CLOUD3D_LIBS =
endif
-if HAVE_PLIB_PSL
-SCRIPTING_LIBS = $(top_builddir)/src/Scripting/libScripting.a
-PSL_LIBS = -lplibpsl
-else
-SCRIPTING_LIBS =
-PSL_LIBS =
-endif
-
AM_CXXFLAGS = -DPKGLIBDIR=\"$(pkglibdir)\"
EXTRA_DIST = 3dfx.sh runfgfs.in runfgfs.bat.in
$(top_builddir)/src/Input/libInput.a \
$(top_builddir)/src/Instrumentation/libInstrumentation.a \
$(top_builddir)/src/Model/libModel.a \
+ $(top_builddir)/src/AIModel/libAIModel.a \
$(top_builddir)/src/Network/libNetwork.a \
$(top_builddir)/src/Navaids/libNavaids.a \
$(top_builddir)/src/Scenery/libScenery.a \
- $(SCRIPTING_LIBS) \
+ $(top_builddir)/src/Scripting/libScripting.a \
$(top_builddir)/src/Sound/libSound.a \
$(top_builddir)/src/Airports/libAirports.a \
$(MPLAYER_LIBS) \
- $(top_builddir)/src/Objects/libObjects.a \
$(top_builddir)/src/Replay/libReplay.a \
$(top_builddir)/src/Systems/libSystems.a \
$(top_builddir)/src/Time/libTime.a \
$(CLOUD3D_LIBS) \
-lsgroute -lsgsky -lsgsound -lsgephem -lsgmaterial -lsgtgdb -lsgmodel \
-lsgtiming -lsgio -lsgscreen -lsgmath -lsgbucket -lsgprops -lsgdebug \
- -lsgmagvar -lsgmisc -lsgxml -lsgsound -lsgserial -lsgstructure \
+ -lsgmagvar -lsgmisc -lsgnasal -lsgxml -lsgsound -lsgserial \
+ -lsgstructure \
$(THREAD_LIBS) \
-lplibpu -lplibfnt -lplibjs -lplibnet -lplibssg -lplibsg -lplibul \
$(network_LIBS) \
- $(PSL_LIBS) \
-lz \
$(opengl_LIBS) \
$(audio_LIBS)