]> git.mxchange.org Git - flightgear.git/blobdiff - src/Main/Makefile.am
Move the texture loader to SimGear
[flightgear.git] / src / Main / Makefile.am
index bdca16c8d97ffe3a74f40f2e72356e78a09b8d44..8c58124db427a47e61ee227d07655d6ef6b91b1b 100644 (file)
@@ -4,15 +4,19 @@ else
 WEATHER_LIBS = $(top_builddir)/src/Environment/libEnvironment.a
 endif
 
+if ENABLE_MPLAYER_AS
+MPLAYER_LIBS = $(top_builddir)/src/MultiPlayer/libMultiPlayer.a
+else
+MPLAYER_LIBS = 
+endif
+
 if ENABLE_NETWORK_OLK
-NETWORK_LIBS = \
-       $(top_builddir)/src/Network/libNetwork.a \
-       $(top_builddir)/src/NetworkOLK/libNetworkOLK.a
+NETWORK_LIBS = $(top_builddir)/src/NetworkOLK/libNetworkOLK.a
 else
-NETWORK_LIBS = \
-       $(top_builddir)/src/Network/libNetwork.a
+NETWORK_LIBS =
 endif
 
+
 if WITH_THREADS
 THREAD_LIBS = -lsgthreads
 else
@@ -73,11 +77,13 @@ fgfs_LDADD = \
        $(top_builddir)/src/Input/libInput.a \
        $(top_builddir)/src/Instrumentation/libInstrumentation.a \
        $(top_builddir)/src/Model/libModel.a \
+       $(top_builddir)/src/Network/libNetwork.a \
        $(top_builddir)/src/Navaids/libNavaids.a \
        $(top_builddir)/src/Scenery/libScenery.a \
         $(SCRIPTING_LIBS) \
        $(top_builddir)/src/Sound/libSound.a \
        $(top_builddir)/src/Airports/libAirports.a \
+       $(MPLAYER_LIBS) \
         $(NETWORK_LIBS) \
        $(top_builddir)/src/Objects/libObjects.a \
        $(top_builddir)/src/Systems/libSystems.a \