WEATHER_LIBS = $(top_builddir)/src/Environment/libEnvironment.a
endif
-if ENABLE_NETWORK_OLK
-NETWORK_LIBS = \
- $(top_builddir)/src/Network/libNetwork.a \
- $(top_builddir)/src/NetworkOLK/libNetworkOLK.a
+if ENABLE_MPLAYER_AS
+MPLAYER_LIBS = $(top_builddir)/src/MultiPlayer/libMultiPlayer.a
else
-NETWORK_LIBS = \
- $(top_builddir)/src/Network/libNetwork.a
+MPLAYER_LIBS =
endif
if WITH_THREADS
-THREAD_LIBS = -lsgthreads
+THREAD_LIBS = -lsgthreads $(thread_LIBS)
else
THREAD_LIBS =
endif
+if FG_USE_CLOUDS_3D
+CLOUD3D_LIBS = -lsgclouds3d
+else
+CLOUD3D_LIBS =
+endif
+
AM_CXXFLAGS = -DPKGLIBDIR=\"$(pkglibdir)\"
EXTRA_DIST = 3dfx.sh runfgfs.in runfgfs.bat.in
noinst_SCRIPTS = runfgfs.bat runfgfs
+noinst_LIBRARIES = libMain.a
+
# bin_SCRIPTS = runfgfs
-fgfs_SOURCES = \
- main.cxx \
+libMain_a_SOURCES = \
+ main.cxx main.hxx \
fg_commands.cxx fg_commands.hxx \
fg_init.cxx fg_init.hxx \
fg_io.cxx fg_io.hxx \
fg_props.cxx fg_props.hxx \
- fgfs.cxx fgfs.hxx \
globals.cxx globals.hxx \
logger.cxx logger.hxx \
options.cxx options.hxx \
splash.cxx splash.hxx \
util.cxx util.hxx \
viewer.cxx viewer.hxx \
- viewmgr.cxx viewmgr.hxx \
- location.cxx location.hxx
+ viewmgr.cxx viewmgr.hxx
+
+fgfs_SOURCES = bootstrap.cxx
fgfs_LDADD = \
+ $(top_builddir)/src/Main/libMain.a \
$(top_builddir)/src/Aircraft/libAircraft.a \
$(top_builddir)/src/ATC/libATC.a \
$(top_builddir)/src/Autopilot/libAutopilot.a \
$(top_builddir)/src/FDM/libFlight.a \
$(top_builddir)/src/FDM/Balloon/libBalloon.a \
$(top_builddir)/src/FDM/ExternalNet/libExternalNet.a \
+ $(top_builddir)/src/FDM/ExternalPipe/libExternalPipe.a \
$(top_builddir)/src/FDM/JSBSim/libJSBSim.a \
$(top_builddir)/src/FDM/YASim/libYASim.a \
$(top_builddir)/src/FDM/JSBSim/filtersjb/libfiltersjb.a \
$(top_builddir)/src/Input/libInput.a \
$(top_builddir)/src/Instrumentation/libInstrumentation.a \
$(top_builddir)/src/Model/libModel.a \
+ $(top_builddir)/src/AIModel/libAIModel.a \
+ $(top_builddir)/src/Network/libNetwork.a \
$(top_builddir)/src/Navaids/libNavaids.a \
$(top_builddir)/src/Scenery/libScenery.a \
+ $(top_builddir)/src/Scripting/libScripting.a \
$(top_builddir)/src/Sound/libSound.a \
$(top_builddir)/src/Airports/libAirports.a \
- $(NETWORK_LIBS) \
- $(top_builddir)/src/Objects/libObjects.a \
+ $(MPLAYER_LIBS) \
+ $(top_builddir)/src/Replay/libReplay.a \
$(top_builddir)/src/Systems/libSystems.a \
$(top_builddir)/src/Time/libTime.a \
$(WEATHER_LIBS) \
- -lsgroute -lsgsky -lsgclouds3d -lsgephem -lsgtiming -lsgio -lsgscreen \
- -lsgmath -lsgbucket -lsgdebug -lsgmagvar -lsgmisc -lsgxml \
- -lsgserial \
+ $(CLOUD3D_LIBS) \
+ -lsgroute -lsgsky -lsgsound -lsgephem -lsgmaterial -lsgtgdb -lsgmodel \
+ -lsgtiming -lsgio -lsgscreen -lsgmath -lsgbucket -lsgprops -lsgdebug \
+ -lsgmagvar -lsgmisc -lsgnasal -lsgxml -lsgsound -lsgserial \
+ -lsgstructure \
$(THREAD_LIBS) \
-lplibpu -lplibfnt -lplibjs -lplibnet -lplibssg -lplibsg -lplibul \
- -lmk4 -lz \
+ $(network_LIBS) \
+ -lz \
$(opengl_LIBS) \
$(audio_LIBS)