EXTRA_DIST = 3dfx.sh runfgfs.in runfgfs.bat.in \
- fg_os_sdl.cxx fg_os.cxx fg_os.hxx
+ fg_os_sdl.cxx fg_os.cxx fg_os_osgviewer.cxx fg_os.hxx
-if ENABLE_MPLAYER_AS
MPLAYER_LIBS = $(top_builddir)/src/MultiPlayer/libMultiPlayer.a
-else
-MPLAYER_LIBS =
-endif
if ENABLE_SP_FDM
SP_FDM_LIBS = $(top_builddir)/src/FDM/SP/libSPFDM.a
THREAD_LIBS =
endif
+GFX_COMMON = fg_os_common.cxx fg_os.hxx
if USE_SDL
-GFX_CODE = fg_os_sdl.cxx fg_os.hxx
+GFX_CODE = fg_os_sdl.cxx $(GFX_COMMON)
+else
+if USE_GLUT
+GFX_CODE = fg_os.cxx $(GFX_COMMON)
else
-GFX_CODE = fg_os.cxx fg_os.hxx
+GFX_CODE = fg_os_osgviewer.cxx $(GFX_COMMON)
+endif
endif
JSBSIM_LIBS = \
util.cxx util.hxx \
viewer.cxx viewer.hxx \
viewmgr.cxx viewmgr.hxx \
+ FGManipulator.cxx FGManipulator.hxx \
+ ViewPartitionNode.cxx ViewPartitionNode.hxx \
+ WindowSystemAdapter.hxx WindowSystemAdapter.cxx \
$(GFX_CODE)
fgfs_SOURCES = bootstrap.cxx
fgfs_LDADD = \
$(top_builddir)/src/Main/libMain.a \
$(top_builddir)/src/Aircraft/libAircraft.a \
- $(top_builddir)/src/ATC/libATC.a \
+ $(top_builddir)/src/ATCDCL/libATCDCL.a \
$(top_builddir)/src/Cockpit/libCockpit.a \
$(top_builddir)/src/Cockpit/built_in/libBuilt_in.a \
$(top_builddir)/src/FDM/libFlight.a \
- $(top_builddir)/src/FDM/Balloon/libBalloon.a \
$(top_builddir)/src/FDM/ExternalNet/libExternalNet.a \
$(top_builddir)/src/FDM/ExternalPipe/libExternalPipe.a \
$(JSBSIM_LIBS) \
$(top_builddir)/src/FDM/YASim/libYASim.a \
- $(top_builddir)/src/FDM/JSBSim/filtersjb/libfiltersjb.a \
$(top_builddir)/src/FDM/LaRCsim/libLaRCsim.a \
$(top_builddir)/src/FDM/UIUCModel/libUIUCModel.a \
$(SP_FDM_LIBS) \
$(top_builddir)/src/Input/libInput.a \
$(top_builddir)/src/Instrumentation/KLN89/libKLN89.a \
$(top_builddir)/src/Instrumentation/libInstrumentation.a \
+ $(top_builddir)/src/Instrumentation/HUD/libHUD.a \
$(top_builddir)/src/Model/libModel.a \
- $(top_builddir)/src/AIModel/libAIModel.a \
$(top_builddir)/src/Network/libNetwork.a \
$(top_builddir)/src/Navaids/libNavaids.a \
$(top_builddir)/src/Scenery/libScenery.a \
$(top_builddir)/src/Sound/libSound.a \
$(top_builddir)/src/Airports/libAirports.a \
$(MPLAYER_LIBS) \
+ $(top_builddir)/src/AIModel/libAIModel.a \
+ $(top_builddir)/src/ATC/libATC.a \
$(top_builddir)/src/Systems/libSystems.a \
$(top_builddir)/src/Time/libTime.a \
$(top_builddir)/src/Traffic/libTraffic.a \
$(top_builddir)/src/Environment/libEnvironment.a \
-lsgroute -lsgsky -lsgsound -lsgephem -lsgmaterial -lsgtgdb -lsgmodel \
- -lsgtiming -lsgio -lsgscreen -lsgmath -lsgbucket -lsgprops -lsgdebug \
- -lsgmagvar -lsgmisc -lsgnasal -lsgxml -lsgsound -lsgserial \
+ -lsgutil -lsgtiming -lsgio -lsgscreen -lsgmath -lsgbucket -lsgprops \
+ -lsgdebug -lsgmagvar -lsgmisc -lsgnasal -lsgxml -lsgsound -lsgserial \
-lsgstructure -lsgenvironment \
+ -lplibpuaux -lplibpu -lplibfnt -lplibjs -lplibnet \
+ -lplibsg -lplibul \
+ $(OSG_LIBS) \
$(THREAD_LIBS) \
- -lplibpu -lplibfnt -lplibjs -lplibnet -lplibssg -lplibsg -lplibul \
$(network_LIBS) \
-lz \
$(opengl_LIBS) \