(osg::PrimitiveSet::TRIANGLES, firstQuadVert + 4, 3 * 4);
-
-        } else {
-            maskPSet->set(osg::PrimitiveSet::QUADS, 0, 0);
-            trimaskPSet->set(osg::PrimitiveSet::TRIANGLES, 0, 0);
-        }
-
-        maskPSet->dirty();
-        trimaskPSet->dirty();
-
-        // draw without mask
-        _vertices->clear();
-        _texCoords->clear();
 
         update_aircraft();
         update_tacan();
         update_heading_marker();
 
-        quadPSet->set(osg::PrimitiveSet::QUADS, 0, _vertices->size());
+        // draw all new vertices are quads
+        quadPSet->set(osg::PrimitiveSet::QUADS, vIndex, _vertices->size()-vIndex);
         quadPSet->dirty();
     }
 }
@@ -467,13 +477,16 @@ void
 wxRadarBg::update_weather()
 {
     string modeButton = _Instrument->getStringValue("mode", "WX");
-    _radarEchoBuffer = *sgEnviro.get_radar_echo();
+// FIXME: implementation of radar echoes missing
+//    _radarEchoBuffer = *sgEnviro.get_radar_echo();
 
     // pretend we have a scan angle bigger then the FOV
     // TODO:check real fov, enlarge if < nn, and do clipping if > mm
 //    const float fovFactor = 1.45f;
     _Instrument->setStringValue("status", modeButton.c_str());
 
+// FIXME: implementation of radar echoes missing
+#if 0
     list_of_SGWxRadarEcho *radarEcho = &_radarEchoBuffer;
     list_of_SGWxRadarEcho::iterator iradarEcho, end = radarEcho->end();
     const float LWClevel[] = { 0.1f, 0.5f, 2.1f };
@@ -520,7 +533,7 @@ wxRadarBg::update_weather()
                     * wxRotate(angle) * _centerTrans);
                 addQuad(_vertices, _texCoords, m, texBase);
 
-                //SG_LOG(SG_GENERAL, SG_DEBUG, "Radar: drawing clouds"
+                //SG_LOG(SG_INSTR, SG_DEBUG, "Radar: drawing clouds"
                 //        << " ID=" << cloudId
                 //        << " x=" << x
                 //        << " y="<< y
@@ -553,6 +566,7 @@ wxRadarBg::update_weather()
             addQuad(_vertices, _texCoords, m, texBase);
         }
     }
+#endif
 }
 
 
@@ -610,7 +624,7 @@ wxRadarBg::update_aircraft()
             diff = _elapsed_time - (*ground_echoes_iterator)->elapsed_time;
 
             if( diff > _persistance) {
-                ground_echoes.erase(ground_echoes_iterator);
+                ground_echoes.erase(ground_echoes_iterator++);
             } else {
 //                double test_brg = (*ground_echoes_iterator)->bearing;
 //                double bearing = test_brg * SG_DEGREES_TO_RADIANS;
@@ -666,9 +680,11 @@ wxRadarBg::update_aircraft()
     if (!_ai_enabled_node->getBoolValue())
         return;
 
-    bool draw_echoes = _radar_position_node->getBoolValue();
-    bool draw_symbols = _radar_symbol_node->getBoolValue();
-    bool draw_data = _radar_data_node->getBoolValue();
+    bool draw_tcas     = _radar_tcas_node->getBoolValue();
+    bool draw_absolute = _radar_absalt_node->getBoolValue();
+    bool draw_echoes   = _radar_position_node->getBoolValue();
+    bool draw_symbols  = _radar_symbol_node->getBoolValue();
+    bool draw_data     = _radar_data_node->getBoolValue();
     if (!draw_echoes && !draw_symbols && !draw_data)
         return;
 
