// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-//
-//
#ifndef _INST_WXRADAR_HXX
#define _INST_WXRADAR_HXX
#include <simgear/structure/subsystem_mgr.hxx>
#include <simgear/environment/visual_enviro.hxx>
-#include <AIModel/AIBase.hxx>
-#include <AIModel/AIManager.hxx>
#include <vector>
#include <string>
-SG_USING_STD(vector);
-SG_USING_STD(string);
-
-class FGAIBase;
+using std::vector;
+using std::string;
class FGODGauge;
class wxRadarBg : public SGSubsystem, public SGPropertyChangeListener {
public:
- wxRadarBg ( SGPropertyNode *node );
- wxRadarBg ();
- virtual ~wxRadarBg ();
+ wxRadarBg(SGPropertyNode *node);
+ wxRadarBg();
+ virtual ~wxRadarBg();
- virtual void init ();
- virtual void update (double dt);
- virtual void valueChanged(SGPropertyNode*);
+ virtual void init();
+ virtual void update(double dt);
+ virtual void valueChanged(SGPropertyNode *);
+protected:
+ string _name;
+ int _num;
double _interval;
double _time;
-
bool _sim_init_done;
- string _name;
-
- int _num;
-
SGPropertyNode_ptr _serviceable_node;
SGPropertyNode_ptr _Instrument;
SGPropertyNode_ptr _radar_mode_control_node;
// Convenience function for creating a property node with a
// default value
template<typename DefaultType>
- SGPropertyNode* getInstrumentNode(const char* name, DefaultType value);
+ SGPropertyNode *getInstrumentNode(const char *name, DefaultType value);
private:
-
string _texture_path;
typedef enum { ARC, MAP, PLAN, ROSE } DisplayMode;
SGPropertyNode_ptr _radar_position_node;
SGPropertyNode_ptr _radar_data_node;
SGPropertyNode_ptr _radar_symbol_node;
-
+
SGPropertyNode_ptr _radar_centre_node;
SGPropertyNode_ptr _radar_coverage_node;
SGPropertyNode_ptr _radar_ref_rng_node;
SGPropertyNode_ptr _radar_hdg_marker_node;
SGPropertyNode_ptr _radar_rotate_node;
- SGPropertyNode_ptr _radar_font_node;
+ SGPropertyNode_ptr _font_node;
SGPropertyNode_ptr _ai_enabled_node;
osg::ref_ptr<osg::Texture2D> _resultTexture;
osg::Vec2Array *_texCoords;
osg::Matrixf _centerTrans;
osg::ref_ptr<osgText::Font> _font;
+ osg::Vec4 _font_color;
+ float _font_size;
+ float _font_spacing;
list_of_SGWxRadarEcho _radarEchoBuffer;
- FGAIManager* _ai;
-
void update_weather();
void update_aircraft();
void update_tacan();
void update_heading_marker();
- void update_data(FGAIBase* ac, double radius, double bearing, bool selected);
+ void update_data(const SGPropertyNode *ac, double alt, double heading,
+ double radius, double bearing, bool selected);
void center_map();
void apply_map_offset();
void updateFont();
double &range, double &bearing) const;
bool withinRadarHorizon(double user_alt, double alt, double range);
- bool inRadarRange(int type, double range);
+ bool inRadarRange(double sigma, double range);
float calcRelBearing(float bearing, float heading);
-
};
+
template<> inline
-SGPropertyNode* wxRadarBg::getInstrumentNode(const char* name, bool value)
+SGPropertyNode *wxRadarBg::getInstrumentNode(const char *name, bool value)
{
- SGPropertyNode* result = _Instrument->getNode(name, true);
- if (result->getType() == SGPropertyNode::NONE)
+ SGPropertyNode *result = _Instrument->getNode(name, true);
+ if (!result->hasValue())
result->setBoolValue(value);
return result;
}
+
template<> inline
-SGPropertyNode* wxRadarBg::getInstrumentNode(const char* name, double value)
+SGPropertyNode *wxRadarBg::getInstrumentNode(const char *name, double value)
{
- SGPropertyNode* result = _Instrument->getNode(name, true);
- if (result->getType() == SGPropertyNode::NONE)
+ SGPropertyNode *result = _Instrument->getNode(name, true);
+ if (!result->hasValue())
result->setDoubleValue(value);
return result;
}
+
template<> inline
-SGPropertyNode* wxRadarBg::getInstrumentNode(const char* name,
- const char* value)
+SGPropertyNode *wxRadarBg::getInstrumentNode(const char *name, const char *value)
{
- SGPropertyNode* result = _Instrument->getNode(name, true);
- if (result->getType() == SGPropertyNode::NONE)
+ SGPropertyNode *result = _Instrument->getNode(name, true);
+ if (result->hasValue())
result->setStringValue(value);
return result;
}