#include <vector>
#include <string>
+
using std::vector;
using std::string;
protected:
string _name;
int _num;
- double _interval;
double _time;
+ double _interval;
+ double _elapsed_time;
+ double _persistance;
bool _sim_init_done;
SGPropertyNode_ptr _serviceable_node;
FGODGauge *_odg;
+ typedef struct {
+ double bearing;
+ double range;
+ double elevation;
+ double bumpiness;
+ double elapsed_time;
+ }ground_echo;
+
+ typedef vector <ground_echo*> ground_echo_vector_type;
+ typedef ground_echo_vector_type::iterator ground_echo_vector_iterator;
+
+ ground_echo_vector_type ground_echoes;
+ ground_echo_vector_iterator ground_echoes_iterator;
+
// Convenience function for creating a property node with a
// default value
template<typename DefaultType>
private:
string _texture_path;
- typedef enum { ARC, MAP, PLAN, ROSE } DisplayMode;
+ typedef enum { ARC, MAP, PLAN, ROSE, BSCAN} DisplayMode;
DisplayMode _display_mode;
string _last_switchKnob;
double _radar_ref_rng;
double _lat, _lon;
+ double _antenna_ht;
SGPropertyNode_ptr _Tacan;
SGPropertyNode_ptr _Radar_controls;
void update_tacan();
void update_heading_marker();
void update_data(const SGPropertyNode *ac, double alt, double heading,
- double radius, double bearing, bool selected);
+ double radius, double bearing, bool selected);
void center_map();
void apply_map_offset();
void updateFont();
void calcRangeBearing(double lat, double lon, double lat2, double lon2,
- double &range, double &bearing) const;
+ double &range, double &bearing) const;
bool withinRadarHorizon(double user_alt, double alt, double range);
bool inRadarRange(double sigma, double range);
float calcRelBearing(float bearing, float heading);
+ float calcRelBearingDeg(float bearing, float heading);
};