@@ -697,7 +713,8 @@ wxRadarBg::update_aircraft()
             model = ai->getChild(i);
             if (!model->nChildren())
                 continue;
-            if (model->getIntValue("id") == selected_id) {
+            if ((model->getIntValue("id") == selected_id)&&
+                (!draw_tcas)) {
                 selected_ac = model;  // save selected model for last iteration
                 continue;
             }
@@ -752,8 +769,14 @@ wxRadarBg::update_aircraft()
         bearing += _angle_offset;
         heading += _angle_offset;
 
+        bool is_tcas_contact = false;
+        if (draw_tcas)
+        {
+            is_tcas_contact = update_tcas(model,range,user_alt,alt,bearing,radius,draw_absolute);
+        }
+
         // pos mode
-        if (draw_echoes) {
+        if (draw_echoes && (!is_tcas_contact)) {
             float size = echo_radius * 120 * UNIT;
 
             const osg::Vec2f texBase(3 * UNIT, 3 * UNIT);
@@ -764,7 +787,7 @@ wxRadarBg::update_aircraft()
         }
 
         // data mode
-        if (draw_symbols) {
+        if (draw_symbols && (!draw_tcas)) {
             const osg::Vec2f texBase(0, 3 * UNIT);
             float size = 600 * UNIT;
             osg::Matrixf m(osg::Matrixf::scale(size, size, 1.0f)
@@ -774,11 +797,98 @@ wxRadarBg::update_aircraft()
             addQuad(_vertices, _texCoords, m, texBase);
         }
 
-        if (draw_data || i < 0)  // selected one (i == -1) is always drawn
+        if ((draw_data || i < 0)&&  // selected one (i == -1) is always drawn
+            ((!draw_tcas)||(is_tcas_contact)||(draw_echoes)))
             update_data(model, alt, heading, radius, bearing, i < 0);
     }
 }
 
+/** Update TCAS display.
+ * Return true when processed as TCAS contact, false otherwise. */
+bool
+wxRadarBg::update_tcas(const SGPropertyNode *model,double range,double user_alt,double alt,
+                       double bearing,double radius,bool absMode)
+{
+    int threatLevel=0;
+    {
+        // update TCAS symbol
+        osg::Vec2f texBase;
+        threatLevel = model->getIntValue("tcas/threat-level",-1);
+        if (threatLevel == -1)
+        {
+            // no TCAS information (i.e. no transponder) => not visible to TCAS
+            return false;
+        }
+        int row = 7 - threatLevel;
+        int col = 4;
+        double vspeed = model->getDoubleValue("velocities/vertical-speed-fps");
+        if (vspeed < -3.0) // descending
+            col+=1;
+        else
+        if (vspeed > 3.0) // climbing
+            col+=2;
+        texBase = osg::Vec2f(col*UNIT,row * UNIT);
+        float size = 200 * UNIT;
+            osg::Matrixf m(osg::Matrixf::scale(size, size, 1.0f)
+                * wxRotate(-bearing)
+                * osg::Matrixf::translate(0.0f, radius, 0.0f)
+                * wxRotate(bearing) * _centerTrans);
+            addQuad(_vertices, _texCoords, m, texBase);
+    }
+
+    {
+        // update TCAS data
+        osgText::Text *altStr = new osgText::Text;
+        altStr->setFont(_font.get());
+        altStr->setFontResolution(12, 12);
+        altStr->setCharacterSize(_font_size);
+        altStr->setColor(_tcas_colors[threatLevel]);
+        osg::Matrixf m(wxRotate(-bearing)
+            * osg::Matrixf::translate(0.0f, radius, 0.0f)
+            * wxRotate(bearing) * _centerTrans);
+    
+        osg::Vec3 pos = m.preMult(osg::Vec3(16, 16, 0));
+        // cast to int's, otherwise text comes out ugly
+        altStr->setLineSpacing(_font_spacing);
+    
+        stringstream text;
+        altStr->setAlignment(osgText::Text::LEFT_CENTER);
+        int altDif = (alt-user_alt+50)/100;
+        char sign = 0;
+        int dy=0;
+        if (altDif>=0)
+        {
+            sign='+';
+            dy=2;
+        }
+        else
+        if (altDif<0)
+        {
+            sign='-';
+            altDif = -altDif;
+            dy=-30;
+        }
+        altStr->setPosition(osg::Vec3((int)pos.x()-30, (int)pos.y()+dy, 0));
+        if (absMode)
+        {
+            // absolute altitude display
+            text << setprecision(0) << fixed
+                 << setw(3) << setfill('0') << alt/100 << endl;
+        }
+        else // relative altitude display
+        if (sign)
+        {
+            text << sign
+                 << setprecision(0) << fixed
+                 << setw(2) << setfill('0') << altDif << endl;
+        }
+    
+        altStr->setText(text.str());
+        _textGeode->addDrawable(altStr);
+    }
+
+    return true;
+}
 
