EXTRA_DIST = 3dfx.sh runfgfs.in runfgfs.bat.in \
- fg_os_sdl.cxx fg_os.cxx fg_os_osgviewer.cxx fg_os.hxx
+ fg_os_osgviewer.cxx fg_os.hxx
MPLAYER_LIBS = $(top_builddir)/src/MultiPlayer/libMultiPlayer.a
THREAD_LIBS =
endif
-GFX_COMMON = fg_os_common.cxx fg_os.hxx
-if USE_SDL
-GFX_CODE = fg_os_sdl.cxx $(GFX_COMMON)
-else
-if USE_GLUT
-GFX_CODE = fg_os.cxx $(GFX_COMMON)
-else
-GFX_CODE = fg_os_osgviewer.cxx $(GFX_COMMON)
-endif
-endif
+GFX_CODE = fg_os_osgviewer.cxx fg_os_common.cxx fg_os.hxx
JSBSIM_LIBS = \
$(top_builddir)/src/FDM/JSBSim/libJSBSim.a \
viewer.cxx viewer.hxx \
viewmgr.cxx viewmgr.hxx \
CameraGroup.cxx CameraGroup.hxx \
- FGManipulator.cxx FGManipulator.hxx \
+ FGEventHandler.cxx FGEventHandler.hxx \
ViewPartitionNode.cxx ViewPartitionNode.hxx \
WindowSystemAdapter.hxx WindowSystemAdapter.cxx \
WindowBuilder.hxx WindowBuilder.cxx \