#include <simgear/props/props.hxx>
#include <simgear/structure/subsystem_mgr.hxx>
+#include <simgear/environment/visual_enviro.hxx>
class ssgTexture;
class FGODGauge;
string last_switchKnob;
bool sim_init_done;
FGODGauge *odg;
+ list_of_SGWxRadarEcho radarEchoBuffer;
};
#endif // _INST_WXRADAR_HXX