#include <osg/ref_ptr>
#include <osg/Geode>
#include <osg/Texture2D>
+#include <osgText/Text>
#include <simgear/props/props.hxx>
#include <simgear/structure/subsystem_mgr.hxx>
class FGODGauge;
-class wxRadarBg : public SGSubsystem {
+class wxRadarBg : public SGSubsystem, public SGPropertyChangeListener {
public:
wxRadarBg ( SGPropertyNode *node );
virtual void init ();
virtual void update (double dt);
+ virtual void valueChanged(SGPropertyNode*);
private:
string _name;
SGPropertyNode_ptr _radar_weather_node;
SGPropertyNode_ptr _radar_position_node;
SGPropertyNode_ptr _radar_data_node;
+ SGPropertyNode_ptr _radar_symbol_node;
SGPropertyNode_ptr _radar_mode_control_node;
SGPropertyNode_ptr _radar_centre_node;
SGPropertyNode_ptr _radar_coverage_node;
SGPropertyNode_ptr _radar_ref_rng_node;
SGPropertyNode_ptr _radar_hdg_marker_node;
+ SGPropertyNode_ptr _radar_rotate_node;
+ SGPropertyNode_ptr _radar_font_node;
SGPropertyNode_ptr _ai_enabled_node;
osg::ref_ptr<osg::Texture2D> _resultTexture;
osg::ref_ptr<osg::Texture2D> _wxEcho;
osg::ref_ptr<osg::Geode> _radarGeode;
+ osg::ref_ptr<osg::Geode> _textGeode;
osg::Geometry *_geom;
osg::Vec2Array *_vertices;
osg::Vec2Array *_texCoords;
osg::Matrixf _centerTrans;
+ osg::ref_ptr<osgText::Font> _font;
list_of_SGWxRadarEcho _radarEchoBuffer;
void update_aircraft();
void update_tacan();
void update_heading_marker();
+ void update_data(FGAIBase* ac, double radius, double bearing, bool selected);
void center_map();
void apply_map_offset();
float calcRelBearing(float bearing, float heading);
void calcRangeBearing(double lat, double lon, double lat2, double lon2,
double &range, double &bearing) const;
+ void updateFont();
};
#endif // _INST_WXRADAR_HXX