#include <simgear/props/props.hxx>
#include <simgear/structure/subsystem_mgr.hxx>
#include <simgear/environment/visual_enviro.hxx>
+#include <simgear/structure/ssgSharedPtr.hxx>
class ssgTexture;
class FGODGauge;
SGPropertyNode_ptr _serviceable_node;
SGPropertyNode_ptr _Instrument;
- ssgTexture *resultTexture;
- ssgTexture *wxEcho;
+ ssgSharedPtr<ssgTexture> resultTexture;
+ ssgSharedPtr<ssgTexture> wxEcho;
string last_switchKnob;
bool sim_init_done;
FGODGauge *odg;