endif (MSVC)
set(SOURCES
- CameraGroup.cxx
- FGEventHandler.cxx
- WindowBuilder.cxx
- WindowSystemAdapter.cxx
bootstrap.cxx
fg_commands.cxx
fg_init.cxx
fg_io.cxx
fg_os_common.cxx
- fg_os_osgviewer.cxx
fg_props.cxx
- fgviewer.cxx
globals.cxx
+ locale.cxx
logger.cxx
main.cxx
options.cxx
- renderer.cxx
- splash.cxx
util.cxx
- viewer.cxx
- viewmgr.cxx
${RESOURCE_FILE}
)
set(HEADERS
- CameraGroup.hxx
- FGEventHandler.hxx
- WindowBuilder.hxx
- WindowSystemAdapter.hxx
fg_commands.hxx
fg_init.hxx
fg_io.hxx
fg_props.hxx
- fgviewer.hxx
globals.hxx
+ locale.hxx
logger.hxx
main.hxx
options.hxx
- renderer.hxx
- splash.hxx
util.hxx
- viewer.hxx
- viewmgr.hxx
)
-add_executable(fgfs ${SOURCES} ${HEADERS})
+get_property(FG_SOURCES GLOBAL PROPERTY FG_SOURCES)
+get_property(FG_HEADERS GLOBAL PROPERTY FG_HEADERS)
+
+link_directories ( ${Boost_LIBRARY_DIRS} )
+
+add_executable(fgfs ${SOURCES} ${FG_SOURCES} ${FG_HEADERS} ${HEADERS})
get_property(FG_LIBS GLOBAL PROPERTY FG_LIBS)
#message(STATUS "fg libs ${FG_LIBS}")
set(HLA_LIBRARIES "")
endif()
+if(ENABLE_JSBSIM)
+ # FIXME - remove once JSBSim doesn't expose private headers
+ include_directories(${PROJECT_SOURCE_DIR}/src/FDM/JSBSim)
+
+ target_link_libraries(fgfs JSBSim)
+endif()
+
+include_directories(${PROJECT_SOURCE_DIR}/src/Canvas/ShivaVG/include)
+add_definitions(-DVG_API_EXPORT)
+
target_link_libraries(fgfs
- ${FG_LIBS}
${SIMGEAR_LIBRARIES}
${OPENSCENEGRAPH_LIBRARIES}
${OPENGL_LIBRARIES}
${SIMGEAR_CORE_LIBRARY_DEPENDENCIES}
${SIMGEAR_SCENE_LIBRARY_DEPENDENCIES}
${PLATFORM_LIBS}
+ ShivaVG
)
install(TARGETS fgfs RUNTIME DESTINATION bin)
-check_library_exists(rt clock_gettime "" HAVE_CLOCK_GETTIME)
add_executable(metar metar_main.cxx)
-if(HAVE_CLOCK_GETTIME)
- target_link_libraries(metar rt)
-endif(HAVE_CLOCK_GETTIME)
+
target_link_libraries(metar
${SIMGEAR_LIBRARIES}
${SIMGEAR_CORE_LIBRARY_DEPENDENCIES}
)
install(TARGETS metar RUNTIME DESTINATION bin)
-