endif (MSVC)
set(SOURCES
- CameraGroup.cxx
- FGEventHandler.cxx
- WindowBuilder.cxx
- WindowSystemAdapter.cxx
bootstrap.cxx
fg_commands.cxx
fg_init.cxx
fg_io.cxx
fg_os_common.cxx
- fg_os_osgviewer.cxx
fg_props.cxx
- fgviewer.cxx
globals.cxx
+ locale.cxx
logger.cxx
main.cxx
options.cxx
- renderer.cxx
- splash.cxx
util.cxx
- viewer.cxx
- viewmgr.cxx
+ positioninit.cxx
${RESOURCE_FILE}
)
set(HEADERS
- CameraGroup.hxx
- FGEventHandler.hxx
- WindowBuilder.hxx
- WindowSystemAdapter.hxx
fg_commands.hxx
fg_init.hxx
fg_io.hxx
fg_props.hxx
- fgviewer.hxx
globals.hxx
+ locale.hxx
logger.hxx
main.hxx
options.hxx
- renderer.hxx
- splash.hxx
util.hxx
- viewer.hxx
- viewmgr.hxx
+ positioninit.hxx
)
-add_executable(fgfs ${SOURCES} ${HEADERS})
+get_property(FG_SOURCES GLOBAL PROPERTY FG_SOURCES)
+get_property(FG_HEADERS GLOBAL PROPERTY FG_HEADERS)
+
+link_directories ( ${Boost_LIBRARY_DIRS} )
+
+get_property(FG_GROUPS_C GLOBAL PROPERTY FG_GROUPS_C)
+string(REPLACE "@" ";" groups ${FG_GROUPS_C} )
+foreach(g ${groups})
+ string(REPLACE "#" ";" g2 ${g})
+ list(GET g2 0 name)
+ list(REMOVE_AT g2 0)
+ source_group("${name}\\Sources" FILES ${g2})
+endforeach()
+
+get_property(FG_GROUPS_H GLOBAL PROPERTY FG_GROUPS_H)
+string(REPLACE "@" ";" groups ${FG_GROUPS_H} )
+foreach(g ${groups})
+ string(REPLACE "#" ";" g2 ${g})
+ list(GET g2 0 name)
+ list(REMOVE_AT g2 0)
+ source_group("${name}\\Headers" FILES ${g2})
+endforeach()
+
+source_group("Main\\Headers" FILES ${HEADERS})
+source_group("Main\\Sources" FILES ${SOURCES})
+add_executable(fgfs ${SOURCES} ${FG_SOURCES} ${FG_HEADERS} ${HEADERS})
+
+# disable sqlite3 dynamic lib support
+# this should really be a SOURCE property, but the way we handle
+# Fcomponent sources is making that tricky
+add_definitions(-DSQLITE_OMIT_LOAD_EXTENSION)
get_property(FG_LIBS GLOBAL PROPERTY FG_LIBS)
#message(STATUS "fg libs ${FG_LIBS}")
#message(STATUS "SG libs ${SIMGEAR_LIBRARIES}")
if(RTI_FOUND)
- find_sg_component(hla SIMGEAR_LIBRARIES)
- find_sg_component(rti13 SIMGEAR_LIBRARIES)
- find_sg_component(rti SIMGEAR_LIBRARIES)
- set(HLA_LIBRARIES ${RTI_LIBRARIES})
+ set(HLA_LIBRARIES ${RTI_LIBRARIES})
else()
- set(HLA_LIBRARIES "")
+ set(HLA_LIBRARIES "")
endif()
+if(ENABLE_JSBSIM)
+ # FIXME - remove once JSBSim doesn't expose private headers
+ include_directories(${PROJECT_SOURCE_DIR}/src/FDM/JSBSim)
+
+ target_link_libraries(fgfs JSBSim)
+endif()
+
+include_directories(${PROJECT_SOURCE_DIR}/src/Canvas/ShivaVG/include)
+add_definitions(-DVG_API_EXPORT)
+
target_link_libraries(fgfs
- ${FG_LIBS}
${SIMGEAR_LIBRARIES}
${OPENSCENEGRAPH_LIBRARIES}
- ${ALUT_LIBRARY}
- ${OPENAL_LIBRARY}
${OPENGL_LIBRARIES}
${PLIB_LIBRARIES}
- ${LIBSVN_LIBRARIES}
+ ${JPEG_LIBRARY}
${HLA_LIBRARIES}
+ ${SQLITE3_LIBRARY}
+ ${EVENT_INPUT_LIBRARIES}
${SIMGEAR_CORE_LIBRARY_DEPENDENCIES}
+ ${SIMGEAR_SCENE_LIBRARY_DEPENDENCIES}
${PLATFORM_LIBS}
+ ShivaVG
)
install(TARGETS fgfs RUNTIME DESTINATION bin)
add_executable(metar metar_main.cxx)
+
target_link_libraries(metar
${SIMGEAR_LIBRARIES}
${SIMGEAR_CORE_LIBRARY_DEPENDENCIES}
+ ${SIMGEAR_SCENE_LIBRARY_DEPENDENCIES}
${PLATFORM_LIBS}
)
install(TARGETS metar RUNTIME DESTINATION bin)
-