 void
 wxRadarBg::update_tacan()
@@ -802,7 +912,7 @@ wxRadarBg::update_tacan()
         * wxRotate(angle) * _centerTrans);
     addQuad(_vertices, _texCoords, m, texBase);
 
-    //SG_LOG(SG_GENERAL, SG_DEBUG, "Radar:     drawing TACAN"
+    //SG_LOG(SG_INSTR, SG_DEBUG, "Radar:     drawing TACAN"
     //        << " dist=" << radius
     //        << " view_heading=" << _view_heading * SG_RADIANS_TO_DEGREES
     //        << " bearing=" << angle * SG_RADIANS_TO_DEGREES
@@ -825,7 +935,7 @@ wxRadarBg::update_heading_marker()
     m *= _centerTrans;
     addQuad(_vertices, _texCoords, m, texBase);
 
-    //SG_LOG(SG_GENERAL, SG_DEBUG, "Radar:   drawing heading marker"
+    //SG_LOG(SG_INSTR, SG_DEBUG, "Radar:   drawing heading marker"
     //        << " x,y " << x <<","<< y
     //        << " dist" << dist
     //        << " view_heading" << _view_heading * SG_RADIANS_TO_DEGREES
@@ -874,7 +984,7 @@ wxRadarBg::withinRadarHorizon(double user_alt, double alt, double range_nm)
         alt = 0; // to allow some vertical extent of target
 
     double radarhorizon = 1.23 * (sqrt(alt) + sqrt(user_alt));
-//    SG_LOG(SG_GENERAL, SG_ALERT, "Radar: radar horizon " << radarhorizon);
+//    SG_LOG(SG_INSTR, SG_ALERT, "Radar: radar horizon " << radarhorizon);
     return radarhorizon >= range_nm;
 }
 
@@ -902,7 +1012,7 @@ wxRadarBg::inRadarRange(double sigma, double range_nm)
         constant = 35;
 
     double maxrange = constant * pow(sigma, 0.25);
-    //SG_LOG(SG_GENERAL, SG_DEBUG, "Radar: max range " << maxrange);
+    //SG_LOG(SG_INSTR, SG_DEBUG, "Radar: max range " << maxrange);
     return maxrange >= range_nm;
 }
 
@@ -983,11 +1093,23 @@ wxRadarBg::updateFont()
         _font->setGlyphImageMargin(0);
         _font->setGlyphImageMarginRatio(0);
     }
+
+    for (int i=0;i<4;i++)
+    {
+        const float defaultColors[4][3] = {{0,1,1},{0,1,1},{1,0.5,0},{1,0,0}};
+        SGPropertyNode_ptr color_node = _font_node->getNode("tcas/color",i,true);
+        float red   = color_node->getFloatValue("red",defaultColors[i][0]);
+        float green = color_node->getFloatValue("green",defaultColors[i][1]);
+        float blue  = color_node->getFloatValue("blue",defaultColors[i][2]);
+        float alpha = color_node->getFloatValue("alpha",1);
+        _tcas_colors[i]=osg::Vec4(red, green, blue, alpha);
+    }
 }
 
 void
 wxRadarBg::valueChanged(SGPropertyNode*)
 {
     updateFont();
+    _time = _interval;
 }